Ammo Scavenger/Update history: Difference between revisions

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Created page with " {{Update history table | contents = {{Update history table/row | update = October 10, 2024 | changes = * Spirit Power Per Soul reduced from 2 to 1. * Max Stacks increased from 10 to 20. }} {{Update history table/row | update = September 26, 2024 | changes = * Ammo reduced from 15% to 10% * Health reduced from 60 to 40 * Duration reduced from 35s to 30s * Max stacks reduced from 12 to 10 }} {{Update history table/row | update = September 14, 2024 | changes = * Spirit..."
 
Mandon (talk | contribs)
nov 7
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = November 7, 2024
| changes =
* Duration increased from 35s to 45s
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = October 10, 2024

Revision as of 20:49, 9 November 2024

Update Changes

November 7, 2024

  • Duration increased from 35s to 45s

October 10, 2024

  • Spirit Power Per Soul reduced from 2 to 1.
  • Max Stacks increased from 10 to 20.

September 26, 2024

  • Ammo reduced from 15% to 10%
  • Health reduced from 60 to 40
  • Duration reduced from 35s to 30s
  • Max stacks reduced from 12 to 10

September 14, 2024

  • Spirit power stack duration Reduced: 40 → 35.

September 12, 2024

  • Neutral kills now count as a soul capture.
  • Spirit power stack duration Increased: 35 → 40.

August 29, 2024

  • Bonus Health Increased: 50 → 60.

August 15, 2024

  • Spirit power duration Increased: 24s → 35s.

August 1, 2024

  • Spirit power duration Increased: 18s → 24s.

July 18, 2024

  • Spirit power per soul Reduced: from 3 → 2.

July 11, 2024

  • Ammo Reduced: +20% → +15%.

June 27, 2024

  • Ammo Scavenger is now a Spirit Item.
  • No longer grants +20% Fire Rate for 4s on Soul Secure/Deny.
  • Now grants +3 Spirit for 18s on Soul Secure/Deny. Multiple instances stack and refresh the duration (Max 12 stacks).

June 20, 2024

  • Introduced
  • T1 Weapon item
  • +20% Ammo
  • +50 Health
  • Passive: Anytime you secure or deny a Soul, you get 2 ammo back and have +20% Fire Rate for 4 seconds.