Haze/Update history: Difference between revisions
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 13, 2024 | |||
| changes = | |||
* {{AbilityIcon|Bullet Dance}} bonus bullet damage increased from +2 to +5 | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* {{AbilityIcon|Bullet Dance}} no longer hits 2 targets | |||
* {{AbilityIcon|Bullet Dance}} now grants +30% Fire Rate | |||
* {{AbilityIcon|Bullet Dance}} now allows you to use items during it | |||
* {{AbilityIcon|Sleep Dagger}} T3 now also causes targets to wake up with -40% Fire Rate | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* {{AbilityIcon|Fixation}} max stacks increased from 30 to 40. | |||
* {{AbilityIcon|Fixation}} T3 reduced from +0.2 to +0.15. | |||
* {{AbilityIcon|Bullet Dance}} no longer grants +15% Fire Rate. | |||
* {{AbilityIcon|Bullet Dance}} base ability now grants 2 Targets Hit Per Shot. | |||
* {{AbilityIcon|Bullet Dance}} base ability no longer grants +25% Evasion. | |||
* {{AbilityIcon|Bullet Dance}} T3 now grants +40% Evasion and +2 Bullet Dance Speed. | |||
}} | |||
{{Update history table/row | |||
| update = September 26, 2024 | |||
| changes = | |||
* Updated {{AbilityIcon|Sleep Dagger}} projectile, impact and sleeping debuff visuals. | |||
* Updated {{HeroIcon|Haze}} VO. | |||
* {{AbilityIcon|Sleep Dagger}}{{sic}} hitbox reduced by 10%. | |||
* Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb}}. | |||
* Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}. | |||
* {{AbilityIcon|Bullet Dance}} now more accurately shows who it is shooting. | |||
* Fixed {{AbilityIcon|Bullet Dance}} sometimes not obeying line of sight accurately. | |||
* {{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}. | |||
* {{AbilityIcon|Bullet Dance}} evasion reduced from 50% to 25%. | |||
* {{AbilityIcon|Bullet Dance}} fire rate reduced from 25% to 15%. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 12, 2024 | | update = September 12, 2024 | ||
| changes = | | changes = | ||
* Fixed issues with {{AbilityIcon|Sleep Dagger | * Fixed issues with {{AbilityIcon|Sleep Dagger}} hitting targets behind walls. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Base bullet damage increased from 5.3 to 5.6. | * Base bullet damage increased from 5.3 to 5.6. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} drowsy period before sleep kicks in increased from 0.25 to 0.35. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} cooldown reduced from 27s to 25s. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} radius reduced from 20m to 18m. | ||
* {{AbilityIcon|Fixation | * {{AbilityIcon|Fixation}} T2 max stacks increased from +30 to +40. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} now provides +2 Weapon Damage in the base ability (similar to the T1). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15, 2024 | | update = August 15, 2024 | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger | * Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger}} cast, projectile loop and whizby. | ||
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb | * Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} sound. | ||
* Removed {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb | * Removed {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} voice line for everyone except the casting player and spectators. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period). | ||
* {{AbilityIcon|Fixation | * {{AbilityIcon|Fixation}} T2 from +6s Duration to +5s. | ||
* {{AbilityIcon|Fixation | * {{AbilityIcon|Fixation}} T3 reduced from +0.25 to +0.2. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} T1 increased from +6 to +7. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Bullet damage falloff is now 20% more falloff than default. | * Bullet damage falloff is now 20% more falloff than default. | ||
* Can now cast {{AbilityIcon|Smoke Bomb | * Can now cast {{AbilityIcon|Smoke Bomb}} while on zipline. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}). | * Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}). | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} min sleep time reduced from 0.3 to 0.2. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} wake-up time reduced from 0.15 to 0.1. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} projectile size reduced by 10%. | ||
* {{AbilityIcon|Fixation | * {{AbilityIcon|Fixation}} T1 and T2 swapped. | ||
* {{AbilityIcon|Fixation | * {{AbilityIcon|Fixation}} damage per stack reduced from 0.25 to 0.2. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} fire rate increased from +20% to +25%. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} radius increased from 14m to 15m. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| update = July 4, 2024 | | update = July 4, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} no longer instantly grants sprint. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} duration increased from 6s to 8s. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T1 is now -15s CD. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T2 is now +6 Invis Sprint. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T3 is now Gain +30% Bullet Lifesteal for 8s. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} T1 changed from +1s Sleep Duration to Drains 1 Stamina. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27, 2024 | | update = June 27, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} T1 increased from +5 Weapon Damage to +6. | ||
* Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance | * Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance}} (net effect of the bugs was that it often fired a little faster than it was intended to). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20, 2024 | | update = June 20, 2024 | ||
| changes = | | changes = | ||
* Updated {{AbilityIcon|Sleep Dagger | * Updated {{AbilityIcon|Sleep Dagger}} and {{ItemIcon|Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} cooldown reduced from 29s to 27s. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} T2 cooldown changed from -15s to -13s. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen". | ||
* {{AbilityIcon|Fixation | * {{AbilityIcon|Fixation}} bonus damage no longer ignores bullet falloff. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} cast point reduced from 0.8s to 0.4s. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} move speed increased from 3.5 to 4. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 13, 2024 | | update = June 13, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} damage Spirit growth increased from 2.5 to 2.8. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} T3 is now -12% Bullet Resistance for 6 seconds. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T1 increased from +4 m/s Invis Sprint Speed to +5. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} causes your footsteps to be silent. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6, 2024 | | update = June 6, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} T3 damage reduction on target improved from -30% to -40%. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} sprint speed now instantly kicks in after casting it. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} cooldown reduced from 160s to 130s. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} T2 changed to -40s Cooldown. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} T3 changed to +1 Targets Hit Per Shot. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30, 2024 | | update = May 30, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} cooldown increased from 27 to 29. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.2 to 2.5. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T2 and T3 swapped. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T3 cooldown improved from -20s to -25s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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* Added unique {{HeroIcon|Haze}} footstep sound effects. | * Added unique {{HeroIcon|Haze}} footstep sound effects. | ||
* Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path. | * Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} no longer breaks invisibility when cast (previously was part of the T3). | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} Spirit scaling increased from 2.3 to 2.6. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} no longer gets +140 damage with the T3. | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} T3 is now "-30% Damage Penalty On Victim for 4s after wakeup". | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} cast time increased from 0.7s to 0.8s. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} evasion from 70% to 50%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16, 2024 | | update = May 16, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Sleep Dagger | * {{AbilityIcon|Sleep Dagger}} cooldown increased from 25s to 27s. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} cooldown reduced from 45s to 35s. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T1 changed to +4 Invis Sprint. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} T2 is now -20s Cooldown. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 3, 2024 | | update = May 3, 2024 | ||
| changes = | | changes = | ||
* Fixed {{AbilityIcon|Fixation | * Fixed {{AbilityIcon|Fixation}} decimal point display. | ||
* {{AbilityIcon|Bullet Dance | * {{AbilityIcon|Bullet Dance}} bonus Fire Rate reduced from +30 to +20. | ||
* {{AbilityIcon|Smoke Bomb | * {{AbilityIcon|Smoke Bomb}} duration scaling from Spirit improved from 0.2 to 0.3. | ||
}} | }} | ||
}} | }} | ||
[[Category:Hero changelogs]] |
Latest revision as of 15:16, 15 November 2024
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