Phantom Strike/Update history

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Revision as of 01:18, 12 November 2024 by Mgpt (talk | contribs)
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Update Changes

November 7, 2024

  • Now grounds any flying targets on impact (similar to how Slowing Hex used to work).

October 24, 2024

  • No longer grants 15% Bullet Resist.
  • Now grants +15% Spirit Resist.

September 12, 2024

  • Damage reduced from 150 to 75.
  • Spirit Power scaling reduced from 2 to 1.

August 29, 2024

  • Cast range reduced from 30m to 25m.

August 15, 2024

  • Cast range reduced from 35m to 30m.

August 1, 2024

  • Cast range increased from 30m to 35m.

July 18, 2024

  • No longer grants +200 Health.
  • Now grants +15% Bullet Resist.
  • Weapon Damage increased from 20% to 30%.
  • No longer grants Bullet Shield on teleport.
  • Now disarms the enemy for the slow duration (3s).

July 11, 2024

  • Updated Phantom Strike effects.
  • Fixed it sometimes malfunctioning and not teleporting to the target.

May 23, 2024

  • Damage reduced from 200 to 150.

May 10, 2024

  • No longer passively provides +500 Bullet Shield.
  • Now provides +200 Health.
  • When using the active, gain a temporary +500 Bullet Shield for 7 seconds.
  • Now deals 200 damage on impact.