Talk:Mechanics

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Revision as of 00:34, 17 September 2024 by FakerofDeadlock (talk | contribs)
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FakerofDeadlock: Will have to add out-of-site hyperlinks to the first mention of macros and micros, probably to Wikipedia. (Obsolete)

Shatangmi: I think that the more strategy-related topics like uptime and team composition should be moved to the strategy page. The mechanics page should include "objective" (for lack of a better word) information that is explicitly included in the game. Like stats, map timings, souls, etc. I'm just concerned that the more strategy-related topics could be seen as subjective or debatable.

Igor: Macro and micro concepts have no place in a mechanics page, they should be in the strategy one. The Dota 2 wiki has an excellent mechanics page that could be used as reference https://liquipedia.net/dota2/Mechanics

I agree with Igor. --StrangeThing (talk) 19:10, 5 September 2024 (UTC)

FakerofDeadlock: Igor is right. Should we move all the info in the sections to the Strategy page? Avoiding repeated information, of course. Then just lay things out similar to the DOTA wiki's mechanics page.


Proposed Redesign[edit source]

It's mostly links to other pages, that go in depth on specifics. --StrangeThing (talk) 01:32, 15 September 2024 (UTC)

stats

level, ammo, health, Damage Shield, Damage Resistance, spirit power, stamina

Status Effects

map, ziplines

souls, items, shop