Update
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Changes
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November 7, 2024
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- Now grants +15% Weapon Damage.
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November 1, 2024
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- Max HP Steal is now affected by falloff.
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October 24, 2024
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- Max HP Steal Per Bullet increased from 50 to 55.
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October 10, 2024
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- HP Steal Per Bullet increased from 45 to 50.
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September 26, 2024
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- Moved to T4 Vitality.
- Now a T4 Vitality Item.
- No longer grants +28% Weapon Damage.
- Now grants +18% Bullet Resistance.
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August 29, 2024
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- Weapon Damage reduced from 40% to 28%.
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August 22, 2024
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- Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back).
- Fixed Siphon Bullets acting as spirit damage for procs.
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August 15, 2024
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- You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.
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August 1, 2024
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- Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close).
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July 18, 2024
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- Max frequency improved from 1s to 0.8s.
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July 4, 2024
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- Steal duration increased from 15s to 20s.
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June 27, 2024
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- Max HP Steal duration increased from 12s to 15s.
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June 20, 2024
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- Max HP Steal increased from 40 to 45.
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