Bebop
Appearance
Abilities
Exploding Uppercut

Deal
melee damage to nearby enemies and send them flying back.
When they land, they deal
spirit damage and apply
reduced fire rate to other nearby enemies.
Exploding Uppercut can be used on allies.

When they land, they deal


Exploding Uppercut can be used on allies.
Notes
- Uppercut affects all valid targets within ~5m to the front of Bebop and ~2-3m around him.
- Uppercut first tries to launch all nearby allied troopers, enemy troopers, and enemy Heroes.
- If there are no valid enemy targets at all near Bebop on cast, then Uppercut will try to launch nearby allied Heroes as well.
- Launched enemies cannot receive the area damage.
- Launched enemies and enemies in the landing area all receive the fire rate slow debuff.
- Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime.