Ability Range: Difference between revisions

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Updated Mystic Reach & Improved Reach's Ability Range numbers and Stacking example.
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== Sources of Ability Range ==
== Sources of Ability Range ==


{{Navbox|title=Items|titlestyle=background-color:#ffefd7;text-align:center;
|list1=
{{ItemBox|item_name = Mystic Reach}}
{{ItemBox|item_name = Mystic Reach}}
{{ItemBox|item_name = Divine Barrier}}
{{ItemBox|item_name = Divine Barrier}}
{{ItemBox|item_name = Improved Reach}}
{{ItemBox|item_name = Improved Reach}}
{{ItemBox|item_name = Mystic Reverb}}
{{ItemBox|item_name = Mystic Reverb}}
}}


{{Stats}}
{{Stats}}

Latest revision as of 11:29, 20 October 2024

Shiv's Slice and Dice ability, improved by bonus Ability Range and Spirit Power stats.

Ability Range determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages.

For example, Shiv's Slice and Dice ability has a dash range of 12 meters. Purchasing Mystic Reach improves this by 18%, making the new effective dash range of the ability 14.1 meters.

Stacking sources of ability range increases is an additive effect. For example, having both Improved Reach (25%) and Divine Barrier (8%) will provide a 33% ability range boost.

Sources of Ability Range[edit | edit source]

Souls500
Mystic Reach
Souls1,250
ACTIVE
Divine Barrier
Souls3,500

Improved Reach
Souls6,200
Mystic Reverb