User:SerpentofSet: Difference between revisions

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<span class='testinggg'>TEST</span>
<span class='abilityicon' style="filter: invert(100%)">TEST</span>


{{Item|Bullet Lifesteal}}
{{Item|Bullet Lifesteal}}


[[File:Siphon Life.png|class=abilityicon]]
 
<span class='abilityicon' style="filter: invert(100%)">
[[File:Siphon Life.png|class=abilityicon]]</span>
<span class='abilityicon'>
[[File:Siphon Life.png|class=abilityicon]]</span>


{{#invoke:ItemsByStat|tablefy|BulletLifestealPercent|+X% Bullet Lifesteal|%}}
{{#invoke:ItemsByStat|tablefy|BulletLifestealPercent|+X% Bullet Lifesteal|%}}

Revision as of 00:31, 18 October 2024

I am bad at the game so I edit the wiki

What's a sandbox

Hero Starting Base Health Added Base Health per PI Base Health at Max PI
Abrams 570 a billion
Example Example Example
Example Example Example

TEST

Bullet Lifesteal


Item Cost +X% Bullet Lifesteal
Active Reload Souls1250 +20%
Heroic Aura Souls3000 +20%
Crippling Headshot Souls6200 +10%
Bullet Lifesteal Souls1250 +28%
Leech Souls6200 +35%

Use this for the debug console when testing the ItemsByStat page: =p.tablefy( mw.getCurrentFrame():newChild{ title="Module:ItemsByStat", args={"BulletLifestealPercent", "+X% Bullet Lifesteal", "%"} })