McGinnis/Update history: Difference between revisions

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September 26, 2024
m →‎top: clean up, replaced: {{AbilityIcon|Spectral Wall|McGinnis|Wall}} → {{AbilityIcon|Spectral Wall}} (64)
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| update = September 26, 2024
| update = September 26, 2024
| changes =
| changes =
* Fixed looking up circumventing the min range on {{AbilityIcon|Spectral Wall|McGinnis|Wall}}{{sic}} and {{AbilityIcon|Heavy Barrage|McGinnis|Barrage}}{{sic}}.
* Fixed looking up circumventing the min range on {{AbilityIcon|Spectral Wall}}{{sic}} and {{AbilityIcon|Heavy Barrage}}{{sic}}.
* Can now cast parry to cancel your ult.
* Can now cast parry to cancel your ult.
* Fixed various issues with {{AbilityIcon|Spectral Wall|McGinnis}} indoors and near walls spawning the wrong number of segments.
* Fixed various issues with {{AbilityIcon|Spectral Wall}} indoors and near walls spawning the wrong number of segments.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 14, 2024
| update = September 14, 2024
| changes =
| changes =
* {{AbilityIcon|Medicinal Specter|McGinnis}} radius spirit power reduced from 0.07 to 0.05.
* {{AbilityIcon|Medicinal Specter}} radius spirit power reduced from 0.07 to 0.05.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024
| changes =
| changes =
* {{AbilityIcon|Medicinal Specter|McGinnis|Medicinal Spectre}}{{sic}} radius reduced from 6m to 5m.
* {{AbilityIcon|Medicinal Specter}}{{sic}} radius reduced from 6m to 5m.
* {{AbilityIcon|Medicinal Specter|McGinnis|Medicinal Spectre}}{{sic}} radius now grows with Spirit Power (0.07).
* {{AbilityIcon|Medicinal Specter}}{{sic}} radius now grows with Spirit Power (0.07).
* Can no longer wall jump from {{AbilityIcon|Spectral Wall|McGinnis}}.
* Can no longer wall jump from {{AbilityIcon|Spectral Wall}}.
* {{AbilityIcon|Spectral Wall|McGinnis}} min range reduced from 7m to 6m.
* {{AbilityIcon|Spectral Wall}} min range reduced from 7m to 6m.
* {{AbilityIcon|Spectral Wall|McGinnis}} duration reduced from 6s to 5s.
* {{AbilityIcon|Spectral Wall}} duration reduced from 6s to 5s.
* {{AbilityIcon|Heavy Barrage|McGinnis}} spirit scaling increased from 0.3 to 0.35.
* {{AbilityIcon|Heavy Barrage}} spirit scaling increased from 0.3 to 0.35.
* {{AbilityIcon|Heavy Barrage|McGinnis}} min range reduced from 7m to 6m.
* {{AbilityIcon|Heavy Barrage}} min range reduced from 7m to 6m.
* {{AbilityIcon|Mini Turret|McGinnis|Mini Turrets}}{{sic}} bullet travel speed increased.
* {{AbilityIcon|Mini Turret}}{{sic}} bullet travel speed increased.
}}
}}
{{Update history table/row
{{Update history table/row
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* Fixed targeting previews that draw a model (like {{HeroIcon|McGinnis}}'s turrets) to update every frame, instead of being fixed at 60hz.
* Fixed targeting previews that draw a model (like {{HeroIcon|McGinnis}}'s turrets) to update every frame, instead of being fixed at 60hz.
* Speed while shooting increased from 55% to 70%.
* Speed while shooting increased from 55% to 70%.
* {{AbilityIcon|Mini Turret|McGinnis|Mini Turrets}}{{sic}} now prioritize any heroes {{HeroIcon|McGinnis}} is shooting at.
* {{AbilityIcon|Mini Turret}}{{sic}} now prioritize any heroes {{HeroIcon|McGinnis}} is shooting at.
* {{AbilityIcon|Medicinal Specter|McGinnis}} duration Spirit Power scaling increased from 0.09 to 0.12.
* {{AbilityIcon|Medicinal Specter}} duration Spirit Power scaling increased from 0.09 to 0.12.
* {{AbilityIcon|Heavy Barrage|McGinnis}} T1 changed to Rockets apply 35% slow.
