Template:Infobox item: Difference between revisions
fix passive1 description and stats |
fix passive1 stats, fix passive2 section, fix active section |
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{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_passive2|}}}|true|border-radius:0px 0px 0px 0px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive1_description}}}|}} | {{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_passive2|}}}|true|border-radius:0px 0px 0px 0px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive1_description}}}|}} | ||
}} | }} | ||
{|- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{ | {{#if:{{{passive1_stat1|}}}| | ||
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{ | |||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #67430A; | | Weapon = background-color: #67430A; | ||
Line 160: | Line 161: | ||
{{!}}- | {{!}}- | ||
{{!}} {{{passive1_stat5}}}|}} | {{!}} {{{passive1_stat5}}}|}} | ||
{{!}}}<!--end of inner passive1 stat box--> | |||
}} | |||
|-<!--start of passive2 section--> | |||
< | {{#ifeq:{{{has_passive2|}}}|true| | ||
! colspan={{#expr:4-{{#if:{{{passive2_cooldown|}}}|1|0}}}} style="text-align:left; padding:2px 12px; {{ | |||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #583B0E; color: #C4B49E; | | Weapon = background-color: #583B0E; color: #C4B49E; | ||
| Vitality = background-color: #354F11; color: #BDB59D; | | Vitality = background-color: #354F11; color: #BDB59D; | ||
| Spirit = background-color: #43265B; color: #C1B2A8; | | Spirit = background-color: #43265B; color: #C1B2A8; | ||
| background-color: #583B0E; color: #C4B49E;}} {{ | | background-color: #583B0E; color: #C4B49E;}}" {{!}} ''Passive'' {{#if:{{{passive2_cooldown|}}}| | ||
# | {{!}}{{!}} colspan=1 style="text-align:center; width:55px; max-width:80px; background-color:#0C1414; color:#FFEFD7"; {{!}} [[File:Cooldown Icon.png|20px]] {{{passive2_cooldown}}}}} | ||
{{!}}- | |||
{{#if:{{{passive2_description|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive2_description}}}|}} | |||
}} | |||
{{#if:{{{passive2_stat1|}}}| | |||
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{ | |||
| | |||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #67430A; | | Weapon = background-color: #67430A; | ||
| Vitality = background-color: #3D5B0E; | | Vitality = background-color: #3D5B0E; | ||
| Spirit = background-color: #4D2869; | | Spirit = background-color: #4D2869; | ||
| background-color: #67430A;}} {{ | | background-color: #67430A;}}" | ||
#if: {{{passive2_stat1|}}} | {{!}}- | ||
| | {{#if:{{{passive2_stat1|}}}| | ||
{{!}}- | |||
{{!}} {{{passive2_stat1}}}|}} | |||
{{#if:{{{passive2_stat2|}}}| | |||
| | {{!}}- | ||
{{#if: {{{passive2_stat2|}}} | {{!}} {{{passive2_stat2}}}|}} | ||
| | {{#if:{{{passive2_stat3|}}}| | ||
{{!}}- | |||
{{!}} {{{passive2_stat3}}}|}} | |||
| }} | {{#if:{{{passive2_stat4|}}}| | ||
{{#if: {{{passive2_stat3|}}} | {{!}}- | ||
| | {{!}} {{{passive2_stat4}}}|}} | ||
{{#if:{{{passive2_stat5|}}}| | |||
{{!}}- | |||
| }} | {{!}} {{{passive2_stat5}}}|}} | ||
{{#if: {{{passive2_stat4|}}} | {{!}}}<!--end of inner passive2 stat box--> | ||
| | }} | ||
|-<!--start of active 1 section--> | |||
{{#ifeq:{{{has_active1|}}}|true| | |||
| }} | ! colspan={{#expr:4-{{#if:{{{active1_cooldown|}}}|1|0}}}} style="text-align:left; padding:2px 12px; {{ | ||
{{#if: {{{passive2_stat5|}}} | |||
| | |||
| }} | |||
< | |||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #583B0E; | | Weapon = background-color: #583B0E; | ||
| Vitality = background-color: #354F11; | | Vitality = background-color: #354F11; | ||
| Spirit = background-color: #43265B; | | Spirit = background-color: #43265B; | ||
| background-color: #583B0E;}} {{ | | background-color: #583B0E;}}" {{!}} '''Active''' {{#if:{{{active1_cooldown|}}}| | ||
# | {{!}}{{!}} colspan=1 style="text-align:center; width:55px; max-width:80px; background-color:#0C1414; color:#FFEFD7"; {{!}} [[File:Cooldown Icon.png|20px]] {{{active1_cooldown}}}}} | ||
{{!}}- | |||
{{#if:{{{active1_description|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_iscomponentof|}}}|false|border-radius: 0px 0px 8px 8px;|}} {{!}} {{{active1_description}}}|}} | |||
}} | |||
{{#if:{{{active1_stat1|}}}| | |||
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{ | |||
| | |||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #67430A; | | Weapon = background-color: #67430A; | ||
| Vitality = background-color: #3D5B0E; | | Vitality = background-color: #3D5B0E; | ||
| Spirit = background-color: #4D2869; | | Spirit = background-color: #4D2869; | ||
| background-color: #67430A;}} {{ | | background-color: #67430A;}}" | ||
#if: {{{active1_stat1|}}} | {{!}}- | ||
| | {{#if:{{{active1_stat1|}}}| | ||
{{!}}- | |||
{{!}} {{{active1_stat1}}}|}} | |||
{{#if:{{{active1_stat2|}}}| | |||
| | {{!}}- | ||
{{#if: {{{active1_stat2|}}} | {{!}} {{{active1_stat2}}}|}} | ||
| | {{#if:{{{active1_stat3|}}}| | ||
{{!}}- | |||
{{!}} {{{active1_stat3}}}|}} | |||
| }} | {{#if:{{{active1_stat4|}}}| | ||
{{#if: {{{active1_stat3|}}} | {{!}}- | ||
| | {{!}} {{{active1_stat4}}}|}} | ||
{{#if:{{{active1_stat5|}}}| | |||
{{!}}- | |||
| }} | {{!}} {{{active1_stat5}}}|}} | ||
{{#if: {{{active1_stat4|}}} | {{!}}}<!--end of inner active1 stat box--> | ||
| | }} | ||
|}<!--end of infobox--> | |||
<div style="{{#ifeq:{{{has_active1|}}}|true|display:inline|display:none;}}"> | |||
| }} | |||
{{#if: {{{active1_stat5|}}} | |||
| | |||
|} | |||
< | |||
<div style="{{#ifeq:{{{has_iscomponentof|}}}|true|display:inline|display:none;}}"> | <div style="{{#ifeq:{{{has_iscomponentof|}}}|true|display:inline|display:none;}}"> | ||
{|- style="text-align:left; width:512px; max-width:512px; padding: 0 12px; border-radius: 0px 0px 8px 8px; {{ | {|- style="text-align:left; width:512px; max-width:512px; padding: 0 12px; border-radius: 0px 0px 8px 8px; {{ |
Revision as of 08:11, 8 November 2024
Usage
This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in Category:Items.
