Melee Damage: Difference between revisions
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melee damage tables |
m dmg calc category; stub |
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[[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | [[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | ||
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|}{{Stats}} | |} | ||
==Light Melee== | |||
==Heavy Melee== | |||
{{Stats}} | |||
[[Category:Damage Calculation]] |
Revision as of 18:40, 25 September 2024
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Melee Damage is a stat that heroes start with and determines how much damage a hero's melee attack deals. Melee damage scales with levels and items.
Base melee damage based on Power Increase
Light Melee
Heavy Melee
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