Haze/Update history: Difference between revisions

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September 26, 2024
m →‎top: clean up, replaced: {{AbilityIcon|Sleep Dagger|Haze}} → {{AbilityIcon|Sleep Dagger}} (72)
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| update = September 26, 2024
| update = September 26, 2024
| changes =
| changes =
* Updated {{AbilityIcon|Sleep Dagger|Haze}} projectile, impact and sleeping debuff visuals.
* Updated {{AbilityIcon|Sleep Dagger}} projectile, impact and sleeping debuff visuals.
* Updated {{HeroIcon|Haze}} VO.
* Updated {{HeroIcon|Haze}} VO.
* {{AbilityIcon|Sleep Dagger|Haze|Sleep dagger}}{{sic}} hitbox reduced by 10%.
* {{AbilityIcon|Sleep Dagger}}{{sic}} hitbox reduced by 10%.
* Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb|Haze}}.
* Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb}}.
* Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}.
* Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}.
* {{AbilityIcon|Bullet Dance|Haze}} now more accurately shows who it is shooting.
* {{AbilityIcon|Bullet Dance}} now more accurately shows who it is shooting.
* Fixed {{AbilityIcon|Bullet Dance|Haze}} sometimes not obeying line of sight accurately.
* Fixed {{AbilityIcon|Bullet Dance}} sometimes not obeying line of sight accurately.
* {{AbilityIcon|Bullet Dance|Haze}} bullets are now affected by {{AbilityIcon|Time Wall|Paradox}}.
* {{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}.
* {{AbilityIcon|Bullet Dance|Haze}} evasion reduced from 50% to 25%.
* {{AbilityIcon|Bullet Dance}} evasion reduced from 50% to 25%.
* {{AbilityIcon|Bullet Dance|Haze}} fire rate reduced from 25% to 15%.
* {{AbilityIcon|Bullet Dance}} fire rate reduced from 25% to 15%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024
| changes =
| changes =
* Fixed issues with {{AbilityIcon|Sleep Dagger|Haze}} hitting targets behind walls.
* Fixed issues with {{AbilityIcon|Sleep Dagger}} hitting targets behind walls.
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =
| changes =
* Base bullet damage increased from 5.3 to 5.6.
* Base bullet damage increased from 5.3 to 5.6.
* {{AbilityIcon|Sleep Dagger|Haze}} impact damage happens immediately, rather than after the brief drowsy period.
* {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period.
* {{AbilityIcon|Sleep Dagger|Haze}} drowsy period before sleep kicks in increased from 0.25 to 0.35.
* {{AbilityIcon|Sleep Dagger}} drowsy period before sleep kicks in increased from 0.25 to 0.35.
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown reduced from 27s to 25s.
* {{AbilityIcon|Sleep Dagger}} cooldown reduced from 27s to 25s.
* {{AbilityIcon|Smoke Bomb|Haze}} radius reduced from 20m to 18m.
* {{AbilityIcon|Smoke Bomb}} radius reduced from 20m to 18m.
* {{AbilityIcon|Fixation|Haze}} T2 max stacks increased from +30 to +40.
* {{AbilityIcon|Fixation}} T2 max stacks increased from +30 to +40.
* {{AbilityIcon|Bullet Dance|Haze}} now provides +2 Weapon Damage in the base ability (similar to the T1).
* {{AbilityIcon|Bullet Dance}} now provides +2 Weapon Damage in the base ability (similar to the T1).
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = August 15, 2024
| changes =
| changes =
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger|Haze}} cast, projectile loop and whizby.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger}} cast, projectile loop and whizby.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb|Haze}} sound.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} sound.
* Removed {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb|Haze}} voice line for everyone except the casting player and spectators.
* Removed {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} voice line for everyone except the casting player and spectators.
* {{AbilityIcon|Sleep Dagger|Haze}} now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
* {{AbilityIcon|Sleep Dagger}} now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
* {{AbilityIcon|Fixation|Haze}} T2 from +6s Duration to +5s.
* {{AbilityIcon|Fixation}} T2 from +6s Duration to +5s.
* {{AbilityIcon|Fixation|Haze}} T3 reduced from +0.25 to +0.2.
* {{AbilityIcon|Fixation}} T3 reduced from +0.25 to +0.2.
* {{AbilityIcon|Bullet Dance|Haze}} T1 increased from +6 to +7.
* {{AbilityIcon|Bullet Dance}} T1 increased from +6 to +7.
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =
| changes =
* Bullet damage falloff is now 20% more falloff than default.
* Bullet damage falloff is now 20% more falloff than default.
* Can now cast {{AbilityIcon|Smoke Bomb|Haze}} while on zipline.
* Can now cast {{AbilityIcon|Smoke Bomb}} while on zipline.
}}
}}
{{Update history table/row
{{Update history table/row
Line 52: Line 52:
| changes =
| changes =
* Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}).
* Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}).
* {{AbilityIcon|Sleep Dagger|Haze}} min sleep time reduced from 0.3 to 0.2.
* {{AbilityIcon|Sleep Dagger}} min sleep time reduced from 0.3 to 0.2.
* {{AbilityIcon|Sleep Dagger|Haze}} wake-up time reduced from 0.15 to 0.1.
* {{AbilityIcon|Sleep Dagger}} wake-up time reduced from 0.15 to 0.1.
* {{AbilityIcon|Sleep Dagger|Haze}} projectile size reduced by 10%.
* {{AbilityIcon|Sleep Dagger}} projectile size reduced by 10%.
* {{AbilityIcon|Fixation|Haze}} T1 and T2 swapped.
* {{AbilityIcon|Fixation}} T1 and T2 swapped.
* {{AbilityIcon|Fixation|Haze}} damage per stack reduced from 0.25 to 0.2.
* {{AbilityIcon|Fixation}} damage per stack reduced from 0.25 to 0.2.
* {{AbilityIcon|Bullet Dance|Haze}} fire rate increased from +20% to +25%.
* {{AbilityIcon|Bullet Dance}} fire rate increased from +20% to +25%.
* {{AbilityIcon|Bullet Dance|Haze}} radius increased from 14m to 15m.
* {{AbilityIcon|Bullet Dance}} radius increased from 14m to 15m.
}}
}}
{{Update history table/row
{{Update history table/row
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| update = July 4, 2024
| update = July 4, 2024
| changes =
| changes =
* {{AbilityIcon|Smoke Bomb|Haze}} no longer instantly grants sprint.
* {{AbilityIcon|Smoke Bomb}} no longer instantly grants sprint.
* {{AbilityIcon|Smoke Bomb|Haze}} duration increased from 6s to 8s.
* {{AbilityIcon|Smoke Bomb}} duration increased from 6s to 8s.
* {{AbilityIcon|Smoke Bomb|Haze}} T1 is now -15s CD.
* {{AbilityIcon|Smoke Bomb}} T1 is now -15s CD.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 is now +6 Invis Sprint.
* {{AbilityIcon|Smoke Bomb}} T2 is now +6 Invis Sprint.
* {{AbilityIcon|Smoke Bomb|Haze}} T3 is now Gain +30% Bullet Lifesteal for 8s.
* {{AbilityIcon|Smoke Bomb}} T3 is now Gain +30% Bullet Lifesteal for 8s.
* {{AbilityIcon|Sleep Dagger|Haze}} T1 changed from +1s Sleep Duration to Drains 1 Stamina.
* {{AbilityIcon|Sleep Dagger}} T1 changed from +1s Sleep Duration to Drains 1 Stamina.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = June 27, 2024
| changes =
| changes =
* {{AbilityIcon|Bullet Dance|Haze}} T1 increased from +5 Weapon Damage to +6.
* {{AbilityIcon|Bullet Dance}} T1 increased from +5 Weapon Damage to +6.
* Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance|Haze}} (net effect of the bugs was that it often fired a little faster than it was intended to).
* Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance}} (net effect of the bugs was that it often fired a little faster than it was intended to).
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =
| changes =
* Updated {{AbilityIcon|Sleep Dagger|Haze}} and {{ItemIcon|Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities.
* Updated {{AbilityIcon|Sleep Dagger}} and {{ItemIcon|Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities.
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown reduced from 29s to 27s.
* {{AbilityIcon|Sleep Dagger}} cooldown reduced from 29s to 27s.
* {{AbilityIcon|Sleep Dagger|Haze}} T2 cooldown changed from -15s to -13s.
* {{AbilityIcon|Sleep Dagger}} T2 cooldown changed from -15s to -13s.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen".
* {{AbilityIcon|Smoke Bomb}} T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen".
* {{AbilityIcon|Fixation|Haze}} bonus damage no longer ignores bullet falloff.
* {{AbilityIcon|Fixation}} bonus damage no longer ignores bullet falloff.
* {{AbilityIcon|Bullet Dance|Haze}} cast point reduced from 0.8s to 0.4s.
* {{AbilityIcon|Bullet Dance}} cast point reduced from 0.8s to 0.4s.
* {{AbilityIcon|Bullet Dance|Haze}} move speed increased from 3.5 to 4.
* {{AbilityIcon|Bullet Dance}} move speed increased from 3.5 to 4.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = June 13, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} damage Spirit growth increased from 2.5 to 2.8.
* {{AbilityIcon|Sleep Dagger}} damage Spirit growth increased from 2.5 to 2.8.
