Template:Infobox item: Difference between revisions

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Sylphoid (talk | contribs)
fix passive1 description and stats
Sylphoid (talk | contribs)
fix passive1 stats, fix passive2 section, fix active section
Line 138: Line 138:
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_passive2|}}}|true|border-radius:0px 0px 0px 0px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive1_description}}}|}}
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_passive2|}}}|true|border-radius:0px 0px 0px 0px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive1_description}}}|}}
}}
}}
{|- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{
{{#if:{{{passive1_stat1|}}}|
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{
#switch: {{{item_type}}}
#switch: {{{item_type}}}
  | Weapon = background-color: #67430A;
  | Weapon = background-color: #67430A;
Line 160: Line 161:
{{!}}-  
{{!}}-  
{{!}} {{{passive1_stat5}}}|}}
{{!}} {{{passive1_stat5}}}|}}
|}<!--end of inner passive1 stat box-->
{{!}}}<!--end of inner passive1 stat box-->
|}
}}
 
|-<!--start of passive2 section-->
<div style="text-align:left; border-collapse:collapse; width:512px; max-width:512px; {{#ifeq:{{{has_passive2|}}}|true|display:inline|display:none;}}">
{{#ifeq:{{{has_passive2|}}}|true|
{|- style="text-align:left; border-collapse:collapse; width:512px; max-width:512px; font-weight:bold; {{
! colspan={{#expr:4-{{#if:{{{passive2_cooldown|}}}|1|0}}}} style="text-align:left; padding:2px 12px; {{
#switch: {{{item_type}}}
#switch: {{{item_type}}}
  | Weapon = background-color: #583B0E; color: #C4B49E;
  | Weapon = background-color: #583B0E; color: #C4B49E;
  | Vitality = background-color: #354F11; color: #BDB59D;
  | Vitality = background-color: #354F11; color: #BDB59D;
  | Spirit = background-color: #43265B; color: #C1B2A8;
  | Spirit = background-color: #43265B; color: #C1B2A8;
  | background-color: #583B0E; color: #C4B49E;}} {{
  | background-color: #583B0E; color: #C4B49E;}}" {{!}} ''Passive'' {{#if:{{{passive2_cooldown|}}}|
#ifeq: {{{has_passive2|}}}|true
{{!}}{{!}} colspan=1 style="text-align:center; width:55px; max-width:80px; background-color:#0C1414; color:#FFEFD7"; {{!}} [[File:Cooldown Icon.png|20px]] {{{passive2_cooldown}}}}}
|
{{!}}-
"
{{#if:{{{passive2_description|}}}|
{{!}}-
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_active1|}}}|false|border-radius:0px 0px 8px 8px;|}} {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius:0px 0px 0px 0px;|}} {{!}} {{{passive2_description}}}|}}
{{!}} <span style="padding-left: 12px;">''Passive''</span> {{!}}{{!}} style="text-align:center; width:55px; max-width:80px; {{#if:{{{passive2_cooldown|}}}|background-color: #0C1414;|}} color: #FFEFD7; font-weight: bold;" {{!}} <span>{{#if:{{{passive2_cooldown|}}}|<span>[[File:Cooldown Icon.png|20px]] </span>|}}{{{passive2_cooldown|}}}</span>
}}
| display: none;"}}
{{#if:{{{passive2_stat1|}}}|
|}
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{
</div>
<div style="{{#ifeq:{{{has_passive2|}}}|true|display:inline|display:none;}}">
{|- style="text-align:left; width:512px; max-width:512px; color: #FFEFD7; padding: 0 12px; {{#ifeq:{{{has_active1|}}}|false|border-radius: 0px 0px 8px 8px;|}};{{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}}{{
#switch: {{{item_type}}}
| Weapon = background-color: #80550F;
| Vitality = background-color: #4D7214;
| Spirit = background-color: #623585;
| background-color: #80550F;}} {{
#if: {{{passive2_description|}}}
|
"
{{!}}-
! <span style="font-family: 'Retail Demo Regular';">{{{passive2_description}}}</span>
| display: none;"}}
</div>
<div style="{{#if:{{{passive2_stat1|}}}|display:inline-block|display:none;}}">
{|- style="text-align:left; width:480px; max-width:480px; border-radius:8px; color: #FFEFD7; {{
#switch: {{{item_type}}}
#switch: {{{item_type}}}
  | Weapon = background-color: #67430A;
  | Weapon = background-color: #67430A;
  | Vitality = background-color: #3D5B0E;
  | Vitality = background-color: #3D5B0E;
  | Spirit = background-color: #4D2869;
  | Spirit = background-color: #4D2869;
  | background-color: #67430A;}} {{
  | background-color: #67430A;}}"
#if: {{{passive2_stat1|}}}
{{!}}-
|
{{#if:{{{passive2_stat1|}}}|
"
{{!}}-  
{{!}}-  
{{!}} {{{passive2_stat1}}}|}}
! {{{passive2_stat1}}}
{{#if:{{{passive2_stat2|}}}|
| display: none;"}}
{{!}}-  
{{#if: {{{passive2_stat2|}}}
{{!}} {{{passive2_stat2}}}|}}
|
{{#if:{{{passive2_stat3|}}}|
{{!}}-  
{{!}}-  
! {{{passive2_stat2}}}