Examples
Code | Output | ||||||||||||||||||||||||||||||||||||||||||||||
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{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Heroic Aura |item_type=Weapon |item_tier=3 |has_components=true |component1_name=Basic Magazine |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Headhunter |item_stat1=+20% [[Bullet Lifesteal]] |item_stat2=+150 Bonus [[Health]] |item_stat3=+1m/s [[Move Speed]] |souls=3,000 |passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s. |passive1_cooldown= |passive1_stat1=+40% Minions Fire Rate (Conditional) |passive1_stat2=20m Radius |active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies. |active1_cooldown=30s |active1_stat1=+3m/s Movement Speed (Conditional) |active1_stat2=+25% Fire Rate (Conditional) |active1_stat3=30m Active Radius |active1_stat4=6s Duration }} |
| ||||||||||||||||||||||||||||||||||||||||||||||
{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Soul Shredder Bullets |item_type=Spirit |item_tier=3 |souls = 2,555 |has_components=true |component1_name=Basic Magazine |item_description=Increases the range and effect radius of your abilities and items. | item_stat1 = +15% [[Ability Range]] | item_stat2 = +7% [[Bullet Resist]] |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Refresher }} |
| ||||||||||||||||||||||||||||||||||||||||||||||
{{Infobox item |item_imagefilepath=Restorative Locket |item_name=Restorative Locket |item_type=Vitality |item_tier=2 |has_components=false |has_passive1=true |has_passive2=false|has_active1=true |has_iscomponentof=false |item_stat1=+10% [[Spirit Resist]] |item_stat2=+5 [[Spirit Power]] |item_stat3=+1m/s [[Sprint Speed]] |souls=1,250 |passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack. |passive1_cooldown= |active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast. |active1_cooldown=30s |active1_stat1=+35 Heal per Stack |active1_stat2=15 Max Stacks }} |
|
Parameter | Description | Type | Status | |
---|---|---|---|---|
item_icon | item_icon | no description | Unknown | optional |
item_name | item_name | no description | Page name | required |
item_type | item_type | no description
| String | required |
item_tier | item_tier | no description
| Number | suggested |
souls | souls | no description
| Number | required |
has_components | has_components | no description
| Boolean | optional |
component1_name | component1_name | no description
| String | optional |
has_passive1 | has_passive1 | no description
| String | required |
has_passive2 | has_passive2 | no description
| String | required |
has_active1 | has_active1 | no description
| String | required |
has_iscomponentof | has_iscomponentof | no description
| String | required |
item_description | item_description | no description | String | optional |
item_stat1 | item_stat1 | no description | String | suggested |
item_stat2 | item_stat2 | no description | String | optional |
item_stat3 | item_stat3 | no description | String | optional |
item_stat4 | item_stat4 | no description | String | optional |
item_stat5 | item_stat5 | no description | String | optional |
passive1_description | passive1_description | no description | String | optional |
passive1_cooldown | passive1_cooldown | no description | Number | optional |
passive1_stat1 | passive1_stat1 | no description | String | optional |
passive1_stat2 | passive1_stat2 | no description | String | optional |
passive1_stat3 | passive1_stat3 | no description | String | optional |
passive1_stat4 | passive1_stat4 | no description | String | optional |
passive1_stat5 | passive1_stat5 | no description | String | optional |
passive2_description | passive2_description | no description | String | optional |
passive2_cooldown | passive2_cooldown | no description | Number | optional |
passive2_stat1 | passive2_stat1 | no description | String | optional |
passive2_stat2 | passive2_stat2 | no description | String | optional |
passive2_stat3 | passive2_stat3 | no description | String | optional |
passive2_stat4 | passive2_stat4 | no description | String | optional |
passive2_stat5 | passive2_stat5 | no description | String | optional |
active1_description | active1_description | no description | String | optional |
active1_cooldown | active1_cooldown | no description | Number | optional |
active1_stat1 | active1_stat1 | no description | String | optional |
active1_stat2 | active1_stat2 | no description | String | optional |
active1_stat3 | active1_stat3 | no description | String | optional |
active1_stat4 | active1_stat4 | no description | String | optional |
active1_stat5 | active1_stat5 | no description | String | optional |
iscomponentof1_name | iscomponentof1_name | no description | Page name | optional |
no_category | no_category | Sets whether this should categorize [[:Category:Items]] onto the transcluded page. | Boolean | optional |