* {{AbilityIcon|Sleep Dagger|Haze}} T3 is now -12% Bullet Resistance for 6 seconds.
* {{AbilityIcon|Sleep Dagger}} T3 is now -12% Bullet Resistance for 6 seconds.
* {{AbilityIcon|Smoke Bomb|Haze}} T1 increased from +4 m/s Invis Sprint Speed to +5.
* {{AbilityIcon|Smoke Bomb}} T1 increased from +4 m/s Invis Sprint Speed to +5.
* {{AbilityIcon|Smoke Bomb|Haze}} causes your footsteps to be silent.
* {{AbilityIcon|Smoke Bomb}} causes your footsteps to be silent.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = June 6, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} T3 damage reduction on target improved from -30% to -40%.
* {{AbilityIcon|Sleep Dagger}} T3 damage reduction on target improved from -30% to -40%.
* {{AbilityIcon|Smoke Bomb|Haze}} sprint speed now instantly kicks in after casting it.
* {{AbilityIcon|Smoke Bomb}} sprint speed now instantly kicks in after casting it.
* {{AbilityIcon|Bullet Dance|Haze}} cooldown reduced from 160s to 130s.
* {{AbilityIcon|Bullet Dance}} cooldown reduced from 160s to 130s.
* {{AbilityIcon|Bullet Dance|Haze}} T2 changed to -40s Cooldown.
* {{AbilityIcon|Bullet Dance}} T2 changed to -40s Cooldown.
* {{AbilityIcon|Bullet Dance|Haze}} T3 changed to +1 Targets Hit Per Shot.
* {{AbilityIcon|Bullet Dance}} T3 changed to +1 Targets Hit Per Shot.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = May 30, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown increased from 27 to 29.
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 27 to 29.
* {{AbilityIcon|Sleep Dagger|Haze}} spirit scaling increased from 2.2 to 2.5.
* {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.2 to 2.5.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 and T3 swapped.
* {{AbilityIcon|Smoke Bomb}} T2 and T3 swapped.
* {{AbilityIcon|Smoke Bomb|Haze}} T3 cooldown improved from -20s to -25s.
* {{AbilityIcon|Smoke Bomb}} T3 cooldown improved from -20s to -25s.
}}
}}
{{Update history table/row
{{Update history table/row
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* Added unique {{HeroIcon|Haze}} footstep sound effects.
* Added unique {{HeroIcon|Haze}} footstep sound effects.
* Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path.
* Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path.
* {{AbilityIcon|Sleep Dagger|Haze}} no longer breaks invisibility when cast (previously was part of the T3).
* {{AbilityIcon|Sleep Dagger}} no longer breaks invisibility when cast (previously was part of the T3).
* {{AbilityIcon|Sleep Dagger|Haze}} Spirit scaling increased from 2.3 to 2.6.
* {{AbilityIcon|Sleep Dagger}} Spirit scaling increased from 2.3 to 2.6.
* {{AbilityIcon|Sleep Dagger|Haze}} no longer gets +140 damage with the T3.
* {{AbilityIcon|Sleep Dagger}} no longer gets +140 damage with the T3.
* {{AbilityIcon|Sleep Dagger|Haze}} T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
* {{AbilityIcon|Sleep Dagger}} T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
* {{AbilityIcon|Bullet Dance|Haze}} cast time increased from 0.7s to 0.8s.
* {{AbilityIcon|Bullet Dance}} cast time increased from 0.7s to 0.8s.
* {{AbilityIcon|Bullet Dance|Haze}} evasion from 70% to 50%.
* {{AbilityIcon|Bullet Dance}} evasion from 70% to 50%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = May 16, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown increased from 25s to 27s.
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 25s to 27s.
* {{AbilityIcon|Smoke Bomb|Haze}} cooldown reduced from 45s to 35s.
* {{AbilityIcon|Smoke Bomb}} cooldown reduced from 45s to 35s.
* {{AbilityIcon|Smoke Bomb|Haze}} T1 changed to +4 Invis Sprint.
* {{AbilityIcon|Smoke Bomb}} T1 changed to +4 Invis Sprint.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 is now -20s Cooldown.
* {{AbilityIcon|Smoke Bomb}} T2 is now -20s Cooldown.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = May 3, 2024
| changes =
| changes =
* Fixed {{AbilityIcon|Fixation|Haze}} decimal point display.
* Fixed {{AbilityIcon|Fixation}} decimal point display.
* {{AbilityIcon|Bullet Dance|Haze}} bonus Fire Rate reduced from +30 to +20.
* {{AbilityIcon|Bullet Dance}} bonus Fire Rate reduced from +30 to +20.
* {{AbilityIcon|Smoke Bomb|Haze}} duration scaling from Spirit improved from 0.2 to 0.3.
* {{AbilityIcon|Smoke Bomb}} duration scaling from Spirit improved from 0.2 to 0.3.
}}
}}
}}
}}
[[Category:Heroes]]
[[Category:Heroes]]
[[Category:Updates]]
[[Category:Updates]]

