Damage Shield: Difference between revisions
Jump to navigation
Jump to search
add update history, remove cat, bold, reorder items, cleanup params, uncontract, |
reword, prepare for table replacement |
||
Line 1: | Line 1: | ||
'''Damage Shields''' are pools of | '''Damage Shields''' are pools of additional health that take damage before [[Health]] is reduced. There are two types of shields: [[Bullet Damage|Bullet]] Shields and [[Spirit Damage|Spirit]] Shields, each of which blocks only the respective damage types. [[Damage Resistance]]s do not apply to shields. Once damaged or fully depleted, they will fully recover after some time. | ||
== Recovery == | == Recovery == | ||
If not fully depleted, a shield will begin recovery if it has not been damaged in the past 20 seconds. This | If not fully depleted, a shield will begin recovery if it has not been damaged in the past 20 seconds. This countdown will be interrupted by taking damage. | ||
If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after | If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage. | ||
== Sources of Damage Shields == | == Sources of Damage Shields == | ||
Line 33: | Line 33: | ||
{{ItemBox|Magic Carpet}} | {{ItemBox|Magic Carpet}} | ||
}} | }} | ||
<!-- | |||
{{Item stat table|Bullet Shield Health}} | |||
{{Item stat table|Spirit Shield Health}} | |||
--> | |||
== Update history == | == Update history == | ||
Line 44: | Line 49: | ||
}} | }} | ||
{{ | {{Stat Navbox}} |
Revision as of 08:11, 9 October 2024
Damage Shields are pools of additional health that take damage before Health is reduced. There are two types of shields: Bullet Shields and Spirit Shields, each of which blocks only the respective damage types. Damage Resistances do not apply to shields. Once damaged or fully depleted, they will fully recover after some time.
Recovery
If not fully depleted, a shield will begin recovery if it has not been damaged in the past 20 seconds. This countdown will be interrupted by taking damage.
If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage.
Sources of Damage Shields
|
Update history
Update | Changes |
---|---|
|
|