Siphon Bullets/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = December 21, 2024
| changes =
* Cost reduced from 6.2k to 6k souls (global T4 item change).
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = November 7, 2024
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| update = September 26, 2024
| update = September 26, 2024
| changes =  
| changes =  
* Moved to T4 Vitality.
* Moved to T4 Vitality (was T4 Weapon).
* Now a T4 Vitality Item.
* No longer grants +28% Weapon Damage.
* No longer grants +28% Weapon Damage.
* Now grants +18% Bullet Resistance.
* Now grants +18% Bullet Resistance.
}}
{{Update history table/row
| update = September 12, 2024
| changes =
* Cost reduced from 6.3k to 6.2k souls (global T4 item change).
}}
}}
{{Update history table/row
{{Update history table/row
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| update = July 18, 2024
| update = July 18, 2024
| changes =  
| changes =  
* Cost reduced from 6.5k to 6.3k souls (global T4 item change).
* Max frequency improved from 1s to 0.8s.
* Max frequency improved from 1s to 0.8s.
}}
}}

Latest revision as of 21:14, 31 December 2024

Update Changes

December 21, 2024

  • Cost reduced from 6.2k to 6k souls (global T4 item change).

November 7, 2024

  • Now grants +15% Weapon Damage.

November 1, 2024

  • Max HP Steal is now affected by falloff.

October 24, 2024

  • Max HP Steal Per Bullet increased from 50 to 55.

October 10, 2024

  • HP Steal Per Bullet increased from 45 to 50.

September 26, 2024

  • Moved to T4 Vitality (was T4 Weapon).
  • No longer grants +28% Weapon Damage.
  • Now grants +18% Bullet Resistance.

September 12, 2024

  • Cost reduced from 6.3k to 6.2k souls (global T4 item change).

August 29, 2024

  • Weapon Damage reduced from 40% to 28%.

August 22, 2024

  • Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back).
  • Fixed Siphon Bullets acting as spirit damage for procs.

August 15, 2024

  • You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.

August 1, 2024

  • Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close).

July 18, 2024

  • Cost reduced from 6.5k to 6.3k souls (global T4 item change).
  • Max frequency improved from 1s to 0.8s.

July 4, 2024

  • Steal duration increased from 15s to 20s.

June 27, 2024

  • Max HP Steal duration increased from 12s to 15s.

June 20, 2024

  • Max HP Steal increased from 40 to 45.