Minimap
Things which WILL reveal you to enemies on the minimap
- Shooting enemy lane creeps (Troopers).
- Being targeted or shot at by enemy lane creeps (Troopers).
- Shooting at enemy defensive structures (Guardians, Walkers, Shrines, Patron).
- This includes shooting them from an angle where the structure cannot see or shoot back at you. The act of shooting at the structure is what causes you to appear on the enemy minimap, regardless of your location.
- Being targeted or shot at by enemy defensive structures (Guardians, Walkers, Shrines, Patron).
- Being within a certain radius of enemy defensive structures (Guardians, Walkers, Shrines, Patron).
- This can be thought of as the enemy defensive structures having some vision in an area around them. They can "see" you, and this causes you to show up on the enemy minimap.
- The radius of this "vision" differs between the types of structures, but is shorter than each structure's respective targeting ranges.
- Being in an enemy hero's line of sight, within a certain range.
- Important note: This is specific to the HERO's line of sight, not the enemy player's line of sight.
- A straight line drawn between the center of both heroes needs to be free of vision blockers in order to reveal the heroes on the minimap.
- Leaning around a corner exposes only your hero's torso, and so will not reveal you on the minimap in the case that there are enemy heroes around that corner.
- This also means that while leaning around a corner, you will NOT reveal any enemies that are around that corner.
- A straight line drawn between the center of both heroes needs to be free of vision blockers in order to reveal the heroes on the minimap.
- Important note: This is specific to the HERO's line of sight, not the enemy player's line of sight.
- Being very near an enemy hero that is facing away from you.
- Even if your hero does not appear on the enemy player's screen, you will be revealed on the minimap if you are too close to them (assuming no vision blockers).
- The range of this is just less than the maximum range that a light melee will damage them.