Shiv/Update history

Revision as of 20:45, 25 September 2024 by Mgpt (talk | contribs) (subpage)
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Update Changes

September 12, 2024

  • Adjusted Shiv's running reload animation.
  • Fixed issues with Shiv hitting targets behind walls.
  • Shiv damage reduced from 125 to 105.
  • Shiv Deferred Damage Cleared reduced from 50% to 40%.
  • Shiv Bonus Damage from Full Rage reduced from +25% to +20%.
  • Shiv T2 now also increases Rage Amp by +5%.

August 29, 2024

  • Fixed parts of Shiv's coat being considered a headshot.
  • Bullet damage growth per boon reduced from 0.5 to 0.4.
  • Gun falloff range reduced by 10%.
  • Health growth per boon reduced from +41 to +35.
  • Shiv T2 reduced from +100 to +85.
  • Shiv T3 now considers creeps for only half value.
  • Shiv deferred damage reduced from 35% to 30%.
  • The targeting UI for Shiv's Shiv is now more clear about when the target will be killed.

August 22, 2024

  • Shiv incoming damage deferred reduced from 40% to 35%.

August 16, 2024

  • Gun base damage reduced from 6.3 to 5.7.
  • Shiv collision size reduced by 10%.
  • Shiv projectile speed reduced by 10%.
  • Shiv base damage reduced from 75 to 35.
  • Shiv spirit scaling reduced from 1 to 0.6.
  • Shiv DPS spirit scaling reduced from 0.2 to 0.16.
  • Shiv T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed.
  • Fixed Shiv bouncing to other units even if it did not impact the target.
  • Fixed Rage and Shiv not clearing out on death.
  • Fixed Shiv deferred damage waking him up from sleep.
  • Fixed Shiv falling through the world sometimes.

August 15, 2024

  • Added a new hero, Shiv.