* {{AbilityIcon|Heavy Barrage}} T1 changed to Rockets apply 35% slow.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = August 1, 2024
| changes =
| changes =
* Fixed various abilities not showing the cast preview correctly on the first use ({{AbilityIcon|Mini Turret|McGinnis|Mini Turrets}}{{sic}}, {{AbilityIcon|Quantum Entanglement|Dynamo}}, etc).
* Fixed various abilities not showing the cast preview correctly on the first use ({{AbilityIcon|Mini Turret}}{{sic}}, {{AbilityIcon|Quantum Entanglement}}, etc).
* Fixed {{AbilityIcon|Spectral Wall|McGinnis}} forcing itself into the first ability slot if its cooldown is refreshed.
* Fixed {{AbilityIcon|Spectral Wall}} forcing itself into the first ability slot if its cooldown is refreshed.
* {{AbilityIcon|Mini Turret|McGinnis|Mini Turrets}}{{sic}} no longer target immune structures.
* {{AbilityIcon|Mini Turret}}{{sic}} no longer target immune structures.
* {{AbilityIcon|Heavy Barrage|McGinnis}} cast/aim behavior improved for indoors and close range.
* {{AbilityIcon|Heavy Barrage}} cast/aim behavior improved for indoors and close range.
* Reverted recent melee damage reduction.
* Reverted recent melee damage reduction.
* Fixed {{ItemIcon|Health Nova}} not working on {{AbilityIcon|Mini Turret|McGinnis|Mini Turrets}}{{sic}} (when {{ItemIcon|Health Nova}} was cast by {{HeroIcon|McGinnis}}).
* Fixed {{ItemIcon|Health Nova}} not working on {{AbilityIcon|Mini Turret}}{{sic}} (when {{ItemIcon|Health Nova}} was cast by {{HeroIcon|McGinnis}}).
* {{AbilityIcon|Mini Turret|McGinnis}} base HP increased from +50 to +75.
* {{AbilityIcon|Mini Turret}} base HP increased from +50 to +75.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = July 18, 2024
| changes =
| changes =
* {{AbilityIcon|Spectral Wall|McGinnis}} cooldown increased from 30s to 35s.
* {{AbilityIcon|Spectral Wall}} cooldown increased from 30s to 35s.
* Base melee damage reduced by 20%.
* Base melee damage reduced by 20%.
* {{AbilityIcon|Spectral Wall|McGinnis}} segments that are touching the Rejuv will be destroyed.
* {{AbilityIcon|Spectral Wall}} segments that are touching the Rejuv will be destroyed.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = July 11, 2024
| changes =
| changes =
* {{AbilityIcon|Mini Turret|McGinnis|Turrets}}{{sic}} receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage).
* {{AbilityIcon|Mini Turret}}{{sic}} receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage).
* {{AbilityIcon|Mini Turret|McGinnis|Turrets}}{{sic}} outgoing damage fall off distance window (20m-35m) now scales with range upgrades.
* {{AbilityIcon|Mini Turret}}{{sic}} outgoing damage fall off distance window (20m-35m) now scales with range upgrades.
* {{AbilityIcon|Mini Turret|McGinnis|Turrets}}{{sic}} duration reduced from 40s to 30s.
* {{AbilityIcon|Mini Turret}}{{sic}} duration reduced from 40s to 30s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = July 4, 2024
| changes =
| changes =
* Fixed {{AbilityIcon|Spectral Wall|McGinnis}} sometimes not spawning depending on the map geometry nearby.
* Fixed {{AbilityIcon|Spectral Wall}} sometimes not spawning depending on the map geometry nearby.
* {{AbilityIcon|Mini Turret|McGinnis}} damage reduction against troopers/neutrals increased from -30% to -40%.
* {{AbilityIcon|Mini Turret}} damage reduction against troopers/neutrals increased from -30% to -40%.
* {{AbilityIcon|Mini Turret|McGinnis}} damage reduction against objectives increased from -50% to -60%.
* {{AbilityIcon|Mini Turret}} damage reduction against objectives increased from -50% to -60%.
* {{AbilityIcon|Mini Turret|McGinnis}} falloff damage increased from -30% to -35%.
