User:Dragon Installman: Difference between revisions

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{{Infobox hero
{{#vardefine:hero_key_or_en|{{{key}}}}}
| name = Ivy
<div style="margin-left: 2em;">
| art = Ivy full.png
{| class="wikitable infobox" style="color: #FFEFD7; background-color: #2F2F2F; font-weight: bold"
| weapon_name = Cat Dad's Fancy
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 25px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;" |
| card = Ivy card.png
<div style="display: flex; justify-content: space-between">
| summary = Sets up a power duo with a lucky ally
<div style="width: 50px;"></div>
| description = Ivy has disruptive combat tricks that slow and stun enemies. She’s most effective when linking up with an ally, empowering her and her ally’s guns as well as sharing heals.
<div class="infobox-hero-name" style="font-family: 'Retail Demo';">{{{name_loc|{{{name|Abrams}}}}}}</div>
 
<div style="padding-left: 10px;">[[Image:{{{name|Abrams}}}_MM.png|frameless|center|40px]]</div>
| dps = {{#invoke:HeroData|get_hero_var|hero_tengu|DPS|3}}
</div>
| bullet_damage = {{#invoke:HeroData|get_hero_var|hero_tengu|BulletDamage|2}}  
|-
| ammo = {{#invoke:HeroData|get_hero_var|hero_tengu|ClipSize|3}}  
! colspan="2" style="padding:0px; background-color:#a79986" | [[File:{{{card}}}|200px|alt={{{BASEPAGENAME}}}]]
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_tengu|RoundsPerSecond|3}}  
|-
| light_melee = {{#invoke:HeroData|get_hero_var|hero_tengu|LightMeleeDamage|3}}  
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 14px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-style: italic; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;" | <b>Initial Stats</b>
| heavy_melee = {{#invoke:HeroData|get_hero_var|hero_tengu|HeavyMeleeDamage|3}}  
|-
| max_health = {{#invoke:HeroData|get_hero_var|hero_tengu|MaxHealth|3}}  
! colspan="2" style="background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none"">Weapon</span>]]
| health_regen = {{#invoke:HeroData|get_hero_var|hero_tengu|BaseHealthRegen|2}}  
|-
| bullet_resist = {{#invoke:HeroData|get_hero_var|hero_tengu|BulletResist|2}}  
! colspan="2" style="background-color: #d5903f; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-top: none" | {{#if:{{{weapon_name}}}|''"{{{weapon_name|}}}"''}}
| spirit_resist = {{#invoke:HeroData|get_hero_var|hero_tengu|TechResist|2}}
|-
| move_speed = {{#invoke:HeroData|get_hero_var|hero_tengu|MaxMoveSpeed|2}}  
! style="color: #999999; background-color: #2F2F2F" | DPS
| sprint_speed = {{#invoke:HeroData|get_hero_var|hero_tengu|SprintSpeed|2}}  
| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|hero_key_or_en|DPS|2}} }}}}}
| stamina = {{#invoke:HeroData|get_hero_var|hero_tengu|Stamina|2}}  
|-
| range = {{#invoke:HeroData|get_hero_var|hero_tengu|FalloffStartRange|2}}m {{#invoke:HeroData|get_hero_var|hero_tengu|FalloffEndRange|2}}m
! style="color: #999999; background-color: #2F2F2F" | Bullet Damage
| reload_time = {{#invoke:HeroData|get_hero_var|hero_tengu|ReloadTime|3}}  
| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage}}}}}
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_tengu|BulletSpeed|3}}
|-
 
