Template:Weapon Items List: Difference between revisions
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!Components | !Components | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Basic Magazine.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Basic Magazine.png|64x64px|link=Basic Magazine]] | ||
!Basic Magazine | ![[Basic Magazine]] | ||
|500 | |500 | ||
!+24% Ammo | !+24% Ammo | ||
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|Used By: Titanic Magazine | |Used By: Titanic Magazine | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Close Quarters.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Close Quarters.png|64x64px|link=Close Quarters]] | ||
!Close Quarters | ![[Close Quarters]] | ||
|500 | |500 | ||
!+85 Bullet Shield | !+85 Bullet Shield | ||
Line 26: | Line 26: | ||
|Used By: Point Blank | |Used By: Point Blank | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Headshot Booster.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Headshot Booster.png|64x64px|link=Headshot Booster]] | ||
!Headshot Booster | ![[Headshot Booster]] | ||
|500 | |500 | ||
!+5% Fire Rate | !+5% Fire Rate | ||
Line 37: | Line 37: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:High-Velocity Mag.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:High-Velocity Mag.png|64x64px|link=High-Velocity Mag]] | ||
!High-Velocity Mag | ![[High-Velocity Mag]] | ||
|500 | |500 | ||
!+30% Bullet Velocity | !+30% Bullet Velocity | ||
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|Used By:Headhunter | |Used By:Headhunter | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Hollow Point Ward.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Hollow Point Ward.png|64x64px|link=Hollow Point Ward]] | ||
!Hollow Point Ward | ![[Hollow Point Ward]] | ||
|500 | |500 | ||
!+85 Spirit Shield Health | !+85 Spirit Shield Health | ||
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| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Monster Rounds.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Monster Rounds.png|64x64px|link=Monster Rounds]] | ||
!Monster Rounds | ![[Monster Rounds]] | ||
|500 | |500 | ||
!+35% Weapon Damage vs. NPCs | !+35% Weapon Damage vs. NPCs | ||
Line 72: | Line 72: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Rapid Rounds.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Rapid Rounds.png|64x64px|link=Rapid Rounds]] | ||
!Rapid Rounds | ![[Rapid Rounds]] | ||
|500 | |500 | ||
!+9% Fire Rate | !+9% Fire Rate | ||
Line 81: | Line 81: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Restorative Shot.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Restorative Shot.png|64x64px|link=Restorative Shot]] | ||
!Restorative Shot | ![[Restorative Shot]] | ||
|500 | |500 | ||
!+7% Bullet Resist | !+7% Bullet Resist | ||
Line 97: | Line 97: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Active Reload.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Active Reload.png|64x64px|link=Active Reload]] | ||
!Active Reload | ![[Active Reload]] | ||
|1250 | |1250 | ||
!+10% Weapon Damage | !+10% Weapon Damage | ||
Line 110: | Line 110: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Berserker.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Berserker.png|64x64px|link=Berserker]] | ||
!Berserker | ![[Berserker]] | ||
|1250 | |1250 | ||
!+4 Ammo | !+4 Ammo | ||
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| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Kinetic Dash.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Kinetic Dash.png|64x64px|link=Kinetic Dash]] | ||
!Kinetic Dash | ![[Kinetic Dash]] | ||
|1250 | |1250 | ||
!+100 Bonus Health | !+100 Bonus Health | ||
Line 138: | Line 138: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Long Range.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Long Range.png|64x64px|link=Long Range]] | ||
!Long Range | ![[Long Range]] | ||
|1250 | |1250 | ||
!+20% Ammo | !+20% Ammo | ||