* {{AbilityIcon|Mini Turret}} falloff damage increased from -30% to -35%.
* {{AbilityIcon|Mini Turret|McGinnis}} cooldown reduced from 30s to 28s.
* {{AbilityIcon|Mini Turret}} cooldown reduced from 30s to 28s.
* {{AbilityIcon|Mini Turret|McGinnis}} recharge time reduced from 6s to 5s.
* {{AbilityIcon|Mini Turret}} recharge time reduced from 6s to 5s.
* {{AbilityIcon|Spectral Wall|McGinnis}} T1 and T2 swapped.
* {{AbilityIcon|Spectral Wall}} T1 and T2 swapped.
* {{AbilityIcon|Spectral Wall|McGinnis}} T1 stamina drain reduced from 2 to 1.
* {{AbilityIcon|Spectral Wall}} T1 stamina drain reduced from 2 to 1.
}}
}}
{{Update history table/row
{{Update history table/row
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* Updated {{HeroIcon|McGinnis}} weapon sounds.
* Updated {{HeroIcon|McGinnis}} weapon sounds.
* Fixed her gun having a recent regression that caused it to not have any spread.
* Fixed her gun having a recent regression that caused it to not have any spread.
* {{AbilityIcon|Mini Turret|McGinnis}} damage reduced by up to 30% at 35m (now has bullet falloff from 20m to 35m).
* {{AbilityIcon|Mini Turret}} damage reduced by up to 30% at 35m (now has bullet falloff from 20m to 35m).
* {{AbilityIcon|Mini Turret|McGinnis}} deploy time reduced from 2s to 1s.
* {{AbilityIcon|Mini Turret}} deploy time reduced from 2s to 1s.
* {{AbilityIcon|Mini Turret|McGinnis}} now shows up on the minimap.
* {{AbilityIcon|Mini Turret}} now shows up on the minimap.
* {{AbilityIcon|Medicinal Specter|McGinnis|Medicinal Spectre}}{{sic}} can no longer be attacked.
* {{AbilityIcon|Medicinal Specter}}{{sic}} can no longer be attacked.
* {{AbilityIcon|Spectral Wall|McGinnis}} height increased by 2m.
* {{AbilityIcon|Spectral Wall}} height increased by 2m.
* {{AbilityIcon|Spectral Wall|McGinnis}} slow duration increased from 2s to 2.5s.
* {{AbilityIcon|Spectral Wall}} slow duration increased from 2s to 2.5s.
* Fixed a bug with {{AbilityIcon|Spectral Wall|McGinnis}} that caused the Rejuvenator to instantly drop.
* Fixed a bug with {{AbilityIcon|Spectral Wall}} that caused the Rejuvenator to instantly drop.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =
| changes =
* {{AbilityIcon|Mini Turret|McGinnis|Turret}}{{sic}} range reduced from 30m to 25m.
* {{AbilityIcon|Mini Turret}}{{sic}} range reduced from 30m to 25m.
* {{AbilityIcon|Mini Turret|McGinnis|Turret}}{{sic}} HP scaling reduced from 40% to 30% (affects initial HP too).
* {{AbilityIcon|Mini Turret}}{{sic}} HP scaling reduced from 40% to 30% (affects initial HP too).
* {{AbilityIcon|Mini Turret|McGinnis|Turret}}{{sic}} cooldown reduced from 35s to 30s.
* {{AbilityIcon|Mini Turret}}{{sic}} cooldown reduced from 35s to 30s.
* {{AbilityIcon|Mini Turret|McGinnis|Turret}}{{sic}} Charge Time reduced from 8s to 6s.
* {{AbilityIcon|Mini Turret}}{{sic}} Charge Time reduced from 8s to 6s.
* Base Spirit Resist increased from 20% to 25%.
* Base Spirit Resist increased from 20% to 25%.
* Base Regen increased from 1 to 2.
* Base Regen increased from 1 to 2.
* {{AbilityIcon|Spectral Wall|McGinnis}} cooldown reduced from 35s to 30s.
* {{AbilityIcon|Spectral Wall}} cooldown reduced from 35s to 30s.
* {{AbilityIcon|Heavy Barrage|McGinnis}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Heavy Barrage}} cooldown reduced from 110s to 100s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = June 13, 2024
| changes =
| changes =
* {{AbilityIcon|Mini Turret|McGinnis}} charge delay reduced from 10s to 8s.
* {{AbilityIcon|Mini Turret}} charge delay reduced from 10s to 8s.
