Ability Range: Difference between revisions
Jump to navigation
Jump to search
added sources |
mNo edit summary |
||
Line 1: | Line 1: | ||
[[File:Ability Range.png|thumb|[[Shiv]]'s Slice and Dice ability, improved by bonus [[Ability Range]] and [[Spirit Power]] stats.]] | [[File:Ability Range.png|thumb|[[Shiv]]'s Slice and Dice ability, improved by bonus [[Ability Range]] and [[Spirit Power]] stats.]] | ||
[[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of | [[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages. | ||
For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by '''16%''', making the new effective dash range of the ability '''13.9 meters'''. | For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by '''16%''', making the new effective dash range of the ability '''13.9 meters'''. |
Revision as of 21:25, 24 September 2024
Ability Range determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages.
For example, Shiv's Slice and Dice ability has a dash range of 12 meters. Purchasing Mystic Reach improves this by 16%, making the new effective dash range of the ability 13.9 meters.
Stacking sources of ability range increases is an additive effect. For example, having both Improved Reach (16%) and Divine Barrier (8%) will provide a 24% ability range boost.
Sources of Ability Range
|