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'''Deadlock''' is a third-person shooter developed by Valve Corporation. It was first publicly announced on August 23, 2024. The game's release was unconventional and marked by a deliberate approach of secrecy before public acknowledgement. The initial distribution method involved inviting players through the Steam friends list feature. The game is still in development and is played through an Early Development Build.
'''''Deadlock''''' is a third-person shooter developed by Valve Corporation. It was first publicly announced on August 23, 2024. The game's release was unconventional and marked by a deliberate approach of secrecy before public acknowledgement. The initial distribution method involved inviting players through the Steam friends list feature. The game is still in development and is played through an Early Development Build.<ref>https://www.forbes.com/sites/paultassi/2024/08/26/valves-deadlock-instantly-rockets-to-90000-players-after-official-announcement/</ref>


=== Gameplay ===
=== Gameplay ===
The main objective is to destroy the enemy [[Patron]] located in their base while protecting your own [[Patron]] on a MOBA-styled [[map]]. The base is protected by multiple tiers of [[Walkers]]/[[Guardians]] along four lanes, which continuously funnel waves of [[troopers]]. The two competing teams, ''[[The Sapphire Flame]]'' and ''[[The Amber Hand]]'', each consist of 6 players. There are numerous [[Heroes]], each with unique abilities and characteristics that can be improved over the course of the game.  
In ''Deadlock'', the main goal is to destroy the enemy's [[Patron]] in their base while defending your own. The map has four lanes protected by Walkers/[[Guardians]] that send waves of troopers. Two teams, ''The Sapphire Flame'' and ''The Amber Hand'', each with six players, compete using [[Heroes]] with unique abilities that can be upgraded throughout the game.<ref name=":0">https://www.theverge.com/2024/8/12/24219016/valve-deadlock-hands-on-secret-new-game</ref> Souls are the key resource, acting as both experience points and currency. Collecting [[souls]] empowers the team, unlocks 'boons' from the Patron, and enhances Heroes' stats and abilities.  


[[Souls]] are the primary source of power in the game, serving as both experience points and currency. Collecting them grants the player and their team more power, allowing them to earn 'boons' from their [[Patron]], which in turn increases their levels and enhances their Heroes' stats. As players level up, they unlock and upgrade their abilities.
As Heroes level up, they gain access to stronger abilities. They also have four item slots for [[Weapon|Weapons]], [[Vitality]], and [[Spirit]], with additional [[Flex]] slots unlocked by completing map objectives. Players use souls to buy items, earned by actions like killing creeps, defeating enemy heroes, and destroying buildings. ''Deadlock'' takes inspiration from Dota 2, emphasizing tactics, teamwork, and strategic play, all within a third-person perspective that blends skill-shots, [[Zip-lines|movement]], and gunplay.<ref name=":0" />
 
In addition to levelling, Heroes have four item slots in their inventory for three categories: [[Weapon]], [[Vitality]], and [[Spirit]]. There are also four [[Flex]] slots that can be unlocked by completing specific map objectives. Players [[The Curiosity Shop|purchase]] items using souls earned through various actions, killing creeps and enemy heroes, destroying buildings, claiming the spirit urn, and denying the enemy team's souls.
 
Deadlock draws inspiration from Valve's ''Dota 2'', incorporating its heavy emphasis on tactics, team coordination, and strategic depth. It translates these elements into a third-person perspective, blending skill-shots, tactical engagements, omnidirectional [[Zip-lines|movement]], and gunplay to create a unique gameplay experience.


=== Theme and Setting ===
=== Theme and Setting ===

Revision as of 13:56, 27 August 2024

Deadlock is a third-person shooter developed by Valve Corporation. It was first publicly announced on August 23, 2024. The game's release was unconventional and marked by a deliberate approach of secrecy before public acknowledgement. The initial distribution method involved inviting players through the Steam friends list feature. The game is still in development and is played through an Early Development Build.[1]

Gameplay

In Deadlock, the main goal is to destroy the enemy's Patron in their base while defending your own. The map has four lanes protected by Walkers/Guardians that send waves of troopers. Two teams, The Sapphire Flame and The Amber Hand, each with six players, compete using Heroes with unique abilities that can be upgraded throughout the game.[2] Souls are the key resource, acting as both experience points and currency. Collecting souls empowers the team, unlocks 'boons' from the Patron, and enhances Heroes' stats and abilities.

As Heroes level up, they gain access to stronger abilities. They also have four item slots for Weapons, Vitality, and Spirit, with additional Flex slots unlocked by completing map objectives. Players use souls to buy items, earned by actions like killing creeps, defeating enemy heroes, and destroying buildings. Deadlock takes inspiration from Dota 2, emphasizing tactics, teamwork, and strategic play, all within a third-person perspective that blends skill-shots, movement, and gunplay.[2]

Theme and Setting

The game has a fantasy theme and is set in the early 1900's United States where occult rituals and magic anomalies are common place and heavily regulated. The game's current map is implied to be this universe's version of 'New York', where the ritual takes place. The ritual is between two patrons and whichever side is victorious will 'spawn' the patron into their world, allowing them to grant their side a 'boon'. Heroes are based on various tropes and ideas associated with the time while containing many unique contributions.

Lore

There is currently not much known about the lore of the game outside of in-game hero descriptions and a leaked graphic novel featuring Lady Geist and Infernus. Fantastic events are a deeply woven part of the game's lore and are often an explanation for heroes' abilities.