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|Used By: Sharpshooter | |Used By: Sharpshooter | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Melee Charge.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Melee Charge.png|64x64px|link=Melee Charge]] | ||
!Melee Charge | ![[Melee Charge]] | ||
|1250 | |1250 | ||
!+15% Weapon Damage | !+15% Weapon Damage | ||
Line 161: | Line 161: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Mystic Shot.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Mystic Shot.png|64x64px|link=Mystic Shot]] | ||
!Mystic Shot | ![[Mystic Shot]] | ||
|1250 | |1250 | ||
!+12% Weapon Damage | !+12% Weapon Damage | ||
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| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Slowing Bullets.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Slowing Bullets.png|64x64px|link=Slowing Bullets]] | ||
!Slowing Bullets | ![[Slowing Bullets]] | ||
|1250 | |1250 | ||
!+16% Weapon Damage | !+16% Weapon Damage | ||
Line 182: | Line 182: | ||
|Used By: Silencer | |Used By: Silencer | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Soul Shredder Bullets.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Soul Shredder Bullets.png|64x64px|link=Soul Shredder Bullets]] | ||
!Soul Shredder Bullets | ![[Soul Shredder Bullets]] | ||
|1250 | |1250 | ||
!+7% Weapon Damage | !+7% Weapon Damage | ||
Line 192: | Line 192: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Swift Striker.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Swift Striker.png|64x64px|link=Swift Striker]] | ||
!Swift Striker | ![[Swift Striker]] | ||
|1250 | |1250 | ||
!+22% Fire Rate | !+22% Fire Rate | ||
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| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px|link=Fleetfoot]] | ||
!Fleetfoot | ![[Fleetfoot]] | ||
|1250 | |1250 | ||
!+90 Bonus Health | !+90 Bonus Health | ||
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| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Burst Fire.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Burst Fire.png|64x64px|link=Burst Fire]] | ||
!Burst Fire | ![[Burst Fire]] | ||
|3000 | |3000 | ||
!+12% Fire Rate | !+12% Fire Rate | ||
Line 229: | Line 229: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Escalating Resilience.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Escalating Resilience.png|64x64px|link=Escalating Resilience]] | ||
!Escalating Resilience | ![[Escalating Resilience]] | ||
|3000 | |3000 | ||
!+14% Fire Rate | !+14% Fire Rate | ||
Line 241: | Line 241: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Headhunter.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Headhunter.png|64x64px|link=Headhunter]] | ||
!Headhunter | ![[Headhunter]] | ||
|3500 | |3500 | ||
!+50% Bullet Velocity | !+50% Bullet Velocity | ||
Line 256: | Line 256: | ||
|Uses: High-Velocity Mag | |Uses: High-Velocity Mag | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Hunter's Aura.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Hunter's Aura.png|64x64px|link=Hunter's Aura]] | ||
!Hunter's Aura | ![[Hunter's Aura]] | ||
|3000 | |3000 | ||
!+150 Bonus Health | !+150 Bonus Health | ||
Line 267: | Line 267: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Intensifying Magazine.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Intensifying Magazine.png|64x64px|link=Intensifying Magazine]] | ||
!Intensifying Magazine | ![[Intensifying Magazine]] | ||
|3000 | |3000 | ||
!+25% Ammo | !+25% Ammo | ||
Line 278: | Line 278: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Point Blank.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Point Blank.png|64x64px|link=Point Blank]] | ||
!Point Blank | ![[Point Blank]] | ||
|3500 | |3500 | ||
!+15% Bullet Resist | !+15% Bullet Resist | ||
Line 291: | Line 291: | ||
|Uses: Close Quarters | |Uses: Close Quarters | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Pristine Emblem.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Pristine Emblem.png|64x64px|link=Pristine Emblem]] | ||
