Ziplines

Revision as of 15:40, 14 September 2024 by Vinyl Mix (talk | contribs) (Added more text. Changed from "Zipline" to "Transit Line".)

The Transit Lines aka Hyperlines are the primary method of long-distance transportation in Deadlock. The Transit Lines are located throughout the Map, starting from each team's base, running down the four different lanes. Each team has their own Transit Lines system. The availability of the Transit Line depends on how far a team's Troopers has pushed down the lane.

A Paradox riding a zipline
Counter showing remaining Zipline Boost cooldown

When using a transit line your character gains a movement boost up to 18 m/s regardless of the hero's base speed. Using a transit line refreshes a hero's air dash and double jump.

If shot at while using the transit line, a hero will be stunned for 3 seconds and knocked off the transit line. They are then unable to get back on the transit line for several seconds.

Zipline Speed Boost & Express

While on the transit line, players can activate the 'Zipline Speed Boost' (Fby default) and receive the 'Zipline Boosted' buff for 32 seconds. When under this buff, players get ramping speed up to 40 m/s on any transit line. This effect has a cooldown of 340 seconds. Once the base guardians are destroyed, the corresponding transit lines have the boost applied permanently and are considered 'Express Lines'.

The Four Different Transit lines

 

York Ave. Yellow

 

Greenwich St. Green

 

Broadway Blue

 

Park Ave. Purple