Phantom Strike/Update history

Revision as of 16:46, 9 November 2024 by Mandon (talk | contribs) (nov 7)
Update Changes

November 7, 2024

  • Now grounds any flying targets on impact (similar to how Slowing Hex used to work)

October 24, 2024

  • No longer grants 15% Bullet Resist
  • Now grants +15% Spirit Resist

September 12, 2024

  • Damage reduced from 150 to 75
  • Spirit Power scaling reduced from 2 to 1

August 29, 2024

  • Active Cast Range Reduced: 30m > 25m.

August 15, 2024

  • Active Cast Range Reduced: 35m > 30m.

August 1, 2024

  • Active Cast Range increased: 30m > 35m.

July 18, 2024

  • No longer grants +200 Health
  • Now grants +15% Bullet Resist
  • Weapon Damage increased from 20% to 30%
  • No longer grants Bullet Shield on teleport
  • Now disarms the enemy for the slow duration (3s)

July 11, 2024

  • Fixed it sometimes malfunctioning and not teleporting to the target

May 23, 2024

  • Damage reduced from 200 to 150

May 10, 2024

  • No longer passively provides +500 Bullet Shield
  • Now provides +200 Health
  • When using the active, gain a temporary +500 Bullet Shield for 7 seconds
  • Now deals 200 damage on impact