!Pristine Emblem | ![[Pristine Emblem]] | ||
|3000 | |3000 | ||
!+25% Weapon Damage | !+25% Weapon Damage | ||
Line 302: | Line 302: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Sharpshooter.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Sharpshooter.png|64x64px|link=Sharpshooter]] | ||
!Sharpshooter | ![[Sharpshooter]] | ||
|4,250 | |4,250 | ||
!+20% Ammo | !+20% Ammo | ||
Line 314: | Line 314: | ||
|Uses: Long Range | |Uses: Long Range | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Tesla Bullets.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Tesla Bullets.png|64x64px|link=Tesla Bullets]] | ||
!Tesla Bullets | ![[Tesla Bullets]] | ||
|3000 | |3000 | ||
!+14% Fire Rate | !+14% Fire Rate | ||
Line 327: | Line 327: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Titanic Magazine.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Titanic Magazine.png|64x64px|link=Titanic Magazine]] | ||
!Titanic Magazine | ![[Titanic Magazine]] | ||
|3500 | |3500 | ||
!+100% Ammo | !+100% Ammo | ||
Line 337: | Line 337: | ||
|Uses: Basic Magazine | |Uses: Basic Magazine | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Toxic Bullets.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Toxic Bullets.png|64x64px|link=Toxic Bullets]] | ||
!Toxic Bullets | ![[Toxic Bullets]] | ||
|3000 | |3000 | ||
!+100 Health | !+100 Health | ||
Line 349: | Line 349: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px|link=Alchemical Fire]] | ||
!Alchemical Fire | ![[Alchemical Fire ]] | ||
|3000 | |3000 | ||
!+225 Bullet Shield Health | !+225 Bullet Shield Health | ||
Line 365: | Line 365: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px|link=Heroic Aura]] | ||
!Heroic Aura | ![[Heroic Aura]] | ||
|3000 | |3000 | ||
!+20% Bullet Lifesteal | !+20% Bullet Lifesteal | ||
Line 382: | Line 382: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px|link=Warp Stone]] | ||
!Warp Stone | ![[Warp Stone]] | ||
|3000 | |3000 | ||
!+20% Weapon Damage | !+20% Weapon Damage | ||
Line 395: | Line 395: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Crippling Headshot.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Crippling Headshot.png|64x64px|link=Crippling Headshot]] | ||
!Crippling Headshot | ![[Crippling Headshot]] | ||
|6200 | |6200 | ||
!+20% Weapon Damage | !+20% Weapon Damage | ||
Line 408: | Line 408: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Frenzy.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Frenzy.png|64x64px|link=Frenzy]] | ||
!Frenzy | ![[Frenzy]] | ||
|6200 | |6200 | ||
!+12 Ammo | !+12 Ammo | ||
Line 421: | Line 421: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Glass Cannon.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Glass Cannon.png|64x64px|link=Glass Cannon]] | ||
!Glass Cannon | ![[Glass Cannon]] | ||
|6200 | |6200 | ||
!+70% Weapon Damage | !+70% Weapon Damage | ||
Line 433: | Line 433: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Lucky Shot.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Lucky Shot.png|64x64px|link=Lucky Shot]] | ||
!Lucky Shot | ![[Lucky Shot]] | ||
|6200 | |6200 | ||
!+30% Ammo | !+30% Ammo | ||
Line 445: | Line 445: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Ricochet.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Ricochet.png|64x64px|link=Ricochet]] | ||
!Ricochet | ![[Ricochet]] | ||
|6200 | |6200 | ||
!+35% Ammo | !+35% Ammo | ||
Line 458: | Line 458: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Siphon Bullets.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Siphon Bullets.png|64x64px|link=Siphon Bullets]] | ||
!Siphon Bullets | ![[Siphon Bullets]] | ||
|6200 | |6200 | ||
!+28% Weapon Damage | !+28% Weapon Damage | ||
Line 469: | Line 469: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Spiritual Overflow.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Spiritual Overflow.png|64x64px|link=Spiritual Overflow]] | ||
!Spiritual Overflow | ![[Spiritual Overflow]] | ||
