Melee Attack: Difference between revisions
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Every hero can perform a melee attack to quickly finish of an enemy or do damage while reloading. Melee damage scales with levels and with certain Items. A light melee attack can be charged up to a heavy melee attack to dash forward and do more damage. Charging the melee attack can be done in the air. | Every hero can perform a '''melee attack''' to quickly finish of an enemy or do damage while reloading. Melee damage scales with levels and with certain Items. A light melee attack can be charged up to a heavy melee attack to dash forward and do more damage. Charging the melee attack can be done in the air. | ||
Last hitting a [[Trooper]] with a melee attack will not make an orb appear and give you the full amount of souls you would have gotten if you shot the creep and the orb. | Last hitting a [[Troopers|Trooper]] with a melee attack will not make an orb appear and give you the full amount of souls you would have gotten if you shot the creep and the orb. |
Revision as of 16:55, 28 August 2024
Every hero can perform a melee attack to quickly finish of an enemy or do damage while reloading. Melee damage scales with levels and with certain Items. A light melee attack can be charged up to a heavy melee attack to dash forward and do more damage. Charging the melee attack can be done in the air.
Last hitting a Trooper with a melee attack will not make an orb appear and give you the full amount of souls you would have gotten if you shot the creep and the orb.