{{!}} {{{passive2_stat3}}}|}}
| }}
{{#if:{{{passive2_stat4|}}}|
{{#if: {{{passive2_stat3|}}}
{{!}}-  
|
{{!}} {{{passive2_stat4}}}|}}
{{!}}-  
{{#if:{{{passive2_stat5|}}}|
! {{{passive2_stat3}}}
{{!}}-  
| }}
{{!}} {{{passive2_stat5}}}|}}
{{#if: {{{passive2_stat4|}}}
{{!}}}<!--end of inner passive2 stat box-->
|
}}
{{!}}-  
|-<!--start of active 1 section-->
! {{{passive2_stat4}}}
{{#ifeq:{{{has_active1|}}}|true|
| }}
! colspan={{#expr:4-{{#if:{{{active1_cooldown|}}}|1|0}}}} style="text-align:left; padding:2px 12px; {{
{{#if: {{{passive2_stat5|}}}
|
{{!}}-  
! {{{passive2_stat5}}}
| }}
|}
|}
</div>
<div style="{{#ifeq:{{{has_active1|}}}|true|display:inline|display:none;}}">
{|- style="text-align:left; border-collapse:collapse; width:512px; max-width:512px; color: #FFEFD7; font-weight: bold; {{
#switch: {{{item_type}}}
#switch: {{{item_type}}}
  | Weapon = background-color: #583B0E;
  | Weapon = background-color: #583B0E;
  | Vitality = background-color: #354F11;
  | Vitality = background-color: #354F11;
  | Spirit = background-color: #43265B;
  | Spirit = background-color: #43265B;
  | background-color: #583B0E;}} {{
  | background-color: #583B0E;}}" {{!}} '''Active''' {{#if:{{{active1_cooldown|}}}|
#ifeq: {{{has_active1|}}}|true
{{!}}{{!}} colspan=1 style="text-align:center; width:55px; max-width:80px; background-color:#0C1414; color:#FFEFD7"; {{!}} [[File:Cooldown Icon.png|20px]] {{{active1_cooldown}}}}}
|
{{!}}-
"
{{#if:{{{active1_description|}}}|
{{!}}-
{{!}} colspan=4 style="text-align:left; padding:2px 12px; border-radius:0px 0px 0px 0px; {{#ifeq:{{{has_iscomponentof|}}}|false|border-radius: 0px 0px 8px 8px;|}} {{!}} {{{active1_description}}}|}}
{{!}} <span style="padding-left: 12px;">'''Active'''</span> {{!}}{{!}} style="text-align:center; width:55px; max-width:80px; background-color: #0C1414; color: #FFEFD7" {{!}} <span><span>[[File:Cooldown Icon.png|20px]] </span>{{{active1_cooldown}}}</span>
}}
| display: none;"}}
{{#if:{{{active1_stat1|}}}|
|}
{{{!}}- style="text-align:left; width:500px; max-width:480px; border-radius:8px; margin:6px auto; {{
</div>
<div style="{{#ifeq:{{{has_active1|}}}|true|display:inline|display:none;}}">
{|- style="text-align:left; width:512px; padding: 0 12px; {{#ifeq:{{{has_iscomponentof|}}}|false|border-radius: 0px 0px 8px 8px;|}} max-width:512px; color: #FFEFD7; {{
#switch: {{{item_type}}}
| Weapon = background-color: #80550F;
| Vitality = background-color: #4D7214;
| Spirit = background-color: #623585;
| background-color: #80550F;}} {{
#if: {{{active1_description|}}}
|
"
{{!}}-
! <span style="font-family: 'Retail Demo Regular';">{{{active1_description}}}</span>
| display: none;"}}
<div style="margin-top: 6px; {{#ifeq:{{{has_active1|}}}|true|display:inline-block|display:none;}}">
{|- style="text-align:left; width:480px; max-width:480px; border-radius:5px; color: #FFEFD7; font-family: 'Retail Demo Regular'; {{
#switch: {{{item_type}}}
#switch: {{{item_type}}}
  | Weapon = background-color: #67430A;
  | Weapon = background-color: #67430A;
  | Vitality = background-color: #3D5B0E;
  | Vitality = background-color: #3D5B0E;
  | Spirit = background-color: #4D2869;
  | Spirit = background-color: #4D2869;
  | background-color: #67430A;}} {{
  | background-color: #67430A;}}"
#if: {{{active1_stat1|}}}
{{!}}-
|
{{#if:{{{active1_stat1|}}}|
"
{{!}}-  
{{!}}-  
{{!}} {{{active1_stat1}}}|}}
! {{{active1_stat1}}}
{{#if:{{{active1_stat2|}}}|
| display: none;"}}
{{!}}-  
{{#if: {{{active1_stat2|}}}
{{!}} {{{active1_stat2}}}|}}
|
{{#if:{{{active1_stat3|}}}|
{{!}}-  
{{!}}-  
! {{{active1_stat2}}}
{{!}} {{{active1_stat3}}}|}}
| }}
{{#if:{{{active1_stat4|}}}|
{{#if: {{{active1_stat3|}}}
{{!}}-  
|
{{!}} {{{active1_stat4}}}|}}
{{!}}-  
{{#if:{{{active1_stat5|}}}|
! {{{active1_stat3}}}
{{!}}-  
| }}
{{!}} {{{active1_stat5}}}|}}
{{#if: {{{active1_stat4|}}}
{{!}}}<!--end of inner active1 stat box-->
|
}}
{{!}}-  
|}<!--end of infobox-->
! {{{active1_stat4}}}
<div style="{{#ifeq:{{{has_active1|}}}|true|display:inline|display:none;}}">
| }}
{{#if: {{{active1_stat5|}}}
|
{{!}}-  
! {{{active1_stat5}}}
| }}
|}
|}
</div>
<div style="{{#ifeq:{{{has_iscomponentof|}}}|true|display:inline|display:none;}}">
<div style="{{#ifeq:{{{has_iscomponentof|}}}|true|display:inline|display:none;}}">
{|- style="text-align:left; width:512px; max-width:512px; padding: 0 12px; border-radius: 0px 0px 8px 8px; {{
{|- style="text-align:left; width:512px; max-width:512px; padding: 0 12px; border-radius: 0px 0px 8px 8px; {{

