Siphon Bullets/Update history: Difference between revisions

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added nov 1 patch
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = November 1, 2024
| changes =
*Max HP Steal is now affected by falloff
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = October 10, 2024

Revision as of 20:06, 2 November 2024

Update Changes

November 1, 2024

  • Max HP Steal is now affected by falloff

October 10, 2024

  • HP Steal Per Bullet increased from 45 to 50

September 26, 2024

  • Now a T4 Vitality Item
  • No longer grants +28% Weapon Damage
  • Now grants +18% Bullet Resistance

August 29, 2024

  • Weapon Damage Reduced: 40% > 28%

August 22, 2024

  • Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back)
  • Fixed Siphon Bullets acting as spirit damage for procs

August 15, 2024

  • You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back

August 1, 2024

  • Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close)

July 18, 2024

  • Max frequency improved from 1s to 0.8s

July 4, 2024

  • Steal duration increased from 15s to 20s

June 27, 2024

  • Max HP Steal duration increased from 12s to 15s

June 20, 2024

  • Max HP Steal increased from 40 to 45