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== Rejuvenation Credit ==
== Rejuvenation Credit ==
Each player of the team that claimed the Rejuvenator, will be granted the "Rejuvenation Credit" buff. The buff lasts 3 minutes and is consumed upon death. It also provides the following benefits:  
Each player of the team that claimed the Rejuvenator, will be granted the "Rejuvenation Credit" buff. The buff lasts 3 minutes and is consumed upon death. It also provides the following benefit:


* Halves each player's next respawn time, including currently dead players.
* Halves each player's next respawn time
* Converts all nearby [[Trooper|Troopers]] into Super Troopers.
** Currently-dead players will consume the credit immediately to halve their 'remaining' respawn time
* Increases fire rate by 20% for you and your allies.
 
* Increases max health by 200HP for you and your allies.
The following benefits apply to the entire team for 3 minutes, regardless of whether the credit is available:
* Increases movement speed by 1m/s for you and your allies.
 
* Converts [[Trooper|Troopers]] into Super Troopers (50% HP Buff). {{Citation needed}}
* Increases fire rate by 20% for you and your allies. {{Citation needed}}
* Increases max health by 200HP for you and your allies. {{Citation needed}}
* Increases movement speed by 1m/s for you and your allies. {{Citation needed}}

Revision as of 19:58, 17 September 2024

The Rejuvenator.

Rejuvenator is a rune that spawns above the Mid-Boss after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can claim it with a Heavy melee attack, granting their team the "Rejuvenation Credit" buff.

Rejuvenation Credit

Each player of the team that claimed the Rejuvenator, will be granted the "Rejuvenation Credit" buff. The buff lasts 3 minutes and is consumed upon death. It also provides the following benefit:

  • Halves each player's next respawn time
    • Currently-dead players will consume the credit immediately to halve their 'remaining' respawn time

The following benefits apply to the entire team for 3 minutes, regardless of whether the credit is available: