Silence: Difference between revisions
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Added a sentence clarifying the extent of silences in regards to channeled abilities; Traditional MOBAs allow silences to be reactive in most circumstances, canceling channeled abilities, whereas in Deadlock, this is not currently the case. This distinction is necessary, as it's not immediately communicated in-game. |
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Prevents use of abilities during its duration. | Prevents use of abilities during its duration. | ||
Does '''not''' cancel channeling of abilities, if channel started before debuff was placed on user. | |||
== [[Items]] inflicting silence == | == [[Items]] inflicting silence == |
Revision as of 20:58, 10 October 2024
Silence is a form of Crowd Control.
Prevents use of abilities during its duration.
Does not cancel channeling of abilities, if channel started before debuff was placed on user.