|6200 | |6200 | ||
!+20% Fire Rate | !+20% Fire Rate | ||
Line 482: | Line 482: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px|link=Silencer]] | ||
!Silencer | ![[Silencer]] | ||
|7450 | |7450 | ||
!+25% Bullet Slow Proc | !+25% Bullet Slow Proc | ||
Line 493: | Line 493: | ||
| | | | ||
|- | |- | ||
! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]] | ! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px|link=Vampiric Burst]] | ||
!Vampiric Burst | ![[Vampiric Burst]] | ||
|6200 | |6200 | ||
!2 m/s Move Speed | !2 m/s Move Speed |
Latest revision as of 08:22, 23 September 2024
Name | Cost | Modifiers | Passive | Active | Components | |
---|---|---|---|---|---|---|
Basic Magazine | 500 | +24% Ammo
+15% Weapon Damage |
Used By: Titanic Magazine | |||
Close Quarters | 500 | +85 Bullet Shield | +25% Weapon Damage when within 15m of target
No Cooldown |
Used By: Point Blank | ||
Headshot Booster | 500 | +5% Fire Rate
+40 Bullet Shield |
+40 Weapon Damage on Headshot
7.5s Cooldown |
|||
High-Velocity Mag | 500 | +30% Bullet Velocity
+12% Weapon Damage +50 Bullet Shield Health |
Used By:Headhunter | |||
Hollow Point Ward | 500 | +85 Spirit Shield Health
+4 Spirit Power |
+22% Weapon Damage when above 60% Health
No Cooldown |
|||
Monster Rounds | 500 | +35% Weapon Damage vs. NPCs
+35% Bullet Resist vs. NPCs +50 Bonus Health +1 Health Regen |
||||
Rapid Rounds | 500 | +9% Fire Rate
+1m/s Sprint Speed |
||||
Restorative Shot | 500 | +7% Bullet Resist
+8% Weapon Damage |
Next bullet will heal based on target
+40 Hero +15 NPCs 6.2s Cooldown |
|||
Active Reload | 1250 | +10% Weapon Damage
-20% Reload Time |
Press R during highlighted portion to instantly reload
+20% Fire Rate +20% Bullet Lifesteal 7s Duration 18s Cooldown |
|||
Berserker | 1250 | +4 Ammo
+7% Bullet Resist |
Weapon Damage increases as sustained damage taken
+5% Weapon Damage per Stack 110 Damage taken to Stack 10 Max Stack 10s Duration No Cooldown |
|||
Kinetic Dash | 1250 | +100 Bonus Health
+1.5 Health Regen |
Next Dash-Jump costs no extra stamina
+25% Fire Rate +5 Ammo 8s Duration 10.5s Cooldown |
|||
Long Range | 1250 | +20% Ammo
+140 Bullet Shield Health |
Additional Weapon Damage when beyond 15m of target
+40% Weapon Damage |
Used By: Sharpshooter | ||
Melee Charge | 1250 | +15% Weapon Damage
+100 Bonus Health +1 Health Regen 40% Heavy Melee Distance |
Next Heavy Melee attack deals increased damage and reloads weapon instantly
+20% Bonus Heavy Damage 8.5s Cooldown |
|||
Mystic Shot | 1250 | +12% Weapon Damage
+4 Spirit Power |
Next bullet deals bonus Spirit Damage
+67 Spirit Damage 5.2s Cooldown |
|||
Slowing Bullets | 1250 | +16% Weapon Damage
+5 Spirit Power |
Bullets apply Movement Slow
25% Movement Slow 1.3s Duration |
Used By: Silencer | ||
Soul Shredder Bullets | 1250 | +7% Weapon Damage | Bullets apply debuff that amplifies Spirit Damage and grants Spirit Lifesteal
10% Spirit Amp 6s Duration +20% Spirit Lifesteal |
|||
Swift Striker | 1250 | +22% Fire Rate
+10% Ammo -5% Bullet Resist |
||||
Fleetfoot | 1250 | +90 Bonus Health
+25% Slide Distance |
Removes Movement Speed penalty while shooting | Gain bonus Movement Speed and Ammo.
+4m/s Movement Speed +30% Temporary Ammo 4s Duration 22s Cooldown |
||
Burst Fire | 3000 | +12% Fire Rate
+50% Slide Distance +70 Bonus Health |
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero
+30% Fire Rate +2 m/s Move Speed 4s Duration 8.5s |
|||
Escalating Resilience | 3000 | +14% Fire Rate
+14% Weapon Damage |
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
40% Max Bullet Resist 2% Bullet Resist per Stack 20s Stack Duration |
|||
Headhunter | 3500 | +50% Bullet Velocity
+15% Weapon Damage +150 Bonus Health |
Headshot deals bonus damage, heals for a portion of Max HP and grants brief move speed
+140 Bonus Damage 8% Heal +2m/s Move Speed 3s Duration 6s Cooldown |
Uses: High-Velocity Mag | ||
Hunter's Aura | 3000 | +150 Bonus Health | Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.