! style="color: #999999; background-color: #2F2F2F" | Ammo
| increase1_value = 0.50
| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo}}}}}
| increase1_stat = Base Bullet Damage
|-
| increase2_value = 3.4
! style="color: #999999; background-color: #2F2F2F" | Bullets per sec
| increase2_stat = Base Melee Damage
| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec}}}}}
| increase3_value = 35
|-
| increase3_stat = Base Health
! style="color: #999999; background-color: #2F2F2F" | Reload Time
}}
| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time}}} s}}
|-
! style="color: #999999; background-color: #2F2F2F" | Bullet Velocity
| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity}}} m/s}}
|-
! style="color: #999999; background-color: #2F2F2F" | Light Melee
| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Heavy Melee
| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Falloff Range
| {{Icon/Brown||{{{range}}}}}
|-
! colspan="2" style="background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none"  | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none"">Vitality</span>]]
|-
! style="color: #999999; background-color: #2F2F2F" | Health
| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Health Regen
| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Bullet Resist
| {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist}}}%}}
|-
! style="color: #999999; background-color: #2F2F2F" | Spirit Resist
| {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist}}}%}}
|-
! style="color: #999999; background-color: #2F2F2F" | Move Speed
| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed}}} m/s}}
|-
! style="color: #999999; background-color: #2F2F2F" | Sprint Speed
| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed}}} m/s}}
|-
! style="color: #999999; background-color: #2F2F2F" | Stamina
| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina}}}}}
|-
! colspan="2" style="background-color: #c288f0; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; " | [[Level#Boons from Patron|<span style="font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none"">Power Increases</span>]]
|-
| colspan="2" style="text-align: center; font-weight: normal" | +'''{{{increase1_value}}}''' {{{increase1_stat}}}
|-
| colspan="2" style="text-align: center; font-weight: normal" | +'''{{{increase2_value}}}''' {{{increase2_stat}}}
|-
| colspan="2" style="text-align: center; font-weight: normal" | +'''{{{increase3_value}}}''' {{{increase3_stat}}}
{{#if:{{{increase4_value|}}}
| <tr><td colspan="2" style="text-align: center; font-weight: normal"> +'''{{{increase4_value}}}''' {{{increase4_stat}}} </td></tr>}}
|-
{{#if:{{{increase5_value|}}}
| <tr><td colspan="2" style="text-align: center; font-weight: normal"> +'''{{{increase5_value}}}''' {{{increase5_stat}}} </td></tr>}}
|-
|}
</div>
{{Quotation||<b>{{Summary hero|{{{name}}}|{{{lang|English}}}}}</b>|{{Description hero|{{{name}}}|{{{lang|English}}}}}}}<noinclude>{{Documentation}}</noinclude>

Revision as of 02:51, 19 October 2024

Abrams
[[File:{{{card}}}|200px|alt={{{BASEPAGENAME}}}]]
Initial Stats
Weapon
""
DPS Hero Not Found
Bullet Damage {{{bullet_damage}}}
Ammo

{{{ammo}}}

Bullets per sec

{{{bullets_per_sec}}}

Reload Time

{{{reload_time}}} s

Bullet Velocity

{{{bullet_velocity}}} m/s

Light Melee {{{light_melee}}}
Heavy Melee {{{heavy_melee}}}
Falloff Range {{{range}}}
Vitality
Health

{{{max_health}}}

Health Regen

{{{health_regen}}}

Bullet Resist

{{{bullet_resist}}}%

Spirit Resist

{{{spirit_resist}}}%

Move Speed

{{{move_speed}}} m/s

Sprint Speed

{{{sprint_speed}}} m/s

Stamina

{{{stamina}}}

Power Increases
+{{{increase1_value}}} {{{increase1_stat}}}
+{{{increase2_value}}} {{{increase2_stat}}}
+{{{increase3_value}}} {{{increase3_stat}}}
Documentation [view] [edit] [history] [purge]
Abrams
{{{BASEPAGENAME}}}
Weapon:
"Case Closed"


BASE STATS

Weapon Stats
DPS: 70
Bullet Damage: 4.68+0.25
Ammo:

9

Bullets per sec:

1.67

Reload Time:

0.353s

Bullet Velocity:

610m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

570+34

Health Regen:

1

Move Speed:

6.8m/s

Stamina:

