Module talk:HeroData: Difference between revisions

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Created page with "==Help with extracting LevelScaling data== Can someone smart make this thing get data from things that are a part of other category,like LevelScaling and SpiritScaling. Really need it for Template:Infobox hero --~~~~"
 
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==Help with extracting LevelScaling data==
==Help with extracting LevelScaling data==
Can someone smart make this thing get data from things that are a part of other category,like LevelScaling and SpiritScaling. Really need it for Template:Infobox hero --[[User:Dragon Installman|Dragon Installman]] ([[User talk:Dragon Installman|talk]]) 03:58, 19 October 2024 (UTC)
Can someone smart make this thing get data from things that are a part of other category,like LevelScaling and SpiritScaling. Really need it for Template:Infobox hero
 
I need to  auto fill this fields
<pre>
| increase1_value = 0.50 ⬅️
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4 ⬅️
| increase2_stat = Base Melee Damage
| increase3_value = 35 ⬅️
| increase3_stat = Base Health
</pre>
<pre>
| ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}} ➡️{{ss|0.5}}⬅️
</pre>  --[[User:Dragon Installman|Dragon Installman]] ([[User talk:Dragon Installman|talk]]) 03:58, 19 October 2024 (UTC)

Revision as of 05:24, 19 October 2024

Help with extracting LevelScaling data

Can someone smart make this thing get data from things that are a part of other category,like LevelScaling and SpiritScaling. Really need it for Template:Infobox hero

I need to auto fill this fields

| increase1_value = 0.50 ⬅️
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4 ⬅️
| increase2_stat = Base Melee Damage
| increase3_value = 35 ⬅️
| increase3_stat = Base Health
| ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}} ➡️{{ss|0.5}}⬅️

--Dragon Installman (talk) 03:58, 19 October 2024 (UTC)