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{{Infobox hero | name = Abrams | art = Abrams full.png | card = Abrams card.png | summary = Charges into close combat | description = Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity. | dps = 63 | bullet_damage = 4.68 | ammo = 9 | bullets_per_sec = 1.67 | light_melee = 63 | heavy_melee = 116 | max_health = 600 | health_regen = 1 | bullet_resist = 0 | spirit_resist = 0 | move_speed = 6.5 | sprint_speed = 0 | stamina = 3 | increase1_value = 0.32 | increase1_stat = Base Bullet Damage | increase2_value = 3.4 | increase2_stat = Base Melee Damage | increase3_value = 32 | increase3_stat = Base Health | range = 22m β 46m | weapon_name = Case Closed }} '''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his tankiness and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off. A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. == Abilities == <tabber> |-|(1) Siphon Life= {{:Abrams/Ability1}} |-|(2) Shoulder Charge= {{Ability card | name = Shoulder Charge | duration = 1.2s | cooldown = 35s | description = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes. | effect1 = '''Damage:''' 40 {{ss|2.1}} | effect2 = '''Stun Duration:''' 0.85s | upgrade1 = '''-20s''' Cooldown | upgrade2 = '''+0.5s''' Duration | upgrade3 = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy }} |-|(3) Infernal Resilience= {{Ability card | name = Infernal Resilience | description = '''Regenerate''' a portion of incoming damage over time. | effect1 = '''Damage regenerated:''' 16% | effect2 = '''Regeneration Time:''' 18s | effect3 = '''Health Regen''' +1 | upgrade1 = '''+1.5''' Health Regen | upgrade2 = '''+150''' Health | upgrade3 = '''+9%''' Damage regenerated }} |-|(4) Seismic Impact= {{Ability card | name = Seismic Impact | cooldown = 150s | description = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early. | effect1 = '''Damage:''' 150 {{ss|0.9}} | effect2 = '''Stun Duration:''' 1s | effect3 = '''Impact Radius:''' 9m | upgrade1 = '''-40s''' Cooldown | upgrade2 = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s. | upgrade3 = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing. }} </tabber> == Background == {{Quotation|| '''A FATE'S TALE:''' Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them. But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk. No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured out where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.}} == Update history == {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%" |- style="text-align: center; background-color:#f0dbbb;" |'''Patch''' |'''Changes''' |- |[[Update:September 12, 2024|Update: September 12, 2024]] | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Getting stuck on ceilings like in the mid boss room. -{{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Turn rate reduced a bit. -{{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' Reduced: 17% β <u>16%</u>. - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Stun time Reduced: 1s β <u>0.85s</u>. |- |[[Update: August 29th, 2024|Update: August 29, 2024]] | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' Regeneration time Increased: 16s β <u>18s</u> (''this is a nerf''). - Abrams now does pull ups while using the Zipline (''this is a buff''). - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Sometimes stunning enemies on stairs. - Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Sometimes not going to the area selected. |- |Update: August 15, 2024 | - Improved Abrams Siphon and Seismic Impact visuals to not obstruct player view as much. - Remastered Abrams, Pocket, and Dynamo weapon fire sounds. - Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Often not dragging down enemies in the air along with you while you are slamming down. - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Not always placing enemies in front of you. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Damage Reduced: 175 β <u>150</u>. |- |Update: August 01, 2024 | - Fixed Abrams {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' and {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon Life''' Pings not playing the correct VO. - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Not stunning the target when colliding with '''[[Kelvin|Kelvin's]]''' {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} '''[[Kelvin|Frozen Shelter]]'''. - Fixed some cases where {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Did not stun when hitting a wall. - Fixed enemies being able to double jump out of {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact'''. - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' T3 Weapon damage Reduced: +6.5 β <u>+5.5</u>. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Damage Reduced: 200 β <u>175</u>. |- |Update: July 18, 2024 | - Added additional voice lines for Abrams. - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Now considers {{AbilityIcon|Ability=Spectral Wall|Size=20|Hero=McGinnis}} '''[[McGinnis|Spectral Wall]]''' and {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} '''[[Kelvin|Frozen Shelter]]''' as walls. - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' Duration to regen Increased: 14s β <u>16s</u> (''this is a nerf''). - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' Damage regenerated Reduced: 18% β <u>17%</u>. - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T3 Increased: +8% β <u>+9%</u>. - Improved reliability of {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact'''. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Base radius Increased: 6m β <u>9m</u>. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T1 Changed: +4m Impact Radius β <u>-40s Cooldown</u>. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T3 Moved to T2 (''was -70s Cooldown''). - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T3 Changed: <u>Now gains unstoppable while in air and 3s after landing</u>. |- |Update: July 11, 2024 | - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Speed Increased by <u>25%</u>. - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Distance Increased by <u>15%</u>. - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Now stuns enemies for 1s on collision with a wall. - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' Now provides <u>+1 Health Regen</u>. - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' Damage regenerated Reduced: 20% β <u>18%</u>. - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T3 Changed: <u>+8% Damage Regenerated</u>. - Fixed {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon Life''' Not healing against shields. |- |Update: July 04, 2024 | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T3 Changed: <u>Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s</u>. |- |Update: June 27, 2024 | - Improved Abrams animation while hovering in the air during his {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' And adjusted the downward acceleration animation. |- |Update: June 20, 2024 | - Improved misc issues with {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Collision. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Can be held for up to 3s (''Press the ability again anytime to land''). |- |Update: June 13, 2024 | - Base health regen Reduced: 2 β <u>1</u>. - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T1 regen Reduced: +2 β <u>+1.5</u>. |- |Update: June 06, 2024 | - Base HP growth Reduced: 36 β <u>32</u>. - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T2 Health Reduced: +200 β <u>+150</u>. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Bersonal brief busy state upon landing Increased: 0.2s β <u>0.3s</u>. |- |Update: May 30, 2024 | - Added new sprint animations for Abrams - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Is now faster to play out. - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Now has a very brief busy state upon landing. |- |Update: May 23, 2024 | - Fixed Abrams getting stuck on department store facade when using his ult. - Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly. - {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon''' Life T1 and T2 swapped - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' Now allows for more steering control. |- |Update: May 10, 2024 | - Reduced chances that {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' Gets stuck on geometry during the downward phase. |- |Update: May 03, 2024 | - Base health Increased: 550 β <u>600</u>. - {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon Life''' DPS Increased: 24 β <u>35</u>. |} == Trivia == * Abrams during Deadlock Pre-Alpha (''Neon Prime'') was named ''Atlas''. {{Heroes}} [[Category:Heroes]]
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