Revision as of 08:11, 8 November 2024

Heroic Aura
+0
Souls3,000
Weapon
Damage
Template documentation [view] [edit] [history] [purge]

Usage

This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in Category:Items.

Examples

Code Output
{{Infobox item
|item_imagefilepath=Heroic Aura
|item_name=Heroic Aura
|item_type=Weapon
|item_tier=3
|has_components=true
|component1_name=Basic Magazine
|has_passive1=true
|has_active1=true
|has_iscomponentof=true
|iscomponentof1_name=Headhunter
|item_stat1=+20% [[Bullet Lifesteal]]
|item_stat2=+150 Bonus [[Health]]
|item_stat3=+1m/s [[Move Speed]]
|souls=3,000
|passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s.
|passive1_cooldown=
|passive1_stat1=+40% Minions Fire Rate
(Conditional)
|passive1_stat2=20m Radius
|active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies.
|active1_cooldown=30s
|active1_stat1=+3m/s Movement Speed
(Conditional)
|active1_stat2=+25% Fire Rate
(Conditional)
|active1_stat3=30m Active Radius
|active1_stat4=6s Duration
}}
Heroic Aura
+14%
Souls3,000
Weapon Damage
COMPONENTS:
Basic Magazine
+20% Bullet Lifesteal
+150 Bonus Health
+1m/s Move Speed
Passive
Provides Fire Rate to nearby player minions.
+40% Minions Fire Rate

(Conditional)

20m Radius


Active 30s
Provides bonus Movement Speed and Fire Rate to you and nearby allies.
+3m/s Movement Speed

(Conditional)

+25% Fire Rate

(Conditional)