* Fixed {{ItemIcon|Echo Shard}} to be compatible with {{AbilityIcon|Spectral Wall|McGinnis}} again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first).
* Fixed {{ItemIcon|Echo Shard}} to be compatible with {{AbilityIcon|Spectral Wall}} again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first).
* Can now dismiss {{AbilityIcon|Spectral Wall|McGinnis}} while channeling other abilities ({{AbilityIcon|Heavy Barrage|McGinnis}}).
* Can now dismiss {{AbilityIcon|Spectral Wall}} while channeling other abilities ({{AbilityIcon|Heavy Barrage}}).
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = June 6, 2024
| changes =
| changes =
* {{AbilityIcon|Spectral Wall|McGinnis}} can now be dismissed early.
* {{AbilityIcon|Spectral Wall}} can now be dismissed early.
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =
| changes =
* Fixed some bugs that could cause {{HeroIcon|McGinnis}} gun to be stuck.
* Fixed some bugs that could cause {{HeroIcon|McGinnis}} gun to be stuck.
* {{AbilityIcon|Heavy Barrage|McGinnis|Rocket Barrage}}{{sic}} now does less damage to objectives similar to other ability damage.
* {{AbilityIcon|Heavy Barrage}}{{sic}} now does less damage to objectives similar to other ability damage.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = May 23, 2024
| changes =
| changes =
* Fixed upgrading {{HeroIcon|McGinnis}}'s {{AbilityIcon|Medicinal Specter|McGinnis}} to T3 while active causing it to heal everyone to full instantly.
* Fixed upgrading {{HeroIcon|McGinnis}}'s {{AbilityIcon|Medicinal Specter}} to T3 while active causing it to heal everyone to full instantly.
* Fixed certain rooftops allowing turrets to be built on them.
* Fixed certain rooftops allowing turrets to be built on them.
}}
}}
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| update = May 16, 2024
| update = May 16, 2024
| changes =
| changes =
* {{AbilityIcon|Mini Turret|McGinnis}} T1 is now +1 Charge and +25% Movement Slow.
* {{AbilityIcon|Mini Turret}} T1 is now +1 Charge and +25% Movement Slow.
* {{AbilityIcon|Mini Turret|McGinnis}} T2 is now +10m Attack Range and +10% Fire Rate.
* {{AbilityIcon|Mini Turret}} T2 is now +10m Attack Range and +10% Fire Rate.
* {{AbilityIcon|Spectral Wall|McGinnis}} cooldown reduced from 40s to 35s.
* {{AbilityIcon|Spectral Wall}} cooldown reduced from 40s to 35s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = May 10, 2024
| changes =
| changes =
* {{AbilityIcon|Mini Turret|McGinnis}} Spirit Resistance increased 50% to 60%.
* {{AbilityIcon|Mini Turret}} Spirit Resistance increased 50% to 60%.
* {{AbilityIcon|Mini Turret|McGinnis}} Health increased from 30% to 40%.
* {{AbilityIcon|Mini Turret}} Health increased from 30% to 40%.
* {{AbilityIcon|Mini Turret|McGinnis}} T2 increased from +5m Range to +10m.
* {{AbilityIcon|Mini Turret}} T2 increased from +5m Range to +10m.
* Fixed issues with {{AbilityIcon|Heavy Barrage|McGinnis}} not damaging units within the target area.
* Fixed issues with {{AbilityIcon|Heavy Barrage}} not damaging units within the target area.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = May 3, 2024
| changes =
| changes =
* {{AbilityIcon|Heavy Barrage|McGinnis}} now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate).
* {{AbilityIcon|Heavy Barrage}} now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate).
* {{AbilityIcon|Heavy Barrage|McGinnis}} camera interaction with {{ItemIcon|Fleetfoot}} Boots has been fixed.
* {{AbilityIcon|Heavy Barrage}} camera interaction with {{ItemIcon|Fleetfoot}} Boots has been fixed.
}}
}}
}}
}}
[[Category:Heroes]]
[[Category:Heroes]]
[[Category:Updates]]
[[Category:Updates]]

