Vindicta/Update history: Difference between revisions
< Vindicta
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 13, 2024 | |||
| changes = | |||
* {{AbilityIcon|Assassinate}} damage reduced by 5% | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* Base bullet damage reduced from 15 to 13 | |||
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on) | |||
* {{AbilityIcon|Stake}} duration increased from 1.75s to 2s | |||
* {{AbilityIcon|Flight}} T2 reduced from +8s to +6s | |||
* {{AbilityIcon|Crow Familiar}} tick rate changed from every 0.5s to every 1s | |||
* {{AbilityIcon|Assassinate}} starts at 25% power instead of 50% power | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Gun cycle time improved from 0.26s to 0.22s | |||
* Bullet damage growth per boon increased from 0.55 to 0.65 | |||
* Fire rate now scales with Spirit Power (0.14) | |||
* {{AbilityIcon|Assassinate}} no longer splits to allies | |||
* {{AbilityIcon|Flight}} duration increased from 8s to 12s | |||
* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s | |||
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4" | |||
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits {{HeroIcon|Vindicta}} | |||
}} | |||
{{Update history table/row | |||
| update = October 11, 2024 | |||
| changes = | |||
* Movespeed increased from 8.3 to 9. | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* Reverted recent falloff damage changes. | |||
* Fall off increased from 58m (default) to 64m. | |||
* Bullet damage growth per boon reduced from 0.79 to 0.55. | |||
* {{AbilityIcon|Flight}} duration no longer scales with Spirit Power. | |||
* {{AbilityIcon|Flight}} T2 now increases flight duration by 6s. | |||
* {{AbilityIcon|Flight}} bonus move speed above base now scales at 50% effectiveness. | |||
* No longer has -10% base bullet resist. | |||
* Health growth per boon reduced from 20 to 15. | |||
* Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in). | |||
* {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s. | |||
* {{AbilityIcon|Assassinate}} bonus souls is now unsecured. | |||
* Shooting while flying now has similar speed impact as on the ground. | |||
* {{AbilityIcon|Flight}} air acceleration decreased a little. | |||
* {{AbilityIcon|Crow Familiar}} % damage no longer affects Mid Boss. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 |
Latest revision as of 15:19, 15 November 2024
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