Knockdown/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = December 21, 2024
| changes =
* Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)
}}
{{Update history table/row
| update = December 6, 2024
| changes =
* Stun duration reduced from 0.9s to 0.75s
* Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m)
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = November 21, 2024

Latest revision as of 07:23, 31 December 2024

Update Changes

December 21, 2024

  • Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)

December 6, 2024

  • Stun duration reduced from 0.9s to 0.75s
  • Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m)

November 21, 2024

October 24, 2024

  • Updated effect animation to alert when it will stun.

October 10, 2024

  • Cooldown reduced from 48s to 40s.

September 26, 2024

  • Now causes enemies to fall down faster.

August 29, 2024

  • Delay reduced from 3s to 2s.
  • Stun reduced from 1.25s to 0.9s.
  • Cast range increased from 35m to 45m.

July 18, 2024

  • Added Knockdown select, cast, delay, and impact sound effects.
  • Cast range reduced from 50m to 35m.

July 4, 2024

  • Cooldown increased from 30s to 45s.

June 20, 2024

  • Cooldown reduced from 40s to 30s.

June 13, 2024

June 6, 2024

  • No longer provides +2 Sprint.
  • Now provides +1 Stamina.

May 30, 2024

  • Cooldown reduced from 50s to 40s.

May 23, 2024

  • Spirit bonus reduced from 6 to 5.
  • Now grants +2 Sprint.
  • Stun duration starts after hitting the ground.

May 16, 2024

  • Cast range increased from 40m to 50m.

May 10, 2024

  • Cooldown reduced from 55s to 50s.
  • Now provides +200 Spirit Shield.