Revision as of 18:54, 29 September 2024

Update Changes

September 26, 2024

  • Fixed looking up circumventing the min range on Spectral Wall[sic] and Heavy Barrage[sic].
  • Can now cast parry to cancel your ult.
  • Fixed various issues with Spectral Wall indoors and near walls spawning the wrong number of segments.

September 14, 2024

September 12, 2024

August 15, 2024

  • Fixed targeting previews that draw a model (like McGinnis's turrets) to update every frame, instead of being fixed at 60hz.
  • Speed while shooting increased from 55% to 70%.
  • Mini Turret[sic] now prioritize any heroes McGinnis is shooting at.
  • Medicinal Specter duration Spirit Power scaling increased from 0.09 to 0.12.
  • Heavy Barrage T1 changed to Rockets apply 35% slow.

August 1, 2024

July 18, 2024

  • Spectral Wall cooldown increased from 30s to 35s.
  • Base melee damage reduced by 20%.
  • Spectral Wall segments that are touching the Rejuv will be destroyed.

July 11, 2024

  • Mini Turret[sic] receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage).
  • Mini Turret[sic] outgoing damage fall off distance window (20m-35m) now scales with range upgrades.
  • Mini Turret[sic] duration reduced from 40s to 30s.

July 4, 2024

  • Fixed Spectral Wall sometimes not spawning depending on the map geometry nearby.
  • Mini Turret damage reduction against troopers/neutrals increased from -30% to -40%.
  • Mini Turret damage reduction against objectives increased from -50% to -60%.
  • Mini Turret falloff damage increased from -30% to -35%.
  • Mini Turret cooldown reduced from 30s to 28s.
  • Mini Turret recharge time reduced from 6s to 5s.
  • Spectral Wall T1 and T2 swapped.
  • Spectral Wall T1 stamina drain reduced from 2 to 1.

June 27, 2024

  • Updated McGinnis weapon sounds.
  • Fixed her gun having a recent regression that caused it to not have any spread.
  • Mini Turret damage reduced by up to 30% at 35m (now has bullet falloff from 20m to 35m).
  • Mini Turret deploy time reduced from 2s to 1s.
  • Mini Turret now shows up on the minimap.
  • Medicinal Specter[sic] can no longer be attacked.
  • Spectral Wall height increased by 2m.
  • Spectral Wall slow duration increased from 2s to 2.5s.
  • Fixed a bug with Spectral Wall that caused the Rejuvenator to instantly drop.

June 20, 2024

  • Mini Turret[sic] range reduced from 30m to 25m.
  • Mini Turret[sic] HP scaling reduced from 40% to 30% (affects initial HP too).
  • Mini Turret[sic] cooldown reduced from 35s to 30s.
  • Mini Turret[sic] Charge Time reduced from 8s to 6s.
  • Base Spirit Resist increased from 20% to 25%.
  • Base Regen increased from 1 to 2.
  • Spectral Wall cooldown reduced from 35s to 30s.
  • Heavy Barrage cooldown reduced from 110s to 100s.

June 13, 2024

  • Mini Turret charge delay reduced from 10s to 8s.
  • Fixed Echo Shard to be compatible with Spectral Wall again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first).
  • Can now dismiss Spectral Wall while channeling other abilities ( Heavy Barrage).

June 6, 2024

May 30, 2024

  • Fixed some bugs that could cause McGinnis gun to be stuck.
  • Heavy Barrage[sic] now does less damage to objectives similar to other ability damage.

May 23, 2024

  • Fixed upgrading McGinnis's Medicinal Specter to T3 while active causing it to heal everyone to full instantly.
  • Fixed certain rooftops allowing turrets to be built on them.

May 16, 2024

May 10, 2024

May 3, 2024

  • Heavy Barrage now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate).
  • Heavy Barrage camera interaction with Fleetfoot Boots has been fixed.