Melee Damage: Difference between revisions
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melee damage tables |
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Line 74: | Line 74: | ||
|All Heroes | |All Heroes | ||
|116 | |116 | ||
| rowspan=" | | rowspan="2" | +3.4 | ||
| colspan="1 | | colspan="1" |119,4 | ||
| colspan="1 | | colspan="1" |122,8 | ||
| colspan="1 | | colspan="1" |126,2 | ||
| colspan="1 | | colspan="1" |129,6 | ||
| colspan="1 | | colspan="1" |133 | ||
| colspan="1 | | colspan="1" |136,4 | ||
| colspan="1 | | colspan="1" |139,8 | ||
| colspan="1 | | colspan="1" |143,2 | ||
| colspan="1 | | colspan="1" |146,6 | ||
| colspan="1 | | colspan="1" |150 | ||
| colspan="1 | | colspan="1" |153,4 | ||
|- | |- | ||
|Yamato | |||
|128 | |||
|131,4 | |131,4 | ||
|134,8 | |134,8 | ||
Line 119: | Line 100: | ||
|162 | |162 | ||
|165,4 | |165,4 | ||
|} | |}{{Stats}} | ||
{{Stats}} |
Revision as of 18:09, 25 September 2024
Melee Damage is a stat that heroes start with and determines how much damage a hero's melee attack deals. Melee damage scales with levels and items.
Base light melee damage based on Power Increase
Base heavy melee damage based on Power Increase
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