Template:Infobox item: Difference between revisions
fix item description |
readjust font application, cleanup css, fix item stats |
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<onlyinclude> | <onlyinclude> | ||
<div class="infobox_template infobox_item" style="float:right; display:inline-block; width:512px; max-width:100% | <div class="infobox_template infobox_item" style="float:right; display:inline-block; width:512px; max-width:100%; vertical-align:top; font-family:'Retail Demo Regular',serif;"> | ||
{| style="text-align:left; border-radius:8px 8px | {| style="text-align:left; border-radius:8px 8px 8px 8px; border-collapse:collapse; width:512px; max-width:100%; height:30px; color: #FFEFD7; padding:12px; font-family:'Retail Demo Regular',serif; {{ | ||
#switch: {{{item_type}}}| | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" | |||
! colspan="2"; style="width:280px; padding:5px 12px; font-size:26px; border-radius:8px 0px 0px 0px; font-family:'Retail Demo Bold',serif; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | |||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" |<span style="font-weight:bold; text-shadow: 2px 2px rgba(0, 0, 0, 0.2); ">{{{item_name|Heroic Aura}}}</span> | |||
! style="vertical-align:bottom; font-size:26px; font-family:'Retail Demo Bold',serif; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | | Weapon = background-color: #C97A03; | ||
| Vitality = background-color: #659818; | | Vitality = background-color: #659818; | ||
| Spirit = background-color: #8B56B4; | | Spirit = background-color: #8B56B4; | ||
| background-color: #C97A03;}} | | background-color: #C97A03;}}" |<div style="font-size:80%; text-align: center; font-weight: bold; width: 100px; {{ | ||
#switch: {{{item_type}}} | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #A36202; | | Weapon = background-color: #A36202; | ||
| Vitality = background-color: #507A11; | | Vitality = background-color: #507A11; | ||
Line 29: | Line 39: | ||
| +0 | | +0 | ||
}}</div> | }}</div> | ||
| rowspan="2" style="text-align:right;" |<span>[[File:{{{item_icon|{{{item_name|Heroic Aura}}}}}}.png|64px]]</span> | | rowspan="2" style="text-align:right; border-radius:0px 8px 0px 0px;{{ | ||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | |||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" |<span>[[File:{{{item_icon|{{{item_name|Heroic Aura}}}}}}.png|64px]]</span> | |||
|- | |- | ||
| colspan="2" style="padding:5px 12px; font-size:26px;" | {{Souls|{{{souls|3,000}}}|size=22px|Shadow=text-shadow: 2px 2px rgba(0, 0, 0, 0.3);}} | | colspan="2" style="padding:5px 12px; font-size:26px; {{ | ||
| style="vertical-align:top; font-size:26px;" | <div style="font-size:50%; text-align:center; width: 100px; margin-top: -4px; line-height: 1.4em;{{ | #switch: {{{item_type}}} | ||
#switch: {{{item_type}}} | | Weapon = background-color: #C97A03; | ||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" | {{Souls|{{{souls|3,000}}}|size=22px|Shadow=text-shadow: 2px 2px rgba(0, 0, 0, 0.3);}} | |||
| style="vertical-align:top; font-size:26px; font-family:'Retail Demo Bold',serif; {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #C97A03; | |||
| Vitality = background-color: #659818; | |||
| Spirit = background-color: #8B56B4; | |||
| background-color: #C97A03;}}" | <div style="font-size:50%; text-align:center; width: 100px; margin-top: -4px; line-height: 1.4em;{{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #885101; | | Weapon = background-color: #885101; | ||
| Vitality = background-color: #41650C; | | Vitality = background-color: #41650C; | ||
| Spirit = background-color: #5C3778; | | Spirit = background-color: #5C3778; | ||
| background-color: #885101;}}"">{{ | | background-color: #885101;}}"">{{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = Weapon Damage | | Weapon = Weapon Damage | ||
| Vitality = Base Health | | Vitality = Base Health | ||
Line 46: | Line 71: | ||
|- | |- | ||
{{#ifeq:{{{has_components|}}}|true| | {{#ifeq:{{{has_components|}}}|true| | ||
! colspan="4" style="text-align:left; padding:0 12px; {{ | ! colspan="4" style="text-align:left; padding:0 12px; font-weight:bold; font-size:16px; font-family:'Retail Demo Bold',serif; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #9E630C; color: #DCCFC6; | | Weapon = background-color: #9E630C; color: #DCCFC6; | ||
| Vitality = background-color: #203500; color: #C7C9C6; | | Vitality = background-color: #203500; color: #C7C9C6; | ||
| Spirit = background-color: #372248; color: #C9C7CB; | | Spirit = background-color: #372248; color: #C9C7CB; | ||
