Vindicta/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = November 7, 2024
| changes =
* Base bullet damage reduced from 15 to 13
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on)
* {{AbilityIcon|Stake}} duration increased from 1.75s to 2s
* {{AbilityIcon|Flight}} T2 reduced from +8s to +6s
* {{AbilityIcon|Crow Familiar}} tick rate changed from every 0.5s to every 1s
* {{AbilityIcon|Assassinate}} starts at 25% power instead of 50% power
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* Gun cycle time improved from 0.26s to 0.22s
* Bullet damage growth per boon increased from 0.55 to 0.65
* Fire rate now scales with Spirit Power (0.14)
* {{AbilityIcon|Assassinate}} no longer splits to allies
* {{AbilityIcon|Flight}} duration increased from 8s to 12s
* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4"
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits {{HeroIcon|Vindicta}}
}}
{{Update history table/row
| update = October 11, 2024
| changes =
* Movespeed increased from 8.3 to 9.
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* Reverted recent falloff damage changes.
* Fall off increased from 58m (default) to 64m.
* Bullet damage growth per boon reduced from 0.79 to 0.55.
* {{AbilityIcon|Flight}} duration no longer scales with Spirit Power.
* {{AbilityIcon|Flight}} T2 now increases flight duration by 6s.
* {{AbilityIcon|Flight}} bonus move speed above base now scales at 50% effectiveness.
* No longer has -10% base bullet resist.
* Health growth per boon reduced from 20 to 15.
* Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in).
* {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s.
* {{AbilityIcon|Assassinate}} bonus souls is now unsecured.
* Shooting while flying now has similar speed impact as on the ground.
* {{AbilityIcon|Flight}} air acceleration decreased a little.
* {{AbilityIcon|Crow Familiar}} % damage no longer affects Mid Boss.
}}
{{Update history table/row
| update = September 26, 2024
| changes =
* Gun cycle time increased from 0.19s to 0.22s (same overall dps).
* {{AbilityIcon|Stake}}: distance enemies are allowed to move increased from 6m to 8m.
* Max Falloff reduced from 58m to 45m.
* Fixed {{AbilityIcon|Flight}} ending if you touch the ground.
* Low HP indication now also shows up while unscoped.
* {{AbilityIcon|Assassinate}} Base damage reduced from 160 to 140.
* {{AbilityIcon|Assassinate}} zoom level reduced a little bit.
* {{AbilityIcon|Flight}} duration spirit scaling reduced from 0.2 to 0.15.
}}
{{Update history table/row
{{Update history table/row
| update = September 19, 2024
| update = September 19, 2024
| changes =
| changes =
* Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|Vindicta}} that could cause some large bursts in a direction.
* Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} that could cause some large bursts in a direction.
* Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}.
* Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}.
}}
}}
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| update = September 17, 2024
| update = September 17, 2024
| changes =
| changes =
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate|Vindicta}} cameras not working properly.
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly.
}}
}}
{{Update history table/row
{{Update history table/row
Line 16: Line 73:
| changes =
| changes =
* Base bullet damage reduced from 14 to 13.
* Base bullet damage reduced from 14 to 13.
* {{AbilityIcon|Stake|Vindicta}} T1 duration reduced from +0.75s to +0.5s.
* {{AbilityIcon|Stake}} T1 duration reduced from +0.75s to +0.5s.
* {{AbilityIcon|Assassinate|Vindicta}} bonus gold is now shared with assisters.
* {{AbilityIcon|Assassinate}} bonus gold is now shared with assisters.
* {{AbilityIcon|Crow Familiar|Vindicta}} now reduces bullet armor by 6%.
* {{AbilityIcon|Crow Familiar}} now reduces bullet armor by 6%.
* {{AbilityIcon|Crow Familiar|Vindicta}} impact damage reduced from 50 to 40.
* {{AbilityIcon|Crow Familiar}} impact damage reduced from 50 to 40.
* {{AbilityIcon|Crow Familiar|Vindicta}} impact damage spirit scaling reduced from 1 to 0.8.
* {{AbilityIcon|Crow Familiar}} impact damage spirit scaling reduced from 1 to 0.8.
* {{AbilityIcon|Crow Familiar|Vindicta}} spirit power duration scaling reduced from 0.04 to 0.03.
* {{AbilityIcon|Crow Familiar}} spirit power duration scaling reduced from 0.04 to 0.03.
* You can now use stamina while flying to get an impulse in the facing direction.
* You can now use stamina while flying to get an impulse in the facing direction.
