Template:Infobox hero
Abrams
| |
---|---|
[[File:{{{card}}}|200px|alt={{{BASEPAGENAME}}}]] | |
Initial Stats | |
Weapon | |
"" | |
DPS | {{{dps}}} |
Bullet Damage | {{{bullet_damage}}} |
Ammo | |
Bullets per sec | |
Light Melee | {{{light_melee}}} |
Heavy Melee | {{{heavy_melee}}} |
Falloff Range | {{{range}}} |
Vitality | |
Health | |
Health Regen | |
Bullet Resist | |
Spirit Resist | |
Move Speed | |
Sprint Speed | |
Stamina | |
Power Increases | |
+{{{increase1_value}}} {{{increase1_stat}}} | |
+{{{increase2_value}}} {{{increase2_stat}}} | |
+{{{increase3_value}}} {{{increase3_stat}}} |
“
Abrams
| |
---|---|
Initial Stats | |
Weapon | |
"Case Closed" | |
DPS | {{{dps}}} |
Bullet Damage | Hero Not Found+0.25 |
Ammo | |
Bullets per sec | |
Light Melee | Hero Not Found+2.67 |
Heavy Melee | Hero Not Found+4.91 |
Falloff Range | {{{range}}} |
Vitality | |
Health |
Hero Not Found+34 |
Health Regen | |
Bullet Resist | |
Spirit Resist | |
Move Speed | |
Sprint Speed | |
Stamina | |
Power Increases | |
+{{{increase1_value}}} {{{increase1_stat}}} | |
+{{{increase2_value}}} {{{increase2_stat}}} | |
+{{{increase3_value}}} {{{increase3_stat}}} |
“
Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.
For example this "key" fills infobox with data for Ivy
|key = hero_tengu
or
|key = Ivy
Infobox for heroes.
Parameter | Description | Type | Status | |
---|---|---|---|---|
key | key | Autofills table contents
| String | required |
card | card | Adds hero's portrait
| Unknown | required |
icon | icon | no description | Unknown | optional |
name | name | no description | Unknown | optional |
weapon_name | weapon_name | no description | Unknown | optional |
dps | dps | no description | Unknown | optional |
bullet_damage | bullet_damage | no description | Unknown | optional |
ammo | ammo | no description | Unknown | optional |
bullets_per_sec | bullets_per_sec | no description | Unknown | optional |
reload_time | reload_time | no description | Unknown | optional |
bullet_velocity | bullet_velocity | no description | Unknown | optional |
light_melee | light_melee | no description | Unknown | optional |
heavy_melee | heavy_melee | no description | Unknown | optional |
range | range | no description | Unknown | optional |
max_range | max_range | For Bebop | Unknown | optional |
max_health | max_health | no description | Unknown | optional |
health_regen | health_regen | no description | Unknown | optional |
bullet_resist | bullet_resist | no description | Unknown | optional |
spirit_resist | spirit_resist | no description | Unknown | optional |
move_speed | move_speed | no description | Unknown | optional |
sprint_speed | sprint_speed | no description | Unknown | optional |
stamina | stamina | no description | Unknown | optional |
no_spirit_resist | no_spirit_resist | Removes spirit resist from the table
| Unknown | suggested |
no_bullet_resist | no_bullet_resist | Removes bullet resist from the table
| Unknown | suggested |
no_sprint | no_sprint | Removes sprint speed from the table
| Unknown | suggested |
has_max_range | has_max_range | Adds max range parameter (for Bebop)
| Unknown | optional |
no_summary | no_summary | Disables summary
| Unknown | optional |