Melee Damage: Difference between revisions
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melee damage tables |
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[[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | [[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | ||
== Base | == Base melee damage based on Power Increase == | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
! colspan="14" |Light Melee Damage | |||
|- | |||
! rowspan="2" |Hero | ! rowspan="2" |Hero | ||
! rowspan="2" |Base | ! rowspan="2" |Base | ||
! rowspan="2" |PL increase | ! rowspan="2" |PL increase | ||
! colspan="11" |Souls collected | ! colspan="11" |Souls collected | ||
Line 51: | Line 52: | ||
|106,4 | |106,4 | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="14" |Heavy Melee Damage | |||
|- | |||
! rowspan="2" |Hero | ! rowspan="2" |Hero | ||
! rowspan="2" |Base | ! rowspan="2" |Base | ||
! rowspan="2" |PL increase | ! rowspan="2" |PL increase | ||
! colspan="11" |Souls collected | ! colspan="11" |Souls collected |
Revision as of 18:24, 25 September 2024
Melee Damage is a stat that heroes start with and determines how much damage a hero's melee attack deals. Melee damage scales with levels and items.
Base melee damage based on Power Increase
|