30m Active Radius
6s Duration
IS COMPONENT OF:
Headhunter
{{Infobox item
|item_imagefilepath=Heroic Aura
|item_name=Soul Shredder Bullets
|item_type=Spirit
|item_tier=3
|souls = 2,555
|has_components=true
|component1_name=Basic Magazine
|item_description=Increases the range and effect radius of your abilities and items.
| item_stat1 = +15% [[Ability Range]]
| item_stat2 = +7% [[Bullet Resist]]
|has_passive1=true
|has_active1=true
|has_iscomponentof=true
|iscomponentof1_name=Refresher
}}
Soul Shredder Bullets
+12
Souls2,555
Spirit Power
COMPONENTS:
Basic Magazine
Increases the range and effect radius of your abilities and items.
+15% Ability Range
+7% Bullet Resist
Passive
Active
IS COMPONENT OF:
Refresher
{{Infobox item
|item_imagefilepath=Restorative Locket
|item_name=Restorative Locket
|item_type=Vitality
|item_tier=2
|has_components=false
|has_passive1=true
|has_passive2=false|has_active1=true
|has_iscomponentof=false
|item_stat1=+10% [[Spirit Resist]]
|item_stat2=+5 [[Spirit Power]]
|item_stat3=+1m/s [[Sprint Speed]]
|souls=1,250
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack.
|passive1_cooldown=
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
|active1_cooldown=30s
|active1_stat1=+35 Heal per Stack
|active1_stat2=15 Max Stacks
}}
Restorative Locket
+14%
Souls1,250
Base Health
+10% Spirit Resist
+5 Spirit Power
+1m/s Sprint Speed
Passive
When an enemy uses an ability within 50m range from you, store one Restoration Stack.
Active 30s
Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
+35 Heal per Stack
15 Max Stacks


Template parameters[Edit template data]

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
item_iconitem_icon

no description

Unknownoptional
item_nameitem_name

no description

Page namerequired
item_typeitem_type

no description

Suggested values
Weapon Vitality Spirit
Stringrequired
item_tieritem_tier

no description

Suggested values
1 2 3 4
Default
1
Auto value
1
Numbersuggested
soulssouls

no description

Default
3,000
Numberrequired
has_componentshas_components

no description

Suggested values
true false
Default
false
Auto value
false
Booleanoptional
component1_namecomponent1_name

no description

Default
Basic Magazine
Stringoptional
has_passive1has_passive1

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
has_passive2has_passive2

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
has_active1has_active1

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
has_iscomponentofhas_iscomponentof

no description

Suggested values
true false
Default
false
Auto value
false
Stringrequired
item_descriptionitem_description

no description

Stringoptional
item_stat1item_stat1

no description

Stringsuggested
item_stat2item_stat2

no description

Stringoptional
item_stat3item_stat3

no description

Stringoptional
item_stat4item_stat4

no description

Stringoptional
item_stat5item_stat5

no description

Stringoptional
passive1_descriptionpassive1_description

no description

Stringoptional
passive1_cooldownpassive1_cooldown

no description

Numberoptional
passive1_stat1passive1_stat1

no description

Stringoptional
passive1_stat2passive1_stat2

no description

Stringoptional
passive1_stat3passive1_stat3

no description

Stringoptional
passive1_stat4passive1_stat4

no description

Stringoptional
passive1_stat5passive1_stat5

no description

Stringoptional
passive2_descriptionpassive2_description

no description

Stringoptional
passive2_cooldownpassive2_cooldown

no description

Numberoptional
passive2_stat1passive2_stat1

no description

Stringoptional
passive2_stat2passive2_stat2

no description

Stringoptional
passive2_stat3passive2_stat3

no description

Stringoptional
passive2_stat4passive2_stat4

no description

Stringoptional
passive2_stat5passive2_stat5

no description

Stringoptional
active1_descriptionactive1_description

no description

Stringoptional
active1_cooldownactive1_cooldown

no description

Numberoptional
active1_stat1active1_stat1

no description

Stringoptional
active1_stat2active1_stat2

no description

Stringoptional
active1_stat3active1_stat3

no description

Stringoptional
active1_stat4active1_stat4

no description

Stringoptional
active1_stat5active1_stat5

no description

Stringoptional
iscomponentof1_nameiscomponentof1_name

no description

Page nameoptional
no_categoryno_category

Sets whether this should categorize [[:Category:Items]] onto the transcluded page.

Booleanoptional