Update
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Changes
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October 11, 2024
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October 10, 2024
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- Pulse interval is now fixed and does not get reduced with cooldown reduction.
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September 26, 2024
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- Health Bonus increased from 140 to 160.
- Spirit Power damage scaling increased from 0.25 to 0.33.
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September 12, 2024
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- Health increased from +125 to +140.
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August 29, 2024
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- Spirit damage scaling increased from 0.2 to 0.24.
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July 18, 2024
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- Target count increased from 1 to 2.
- Fixed sometimes waking up neutrals.
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June 6, 2024
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- Interval improved from 2s to 1.5s.
- Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6).
- HP bonus reduced from +150 to +125.
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