Weapon Item: Difference between revisions

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Created page with "<small>Categories like this one are actively changing as ''Deadlock'' continues to be developed and updated. Keep your eyes peeled for any new items being added or removed from the game, and come [https://deadlocked.wiki/index.php?title=Special:CreateAccount update the wiki] with us!</small> The '''Weapon''' category comprises of items geared towards damage and general utility related to weapons (e.g. Basic Magazine for increased ammo capacity & weapon..."
 
m further description of item capabilities, as well as a comment revision
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<small>Categories like this one are actively changing as ''[[Deadlock]]'' continues to be developed and updated. Keep your eyes peeled for any new items being added or removed from the game, and come [https://deadlocked.wiki/index.php?title=Special:CreateAccount update the wiki] with us!</small>
<small>Categories like this one are actively changing as ''[[Deadlock]]'' continues to be developed and updated. Keep your eyes peeled for any new items being added or removed from the game, and come [https://deadlocked.wiki/index.php?title=Special:CreateAccount update the wiki] with us!</small>


The '''Weapon''' category comprises of [[Items|items]] geared towards damage and general utility related to weapons (e.g. [[Basic Magazine]] for increased ammo capacity & weapon damage, [[Active Reload]] for increased reload speed, etc.)
The '''Weapon''' category comprises of [[Items|items]] geared towards damage and general utility related to weapons (e.g. [[Basic Magazine]] for increased ammo capacity & weapon damage, [[Active Reload]] for increased reload speed, etc.), as well as modifiers for existing weapon behavior.


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Revision as of 02:55, 27 August 2024

Categories like this one are actively changing as Deadlock continues to be developed and updated. Keep your eyes peeled for any new items being added or removed from the game, and come update the wiki with us!

The Weapon category comprises of items geared towards damage and general utility related to weapons (e.g. Basic Magazine for increased ammo capacity & weapon damage, Active Reload for increased reload speed, etc.), as well as modifiers for existing weapon behavior.