* Space bar no longer exists the ability, you have to press the key again.
* Space bar no longer exists the ability, you have to press the key again.
* {{AbilityIcon|Assassinate|Vindicta}} now does 20% more damage when getting a headshot.
* {{AbilityIcon|Assassinate}} now does 20% more damage when getting a headshot.
* {{AbilityIcon|Assassinate|Vindicta}} scope ends when you are stunned.
* {{AbilityIcon|Assassinate}} scope ends when you are stunned.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = August 29, 2024
| changes =
| changes =
* {{AbilityIcon|Stake|Vindicta}} duration reduced from 2.25s to 2s.
* {{AbilityIcon|Stake}} duration reduced from 2.25s to 2s.
* {{AbilityIcon|Crow Familiar|Vindicta}} Spirit Power duration scaling reduced from 0.05 to 0.04.
* {{AbilityIcon|Crow Familiar}} Spirit Power duration scaling reduced from 0.05 to 0.04.
* Fixed left clicks sometimes deselecting the ability when charges aren't ready.
* Fixed left clicks sometimes deselecting the ability when charges aren't ready.
}}
}}
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| changes =
| changes =
* Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether.
* Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether.
* Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|Vindicta}} T1 tooltip.
* Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} T1 tooltip.
* {{AbilityIcon|Stake|Vindicta}} base duration reduced from 2.5s to 2.25s.
* {{AbilityIcon|Stake}} base duration reduced from 2.5s to 2.25s.
* {{AbilityIcon|Stake|Vindicta}} T1 duration reduced from 1s to 0.75s.
* {{AbilityIcon|Stake}} T1 duration reduced from 1s to 0.75s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = August 1, 2024
| changes =
| changes =
* {{AbilityIcon|Flight|Vindicta}} cooldown reduced from 45 to 40.
* {{AbilityIcon|Flight}} cooldown reduced from 45 to 40.
* Gun damage growth increased from 0.85 to 1.0.
* Gun damage growth increased from 0.85 to 1.0.
}}
}}
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| update = July 11, 2024
| update = July 11, 2024
| changes =
| changes =
* Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake|Vindicta}} sometimes moving units that aren't supposed to be moved.
* Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} sometimes moving units that aren't supposed to be moved.
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb|Ivy}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade|Paradox}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask|Warden}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake|Vindicta}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item).
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item).
* {{AbilityIcon|Crow Familiar|Vindicta}} duration spirit power scaling reduced from 0.07 to 0.05.
* {{AbilityIcon|Crow Familiar}} duration spirit power scaling reduced from 0.07 to 0.05.
* Gun damage growth increased from 0.7 to 0.85.
* Gun damage growth increased from 0.7 to 0.85.
}}
}}
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| update = July 4, 2024
| update = July 4, 2024
| changes =
| changes =
* {{AbilityIcon|Flight|Vindicta}} cooldown reduced from 50s to 45s.
* {{AbilityIcon|Flight}} cooldown reduced from 50s to 45s.
* {{AbilityIcon|Flight|Vindicta}} up and down speed improved a bit.
* {{AbilityIcon|Flight}} up and down speed improved a bit.
}}
}}
{{Update history table/row
{{Update history table/row
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* Updated {{HeroIcon|Vindicta}} weapon sounds.
* Updated {{HeroIcon|Vindicta}} weapon sounds.
* Base movement speed increased from 7 to 8.
* Base movement speed increased from 7 to 8.
* Fixed {{AbilityIcon|Crow Familiar|Vindicta}} T1 only bouncing to 1 additional target instead of 2.
* Fixed {{AbilityIcon|Crow Familiar}} T1 only bouncing to 1 additional target instead of 2.
* {{AbilityIcon|Assassinate|Vindicta}} zoom level is reduced a bit.
* {{AbilityIcon|Assassinate}} zoom level is reduced a bit.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =
| changes =
* {{AbilityIcon|Crow Familiar|Vindicta}} debuff duration increased from 5s to 6s.
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 5s to 6s.
* {{AbilityIcon|Assassinate|Vindicta}} bonus damage increased from 130 to 145.
* {{AbilityIcon|Assassinate}} bonus damage increased from 130 to 145.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = June 6, 2024
| changes =
| changes =
* Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|Vindicta}} sound effects.
* Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} sound effects.
* Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate|Vindicta}} sound effect for targeted players.
* Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} sound effect for targeted players.
* {{AbilityIcon|Flight|Vindicta}} spirit bonus damage reduced from +12 to +10.
* {{AbilityIcon|Flight}} spirit bonus damage reduced from +12 to +10.
* {{AbilityIcon|Flight|Vindicta}} no longer has +10% bonus range to damage falloff.
* {{AbilityIcon|Flight}} no longer has +10% bonus range to damage falloff.
* {{AbilityIcon|Flight|Vindicta}} cooldown increased from 35s to 50s.
* {{AbilityIcon|Flight}} cooldown increased from 35s to 50s.
* {{AbilityIcon|Flight|Vindicta}} T2 changed from +12 Spirit Damage to -15s Cooldown.
* {{AbilityIcon|Flight}} T2 changed from +12 Spirit Damage to -15s Cooldown.
* {{AbilityIcon|Flight|Vindicta}} T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage.
* {{AbilityIcon|Flight}} T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage.
* Can no longer melee while flying for extra movement.
* Can no longer melee while flying for extra movement.
* {{AbilityIcon|Assassinate|Vindicta}} now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
* {{AbilityIcon|Assassinate}} now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
* Fixed being unable to move while scoped in with {{AbilityIcon|Assassinate|Vindicta}}.
* Fixed being unable to move while scoped in with {{AbilityIcon|Assassinate}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = May 30, 2024
| changes =
| changes =
* Added visual tell for when {{AbilityIcon|Assassinate|Vindicta}} is active.
* Added visual tell for when {{AbilityIcon|Assassinate}} is active.
* Now has -10% Base Bullet Resist.
* Now has -10% Base Bullet Resist.
* {{AbilityIcon|Flight|Vindicta}} no longer grants +1 bonus air speed.
* {{AbilityIcon|Flight}} no longer grants +1 bonus air speed.
* {{AbilityIcon|Flight|Vindicta}} falloff damage increase reduced from +20% to +10%.
* {{AbilityIcon|Flight}} falloff damage increase reduced from +20% to +10%.
* Fixed flight spirit damage being able to pierce {{ItemIcon|Metal Skin}}.
* Fixed flight spirit damage being able to pierce {{ItemIcon|Metal Skin}}.
}}
}}
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| update = May 23, 2024
| update = May 23, 2024
| changes =
| changes =
* Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake|Vindicta}} effects to make it a little clearer when you are affected.
* Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} effects to make it a little clearer when you are affected.
* {{AbilityIcon|Flight|Vindicta}} T3 reduced from +4m/s to +3m/s.
* {{AbilityIcon|Flight}} T3 reduced from +4m/s to +3m/s.
* {{AbilityIcon|Crow Familiar|Vindicta}} T3 improved from -30% Healing Suppression to -40%.
* {{AbilityIcon|Crow Familiar}} T3 improved from -30% Healing Suppression to -40%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = May 16, 2024
| changes =
| changes =
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar|Vindicta}} projectile effect indicates the radius more accurately now.
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} projectile effect indicates the radius more accurately now.
* Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall.
* Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall.
* {{AbilityIcon|Flight|Vindicta}} spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).
* {{AbilityIcon|Flight}} spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).
* {{AbilityIcon|Flight|Vindicta}} spirit damage per bullet increased from 8 to 12.
* {{AbilityIcon|Flight}} spirit damage per bullet increased from 8 to 12.
* {{AbilityIcon|Flight|Vindicta}} T2 bonus spirit damage per bullet increased from 8 to 12.
* {{AbilityIcon|Flight}} T2 bonus spirit damage per bullet increased from 8 to 12.
}}
}}
{{Update history table/row
{{Update history table/row
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* Base Bullet Damage reduced from 15 to 14.
* Base Bullet Damage reduced from 15 to 14.
* Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
* Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
* {{AbilityIcon|Stake|Vindicta}} T1 bonus duration reduced from +1.5s to +1.0s.
* {{AbilityIcon|Stake}} T1 bonus duration reduced from +1.5s to +1.0s.
* Is now a recommended hero for new players.
* Is now a recommended hero for new players.
}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Hero changelogs]]