3

Abrams
{{{BASEPAGENAME}}}
Initial Stats
Weapon
"Case Closed"
DPS Hero Not Found
Bullet Damage 4.68+0.25
Ammo

{{{ammo}}}

Bullets per sec

{{{bullets_per_sec}}}

Reload Time

{{{reload_time}}} s

Bullet Velocity

{{{bullet_velocity}}} m/s

Light Melee 63+2.67
Heavy Melee 116+4.91
Falloff Range {{{range}}}
Vitality
Health

570+34

Health Regen

{{{health_regen}}}

Bullet Resist

{{{bullet_resist}}}%

Spirit Resist

{{{spirit_resist}}}%

Move Speed

{{{move_speed}}} m/s

Sprint Speed

{{{sprint_speed}}} m/s

Stamina

{{{stamina}}}

Power Increases
+{{{increase1_value}}} {{{increase1_stat}}}
+{{{increase2_value}}} {{{increase2_stat}}}
+{{{increase3_value}}} {{{increase3_stat}}}
Abrams
{{{BASEPAGENAME}}}
Initial Stats
Weapon
"Humble Pie"
DPS Hero Not Found
Bullet Damage 5.3+0.29
Ammo

{{{ammo}}}

Bullets per sec

{{{bullets_per_sec}}}

Reload Time

{{{reload_time}}} s

Bullet Velocity

{{{bullet_velocity}}} m/s

Light Melee 63+2.67
Heavy Melee 116+4.91
Falloff Range {{{range}}}
Vitality
Health

650+41

Health Regen

{{{health_regen}}}

Bullet Resist

10+1.25%

Spirit Resist

{{{spirit_resist}}}%

Move Speed

{{{move_speed}}} m/s

Sprint Speed

{{{sprint_speed}}} m/s

Stamina

{{{stamina}}}

Power Increases
+{{{increase1_value}}} {{{increase1_stat}}}
+{{{increase2_value}}} {{{increase2_stat}}}
+{{{increase3_value}}} {{{increase3_stat}}}

Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.

For example this "key" fills infobox with data for Ivy

|key = hero_tengu

or

|key = Ivy

Infobox for heroes.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
keykey

Autofills table contents

Suggested values
hero_atlas Abrams
Stringrequired
namename

no description

Unknownoptional
name_locname_loc

no description

Unknownoptional
langlang

no description

Unknownoptional
cardcard

no description

Unknownoptional
weapon_nameweapon_name

no description

Unknownoptional
dpsdps

no description

Unknownoptional
bullet_damagebullet_damage

no description

Unknownoptional
ammoammo

no description

Unknownoptional
bullets_per_secbullets_per_sec

no description

Unknownoptional
reload_timereload_time

no description

Unknownoptional
bullet_velocitybullet_velocity

no description

Unknownoptional
light_meleelight_melee

no description

Unknownoptional
heavy_meleeheavy_melee

no description

Unknownoptional
rangerange

no description

Unknownoptional
max_rangemax_range

For Bebop

Unknownoptional
max_healthmax_health

no description

Unknownoptional
health_regenhealth_regen

no description

Unknownoptional
bullet_resistbullet_resist

no description

Unknownoptional
spirit_resistspirit_resist

no description

Unknownoptional
move_speedmove_speed

no description

Unknownoptional
sprint_speedsprint_speed

no description

Unknownoptional
staminastamina

no description

Unknownoptional
no_spirit_resistno_spirit_resist

Removes spirit resist from the table

Suggested values
true
Unknownoptional
no_bullet_resistno_bullet_resist

Removes bullet resist from the table

Suggested values
true
Unknownoptional
no_sprintno_sprint

Removes sprint speed from the table

Suggested values
true
Unknownoptional
has_max_rangehas_max_range

Adds max range parameter (for Bebop)

Suggested values
true
Unknownoptional
no_summaryno_summary

Disables summary

Suggested values
true
Unknownoptional