Ability Range: Difference between revisions
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Undo revision 10137 by 47.144.71.166 (talk) Tag: Undo |
Updated Mystic Reach & Improved Reach's Ability Range numbers and Stacking example. |
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[[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages. | [[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages. | ||
For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by ''' | For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by '''18%''', making the new effective dash range of the ability '''14.1 meters'''. | ||
Stacking sources of ability range increases is an | Stacking sources of ability range increases is an '''additive''' effect. For example, having both [[Improved Reach]] ('''25%''') and [[Divine Barrier]] ('''8%''') will provide a '''33%''' ability range boost. | ||
== Sources of Ability Range == | == Sources of Ability Range == |
Revision as of 17:03, 9 October 2024
Ability Range determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages.
For example, Shiv's Slice and Dice ability has a dash range of 12 meters. Purchasing Mystic Reach improves this by 18%, making the new effective dash range of the ability 14.1 meters.
Stacking sources of ability range increases is an additive effect. For example, having both Improved Reach (25%) and Divine Barrier (8%) will provide a 33% ability range boost.
Sources of Ability Range
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