Viscous/Update history: Difference between revisions
< Viscous
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2 | |||
* {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability | |||
* {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world) | |||
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}} | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}. | |||
* Fixed {{ItemIcon|Superior Stamina}} dash count not working with {{AbilityIcon|Goo Ball}}. | |||
* {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s. | |||
* {{AbilityIcon|Splatter}} base damage reduced from 100 to 90. | |||
* {{AbilityIcon|Splatter}} T2 reduced from +70 to +60. | |||
* {{AbilityIcon|Splatter}} Spirit damage scale increased from 1.5 to 1.9. | |||
* Fixed Instant Cast not working for {{AbilityIcon|Puddle Punch}}. | |||
}} | |||
{{Update history table/row | |||
| update = September 26, 2024 | |||
| changes = | |||
* Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}. | |||
* {{AbilityIcon|The Cube}} cleanse is now part of the T2. | |||
* {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s. | |||
* Bullet Damage reduced from 13 to 12. | |||
* Can now use down dash during {{AbilityIcon|Goo Ball}}. | |||
* Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}. | |||
* {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s. | |||
* {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range. | |||
* Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 12, 2024 | | update = September 12, 2024 | ||
| changes = | | changes = | ||
* {{HeroIcon|Viscous}} {{AbilityIcon|Splatter | * {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air. | ||
* Improved various issues with the camera. | * Improved various issues with the camera. | ||
* Puddle punch now telegraphs an effect before it forms. | * Puddle punch now telegraphs an effect before it forms. | ||
* Base bullet damage reduced from 14 to 13. | * Base bullet damage reduced from 14 to 13. | ||
* {{AbilityIcon|Splatter | * {{AbilityIcon|Splatter}} damage reduced from 110 to 100. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} turn rate improved a bit. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} stun frequency cooldown improved from 1.5s to 1.25s. | ||
* Fixed {{AbilityIcon|Puddle Punch | * Fixed {{AbilityIcon|Puddle Punch}} piercing {{ItemIcon|Unstoppable}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 1, 2024 | | update = September 1, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} base cooldown increased from 24 to 28. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} now knocks people less high into the air. | ||
* Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets. | * Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets. | ||
}} | }} | ||
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* Primary Fire redesigned to make it more usable and have improved damage and scaling. | * Primary Fire redesigned to make it more usable and have improved damage and scaling. | ||
* Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot. | * Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot. | ||
* {{AbilityIcon|Splatter | * {{AbilityIcon|Splatter}} Spirit Scaling increased from 1.4 to 1.5. | ||
* {{AbilityIcon|Splatter | * {{AbilityIcon|Splatter}} Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} damage increased from 100% to 110% of Light Melee. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} T2 is now +50 damage and +20% movement slow (was -10s cooldown). | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} T3 is now -12s cooldown (was +80 damage and +20% movement slow). | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}}: delay before punch increased from 0.25s to 0.35s. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} Spirit Scaling increased from 1.05 to 1.3. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} acceleration increased. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} base turn radius and turn radius after bouncing has been increased. | ||
* Fixed a bug where {{AbilityIcon|Goo Ball | * Fixed a bug where {{AbilityIcon|Goo Ball}} would have the direction and trail particle stuck on. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15, 2024 | | update = August 15, 2024 | ||
| changes = | | changes = | ||
* Fixed {{AbilityIcon|Splatter | * Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit. | ||
* Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball | * Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}. | ||
* {{AbilityIcon|The Cube | * {{AbilityIcon|The Cube}} cast range increased from 25m to 30m. | ||
* {{AbilityIcon|The Cube | * {{AbilityIcon|The Cube}} T2 cooldown reduced from -25s to -22s. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} now deals light melee damage and is affected by melee items. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} Charge Delay increased from 0.5s to 1.5s. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} duration reduced from 12s to 10s. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} T1 duration reduced from +6s to +5s. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} cooldown increased from 80s to 90s. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} now deals 50% damage to bosses. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} spirit resist reduced from 80% to 70%. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} bullet resist reduced from 70% to 60%. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} can now only stun and damage a target once every 1.5s, up from once every 1.0s. | ||
* {{AbilityIcon|Goo Ball | * {{AbilityIcon|Goo Ball}} acceleration lowered a bit. | ||
* Stunning or immobilizing {{HeroIcon|Viscous}} now stops the ball from moving, and prevents him from doing damage and stunning. | * Stunning or immobilizing {{HeroIcon|Viscous}} now stops the ball from moving, and prevents him from doing damage and stunning. | ||
}} | }} | ||
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| update = August 6, 2024 | | update = August 6, 2024 | ||
| changes = | | changes = | ||
* Added a directional arrow particle effect to {{AbilityIcon|Goo Ball | * Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}. | ||
* Added additional particles while using {{AbilityIcon|Goo Ball | * Added additional particles while using {{AbilityIcon|Goo Ball}}. | ||
* Fixed hit detection on {{AbilityIcon|Puddle Punch | * Fixed hit detection on {{AbilityIcon|Puddle Punch}} and {{AbilityIcon|Goo Ball}}. | ||
* Fixed {{AbilityIcon|Puddle Punch | * Fixed {{AbilityIcon|Puddle Punch}} having 2x the range of the tooltip. | ||
* Fixed {{AbilityIcon|Puddle Punch | * Fixed {{AbilityIcon|Puddle Punch}} being able to target behind puddle. | ||
* Fixed {{AbilityIcon|Puddle Punch | * Fixed {{AbilityIcon|Puddle Punch}} using [[Guardian]]s as a surface to punch from. | ||
* {{AbilityIcon|Puddle Punch | * {{AbilityIcon|Puddle Punch}} Range reduced from 70m to 60m. | ||
* {{AbilityIcon|Splatter | * {{AbilityIcon|Splatter}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit. | ||
* {{AbilityIcon|Splatter | * {{AbilityIcon|Splatter}} Cooldown from 18s to 20s. | ||
* {{AbilityIcon|Splatter | * {{AbilityIcon|Splatter}} Base Damage from 120 to 110. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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}} | }} | ||
}} | }} | ||
[[Category:Hero changelogs]] |
Latest revision as of 21:23, 9 November 2024
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