-10% Bullet Resist 10% Fire Rate Slow 15m Radius |
|||
Intensifying Magazine | 3000 | +25% Ammo
+20% Weapon Damage |
Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage 3s Time for Max Damage |
|||
Point Blank | 3500 | +15% Bullet Resist
+1 Stamina |
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow
+45% Weapon Damage 25% Movement Slow 2s Slow Duration 15m Close Range |
Uses: Close Quarters | ||
Pristine Emblem | 3000 | +25% Weapon Damage
+12 Spirit Power +12% Spirit Resist |
Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage |
|||
Sharpshooter | 4,250 | +20% Ammo
+15% Weapon Fall-off Range +30% Weapon Zoom +175 Bullet Shield |
Deal additional Weapon Damage when beyond a minimum distance from your target.
+70% Weapon Damage |
Uses: Long Range | ||
Tesla Bullets | 3000 | +14% Fire Rate | Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
30 Shock Damage 60 Damage on Jump 25% Proc Chance 8m Jump Radius 2 Max Jumps |
|||
Titanic Magazine | 3500 | +100% Ammo
+18% Weapon Damage +15% Bullet Resist |
Uses: Basic Magazine | |||
Toxic Bullets | 3000 | +100 Health | Bullets build up a Bleed on enemies, causing loss of a percentage of current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage -65% Healing Reduction 3s Duration 10.3% Buildup Per Shot |
|||
Alchemical Fire | 3000 | +225 Bullet Shield Health
+14% Weapon Damage +7 Spirit Power |
Throw a flash that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
Deals 40% less DPS vs non-heroes. 46 DPS +50% Weapon Damage 97 Max DPS 10m Radius 5s Duration |
|||
Heroic Aura | 3000 | +20% Bullet Lifesteal
+150 Bonus Health +1m/s Move Speed |
Provides Fire Rate to nearby player minions.
+40% Minions Fire Rate 20m Radius |
Provides bonus Movement Speed and Fire Rate to you and nearby allies.
+3m/s Movement Speed +25% Fire Rate 30m Active Radius 6s Duration 30s Cooldown |
||
Warp Stone | 3000 | +20% Weapon Damage
+8 Spirit Power |
Teleport straight ahead, gaining Bullet Resist.
+13m Teleport Range +30% Bullet Resist 5s Buff Duration 15s Cooldown |
|||
Crippling Headshot | 6200 | +20% Weapon Damage
+10% Bullet Lifesteal +10% Spirit Lifesteal |
Headshots reduce target's Bullet and Spirit Resist.
24% Bullet Resist Reduction 24% Spirit Resist Reduction 5s Debuff Duration |
|||
Frenzy | 6200 | +12 Ammo
+30% Weapon Damage +200 Bonus Health |
While you are below 40% health, you gain stat bonuses.
4 m/s Movement Speed 40% Fire Rate 45% Spirit Resist |
|||
Glass Cannon | 6200 | +70% Weapon Damage
+10% Fire Rate +1 m/s Move Speed -15% Max Health |
Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Conditional: +10% Weapon Damage per Kill |
|||
Lucky Shot | 6200 | +30% Ammo | Bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.
35% Proc Chance 80% Bonus Damage 30% Movement Slow 1.5s Slow Duration |
|||
Ricochet | 6200 | +35% Ammo
+12% Fire Rate +150 Bonus Health |
Bullets will ricochet on enemies near target, applying any bullet procs and dealing a percentage of the original damage.
60% Ricochet Damage 2 Ricochet Targets 14m Ricochet Range |
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Siphon Bullets | 6200 | +28% Weapon Damage | Bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.
45 Max HP Steal Per Bullet 20s Steal Duration 0.8s Max Frequency |
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Spiritual Overflow | 6200 | +20% Fire Rate
+15% Cooldown Reduction +10% Spirit Lifesteal |
Gain bonus Spirit Power by charging up bullets on enemy heroes.
+45 Spirit Power 0.8% Buildup Per Shot 18s Duration |
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Silencer | 7450 | +25% Bullet Slow Proc
+20% Weapon Damage |
For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities.
2s Debuff Duration 34s Cooldown |
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Vampiric Burst | 6200 | 2 m/s Move Speed
+25% Weapon Damage +150 Bonus Health |
Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
100% Bullet Lifesteal 40% Fire Rate 50% Ammo 4.5s Duration 35s Cooldown |