Stats: Difference between revisions
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* {{Plink|Health|pic=Extra Health}} | * {{Plink|Health|pic=Extra Health}} | ||
* {{Plink|Health Regen|pic=Health regen}} | * {{Plink|Health Regen|pic=Health regen}} | ||
* {{Plink| | * {{Plink|Damage Resistance|pic=Colossus}} | ||
* {{Plink| | * {{Plink|Damage Shield|pic=Divine Barrier}} | ||
* {{Plink|Healing Boost|pic=Healing Booster}} | * {{Plink|Healing Boost|pic=Healing Booster}} | ||
* {{Plink|Debuff Resist|pic=Debuff Reducer}} | * {{Plink|Debuff Resist|pic=Debuff Reducer}} |
Revision as of 17:22, 17 October 2024
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, gaining buffs, or through spirit power scaling.
Weapon
- Weapon Damage
- Bullet Damage
- Fire Rate
- Ammo
- Reload Time
- Bullet Velocity
- Bullet Lifesteal
- Damage per second
- Melee Damage
Vitality
- Health
- Health Regen
- Damage Resistance
- Damage Shield
- Healing Boost
- Debuff Resist
- Move Speed
- Sprint Speed
- Stamina
Spirit
Other
Spirit Power Stat Scaling
Certain Heroes gain additional stats based on their Spirit Power. For example, Haze gains increased ammo through Spirit Power and Grey Talon gains increased move speed.
See also
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