Revision as of 18:54, 29 September 2024

Update Changes

September 26, 2024

September 12, 2024

  • Fixed issues with Sleep Dagger hitting targets behind walls.

August 29, 2024

  • Base bullet damage increased from 5.3 to 5.6.
  • Sleep Dagger impact damage happens immediately, rather than after the brief drowsy period.
  • Sleep Dagger drowsy period before sleep kicks in increased from 0.25 to 0.35.
  • Sleep Dagger cooldown reduced from 27s to 25s.
  • Smoke Bomb radius reduced from 20m to 18m.
  • Fixation T2 max stacks increased from +30 to +40.
  • Bullet Dance now provides +2 Weapon Damage in the base ability (similar to the T1).

August 15, 2024

  • Updated Haze Sleep Dagger cast, projectile loop and whizby.
  • Updated Haze Smoke Bomb sound.
  • Removed Haze Smoke Bomb voice line for everyone except the casting player and spectators.
  • Sleep Dagger now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
  • Fixation T2 from +6s Duration to +5s.
  • Fixation T3 reduced from +0.25 to +0.2.
  • Bullet Dance T1 increased from +6 to +7.

August 1, 2024

  • Bullet damage falloff is now 20% more falloff than default.
  • Can now cast Smoke Bomb while on zipline.

July 18, 2024

July 11, 2024

  • Global base Ammo increased by 5% (except for Wraith and Haze).
  • Ammo scaling with spirit power reduced from 0.6 to 0.5.

July 4, 2024

June 27, 2024

  • Bullet Dance T1 increased from +5 Weapon Damage to +6.
  • Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to).

June 20, 2024

June 13, 2024

  • Sleep Dagger damage Spirit growth increased from 2.5 to 2.8.
  • Sleep Dagger T3 is now -12% Bullet Resistance for 6 seconds.
  • Smoke Bomb T1 increased from +4 m/s Invis Sprint Speed to +5.
  • Smoke Bomb causes your footsteps to be silent.

June 6, 2024

May 30, 2024

May 23, 2024

  • Added unique Haze footstep sound effects.
  • Improved visibility of Haze's bullet and travel path.
  • Sleep Dagger no longer breaks invisibility when cast (previously was part of the T3).
  • Sleep Dagger Spirit scaling increased from 2.3 to 2.6.
  • Sleep Dagger no longer gets +140 damage with the T3.
  • Sleep Dagger T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
  • Bullet Dance cast time increased from 0.7s to 0.8s.
  • Bullet Dance evasion from 70% to 50%.

May 16, 2024

May 3, 2024

  • Fixed Fixation decimal point display.
  • Bullet Dance bonus Fire Rate reduced from +30 to +20.
  • Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3.