Fire Rate: Difference between revisions
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Created page with "64px '''Fire Rate''', also known as '''Bullets per sec''', is a stat that heroes start with and can obtain more through items. Fire rate determines the amount of ammo that will be fired by the weapon per second. {{Stats}}" |
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{{plink|Fire Rate}}, also known as '''Bullets per second''', is a stat that determines the amount of [[ammo]] that will be fired by the weapon per second. Several heroes have abilities that can increase their fire rates to shoot faster, but it can also be decreased, primarily through other enemy's items. | |||
{{ | The inverse of this is called ''gun cycle time'', which instead measures '''seconds per bullet'''. | ||
== Sources == | |||
=== Fire Rate === | |||
{{Item stat table|Fire Rate}} | |||
* {{ItemIcon|Burst Fire}} additionally increases Fire Rate by +30% for four seconds after hitting an enemy hero. | |||
* {{ItemIcon|Heroic Aura}} increases Fire Rate by +40% to nearby player minions in a 20m radius. | |||
=== Fire Rate Slow === | |||
{{Item stat table|Fire Rate Slow}} | |||
=== Map spawns === | |||
* [[Golden Statue]]s can provide a permanent increase: +<b>1.5</b>% Fire Rate before 10 minutes, +<b>2</b>% Fire Rate before 30 minutes, or +<b>2.5</b>% Fire Rate after 30 minutes. | |||
* Power up runes can provide a temporary Gun buff that provides +<b>20</b>% Fire Rate for 160 seconds. | |||
{{Stat Navbox}} |
Latest revision as of 21:05, 14 November 2024
Fire Rate, also known as Bullets per second, is a stat that determines the amount of ammo that will be fired by the weapon per second. Several heroes have abilities that can increase their fire rates to shoot faster, but it can also be decreased, primarily through other enemy's items.
The inverse of this is called gun cycle time, which instead measures seconds per bullet.
Sources[edit | edit source]
Fire Rate[edit | edit source]
Name | Cost | Category | Stat change |
---|---|---|---|
Headshot Booster | 500 | Weapon | +4% Fire Rate |
Rapid Rounds | 500 | Weapon | +10% Fire Rate |
Active Reload | 1,250 | Weapon | +20% Fire Rate |
Kinetic Dash | 1,250 | Weapon | +20% Fire Rate |
Swift Striker | 1,250 | Weapon | +22% Fire Rate |
Burst Fire | 3,000 | Weapon | +12% Fire Rate |
Escalating Resilience | 3,000 | Weapon | +12% Fire Rate |
Heroic Aura | 3,000 | Weapon | +25% Fire Rate |
Tesla Bullets | 3,000 | Weapon | +14% Fire Rate |
Headhunter | 3,500 | Weapon | +5% Fire Rate |
Frenzy | 6,200 | Weapon | +40% Fire Rate |
Glass Cannon | 6,200 | Weapon | +10% Fire Rate |
Ricochet | 6,200 | Weapon | +10% Fire Rate |
Shadow Weave | 6,200 | Weapon | +30% Fire Rate |
Spiritual Overflow | 6,200 | Weapon | +35% Fire Rate |
Vampiric Burst | 6,200 | Weapon | +40% Fire Rate |
Extra Stamina | 500 | Vitality | +6% Fire Rate |
Combat Barrier | 1,250 | Vitality | +7% Fire Rate |
Metal Skin | 3,000 | Vitality | +8% Fire Rate |
Superior Stamina | 3,500 | Vitality | +7% Fire Rate |
Quicksilver Reload | 1,250 | Spirit | +15% Fire Rate |
Surge of Power | 3,000 | Spirit | +10% Fire Rate |
- Burst Fire additionally increases Fire Rate by +30% for four seconds after hitting an enemy hero.
- Heroic Aura increases Fire Rate by +40% to nearby player minions in a 20m radius.
Fire Rate Slow[edit | edit source]
Name | Cost | Category | Stat change |
---|---|---|---|
Hunter's Aura | 3,000 | Weapon | +10% Fire Rate Slow |
Suppressor | 1,250 | Spirit | +25% Fire Rate Slow |
Withering Whip | 1,250 | Spirit | +45% Fire Rate Slow |
Mystic Slow | 4,250 | Spirit | +40% Fire Rate Slow |
Map spawns[edit | edit source]
- Golden Statues can provide a permanent increase: +1.5% Fire Rate before 10 minutes, +2% Fire Rate before 30 minutes, or +2.5% Fire Rate after 30 minutes.
- Power up runes can provide a temporary Gun buff that provides +20% Fire Rate for 160 seconds.
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