Silencer/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = November 21, 2024
| changes =
* Reworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than {{ItemIcon|Toxic Bullets}})
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = November 7, 2024

Revision as of 12:59, 24 November 2024

Update Changes

November 21, 2024

  • Reworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than Toxic Bullets)

November 7, 2024

  • Now grants +12% Spirit Resist.

October 10, 2024

  • Spirit Power increased from 12 to 18.

September 26, 2024

  • Now grants +12 Spirit.

September 12, 2024

  • Revised Silencer cast and duration sounds.
  • Damage increased from 15% to 20%.

August 15, 2024

  • Reduced active duration from 6s to 4s.

August 1, 2024

  • Cooldown increased from 25s to 34s.

July 18, 2024

  • No longer provides +20% Ammo.

July 11, 2024

  • Now requires Slowing Bullets (total cost from 6500 to 7700).
  • Innately gives 25% slow for 1.3s.
  • Active no longer applies 30% slow for 2s.
  • Weapon damage reduced from 25% to 15%.

July 4, 2024

  • Debuff duration reduced from 3s to 2s.

May 30, 2024

  • Ammo increased from +15% to +20%.

May 23, 2024

  • Now provides 15% Ammo.