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Revision as of 05:41, 31 August 2024 by
Spuj
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(Created page with "
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'''Health''' is a stat that all
heroes
and units possess. Death occurs once health reaches 0. {{Stats}}")
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Health
is a stat that all
heroes
and units possess. Death occurs once health reaches 0.
Stats
Weapon
Ammo
•
Bullet Damage
•
Bullet Lifesteal
•
Bullet Velocity
•
Damage per second
•
Fire Rate
•
Melee Damage
•
Reload Time
•
Weapon Damage
Vitality
Damage Resistance
•
Damage Shield
•
Health
•
Health Regen
•
Debuff Resist
•
Move Speed
•
Stamina
Spirit
Spirit Damage
•
Spirit Power
•
Spirit Lifesteal
•
Spirit Scaling
•
Ability Range
•
Ability Cooldown
•
Bonus Ability Charges
Other
Melee Distance
•
Slide Distance