Latest revision as of 21:21, 9 November 2024

Update Changes

November 7, 2024

  • Base bullet damage reduced from 15 to 13
  • Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on)
  • Stake duration increased from 1.75s to 2s
  • Flight T2 reduced from +8s to +6s
  • Crow Familiar tick rate changed from every 0.5s to every 1s
  • Assassinate starts at 25% power instead of 50% power

October 24, 2024

  • Gun cycle time improved from 0.26s to 0.22s
  • Bullet damage growth per boon increased from 0.55 to 0.65
  • Fire rate now scales with Spirit Power (0.14)
  • Assassinate no longer splits to allies
  • Flight duration increased from 8s to 12s
  • Flight T2 duration increased from +6s to +8s
  • Assassinate bullet radius increased from 3" to 4"
  • Assassinate scope is now automatically canceled when Paradoxical Swap hits Vindicta

October 11, 2024

  • Movespeed increased from 8.3 to 9.

October 10, 2024

  • Reverted recent falloff damage changes.
  • Fall off increased from 58m (default) to 64m.
  • Bullet damage growth per boon reduced from 0.79 to 0.55.
  • Flight duration no longer scales with Spirit Power.
  • Flight T2 now increases flight duration by 6s.
  • Flight bonus move speed above base now scales at 50% effectiveness.
  • No longer has -10% base bullet resist.
  • Health growth per boon reduced from 20 to 15.
  • Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in).
  • Stake duration reduced from 2s to 1.75s.
  • Assassinate bonus souls is now unsecured.
  • Shooting while flying now has similar speed impact as on the ground.
  • Flight air acceleration decreased a little.
  • Crow Familiar % damage no longer affects Mid Boss.

September 26, 2024

  • Gun cycle time increased from 0.19s to 0.22s (same overall dps).
  • Stake: distance enemies are allowed to move increased from 6m to 8m.
  • Max Falloff reduced from 58m to 45m.
  • Fixed Flight ending if you touch the ground.
  • Low HP indication now also shows up while unscoped.
  • Assassinate Base damage reduced from 160 to 140.
  • Assassinate zoom level reduced a little bit.
  • Flight duration spirit scaling reduced from 0.2 to 0.15.

September 19, 2024

September 17, 2024

September 12, 2024

  • Base bullet damage reduced from 14 to 13.
  • Stake T1 duration reduced from +0.75s to +0.5s.
  • Assassinate bonus gold is now shared with assisters.
  • Crow Familiar now reduces bullet armor by 6%.
  • Crow Familiar impact damage reduced from 50 to 40.
  • Crow Familiar impact damage spirit scaling reduced from 1 to 0.8.
  • Crow Familiar spirit power duration scaling reduced from 0.04 to 0.03.
  • You can now use stamina while flying to get an impulse in the facing direction.
  • Space bar no longer exists the ability, you have to press the key again.
  • Assassinate now does 20% more damage when getting a headshot.
  • Assassinate scope ends when you are stunned.

August 29, 2024

  • Stake duration reduced from 2.25s to 2s.
  • Crow Familiar Spirit Power duration scaling reduced from 0.05 to 0.04.
  • Fixed left clicks sometimes deselecting the ability when charges aren't ready.

August 15, 2024

August 1, 2024

  • Flight cooldown reduced from 45 to 40.
  • Gun damage growth increased from 0.85 to 1.0.

July 11, 2024

July 4, 2024

  • Flight cooldown reduced from 50s to 45s.
  • Flight up and down speed improved a bit.

June 27, 2024

  • Updated Vindicta weapon sounds.
  • Base movement speed increased from 7 to 8.
  • Fixed Crow Familiar T1 only bouncing to 1 additional target instead of 2.
  • Assassinate zoom level is reduced a bit.

June 20, 2024

June 6, 2024

  • Updated Vindicta Flight sound effects.
  • Added Vindicta Assassinate sound effect for targeted players.
  • Flight spirit bonus damage reduced from +12 to +10.
  • Flight no longer has +10% bonus range to damage falloff.
  • Flight cooldown increased from 35s to 50s.
  • Flight T2 changed from +12 Spirit Damage to -15s Cooldown.
  • Flight T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage.
  • Can no longer melee while flying for extra movement.
  • Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
  • Fixed being unable to move while scoped in with Assassinate.

May 30, 2024

  • Added visual tell for when Assassinate is active.
  • Now has -10% Base Bullet Resist.
  • Flight no longer grants +1 bonus air speed.
  • Flight falloff damage increase reduced from +20% to +10%.
  • Fixed flight spirit damage being able to pierce Metal Skin.

May 23, 2024

  • Improved Vindicta's Stake effects to make it a little clearer when you are affected.
  • Flight T3 reduced from +4m/s to +3m/s.
  • Crow Familiar T3 improved from -30% Healing Suppression to -40%.

May 16, 2024

  • Vindicta's Crow Familiar projectile effect indicates the radius more accurately now.
  • Fixed Vindicta being able to shoot above the base wall.
  • Flight spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).
  • Flight spirit damage per bullet increased from 8 to 12.
  • Flight T2 bonus spirit damage per bullet increased from 8 to 12.

May 3, 2024

  • Base Bullet Damage reduced from 15 to 14.
  • Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
  • Stake T1 bonus duration reduced from +1.5s to +1.0s.
  • Is now a recommended hero for new players.