Talk:Mechanics: Difference between revisions
Proposed Redesign |
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== Proposed Redesign == | == Proposed Redesign == | ||
It's mostly links to other pages, that go in depth on specifics. | It's mostly links to other pages, that go in depth on specifics. --[[User:StrangeThing|StrangeThing]] ([[User talk:StrangeThing|talk]]) 01:32, 15 September 2024 (UTC) | ||
[[stats]] | [[stats]] |
Revision as of 01:32, 15 September 2024
FakerofDeadlock: Will have to add out-of-site hyperlinks to the first mention of macros and micros, probably to Wikipedia.
Shatangmi: I think that the more strategy-related topics like uptime and team composition should be moved to the strategy page. The mechanics page should include "objective" (for lack of a better word) information that is explicitly included in the game. Like stats, map timings, souls, etc. I'm just concerned that the more strategy-related topics could be seen as subjective or debatable.
Igor: Macro and micro concepts have no place in a mechanics page, they should be in the strategy one. The Dota 2 wiki has an excellent mechanics page that could be used as reference https://liquipedia.net/dota2/Mechanics
I agree with Igor. --StrangeThing (talk) 19:10, 5 September 2024 (UTC)
Proposed Redesign
It's mostly links to other pages, that go in depth on specifics. --StrangeThing (talk) 01:32, 15 September 2024 (UTC)
level, ammo, health, Damage Shield, Damage Resistance, spirit power, stamina