| background-color: #9E630C; color: #DCCFC6;}}" {{!}} | | background-color: #9E630C; color: #DCCFC6;}}" {{!}} COMPONENTS:<br>{{ItemIcon|{{{component1_name|Basic Magazine}}}}}|<!--nothing-->}} | ||
}} | |||
|- | |- | ||
{{#if:{{{item_description|}}}| | {{#if:{{{item_description|}}}| | ||
! colspan="4" style="text-align:left; padding:0 12px; color:#FFEFD7; {{ | {{!}} colspan="4" style="text-align:left; padding:0 12px; color:#FFEFD7; {{ | ||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_description}}}}} | |||
|- | |||
{{#if:{{{item_stat1|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat1|}}}}} | |||
|- | |||
{{#if:{{{item_stat2|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat2|}}}}} | |||
|- | |||
{{#if:{{{item_stat3|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
| Vitality = background-color: #4D7214; | | Vitality = background-color: #4D7214; | ||
| Spirit = background-color: #623585; | | Spirit = background-color: #623585; | ||
| background-color: #80550F;}}" {{!}} | | background-color: #80550F;}}" {{!}} {{{item_stat3|}}}}} | ||
|}} | |- | ||
|} | {{#if:{{{item_stat4|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | |||
| Weapon = background-color: #80550F; | |||
| Vitality = background-color: #4D7214; | |||
| Spirit = background-color: #623585; | |||
| background-color: #80550F;}}" {{!}} {{{item_stat4|}}}}} | |||
|- | |||
{{#if:{{{item_stat5|}}}| | |||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; {{#ifeq:{{{has_passive1|}}}|false|border-radius: 0px 0px 8px 8px;|}}; {{#ifeq:{{{has_active1|}}}|true|border-radius: 0px 0px 0px 0px;|}}; {{#ifeq:{{{has_iscomponentof|}}}|true|border-radius: 0px 0px 0px 0px;|}} {{ | |||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
| Vitality = background-color: #4D7214; | | Vitality = background-color: #4D7214; | ||
| Spirit = background-color: #623585; | | Spirit = background-color: #623585; | ||
| background-color: #80550F;}} | | background-color: #80550F;}}" {{!}} {{{item_stat5|}}}}} | ||
|} | |} | ||
<div style="text-align:left; border-collapse:collapse; width:512px; max-width:512px; {{#ifeq:{{{has_passive1|}}}|true|display:inline|display:none;}} {{ | <div style="text-align:left; border-collapse:collapse; width:512px; max-width:512px; {{#ifeq:{{{has_passive1|}}}|true|display:inline|display:none;}} {{ |
Revision as of 09:15, 5 November 2024
Usage
This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in Category:Items.
Examples
Code | Output | |||||||||||||||||||||||||
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{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Heroic Aura |item_type=Weapon |item_tier=3 |has_components=true |component1_name=Basic Magazine |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Headhunter |item_stat1=+20% [[Bullet Lifesteal]] |item_stat2=+150 Bonus [[Health]] |item_stat3=+1m/s [[Move Speed]] |souls=3,000 |passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s. |passive1_cooldown= |passive1_stat1=+40% Minions Fire Rate (Conditional) |passive1_stat2=20m Radius |active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies. |active1_cooldown=30s |active1_stat1=+3m/s Movement Speed (Conditional) |active1_stat2=+25% Fire Rate (Conditional) |active1_stat3=30m Active Radius |active1_stat4=6s Duration }} |
| |||||||||||||||||||||||||
Provides bonus Movement Speed and Fire Rate to you and nearby allies.
|
---|
IS COMPONENT OF: Headhunter |
{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Soul Shredder Bullets |item_type=Spirit |item_tier=3 |souls = 2,555 |has_components=true |component1_name=Basic Magazine |item_description=Increases the range and effect radius of your abilities and items. | item_stat1 = +15% [[Ability Range]] | item_stat2 = +7% [[Bullet Resist]] |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Refresher }}
Soul Shredder Bullets | |||
---|---|---|---|
2,555 | Spirit Power
| ||
COMPONENTS: Basic Magazine | |||
Increases the range and effect radius of your abilities and items. | |||
+15% Ability Range | |||
+7% Bullet Resist |
Passive |
IS COMPONENT OF: Refresher |
{{Infobox item |item_imagefilepath=Restorative Locket |item_name=Restorative Locket |item_type=Vitality |item_tier=2 |has_components=false |has_passive1=true |has_passive2=false|has_active1=true |has_iscomponentof=false |item_stat1=+10% [[Spirit Resist]] |item_stat2=+5 [[Spirit Power]] |item_stat3=+1m/s [[Sprint Speed]] |souls=1,250 |passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack. |passive1_cooldown= |active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast. |active1_cooldown=30s |active1_stat1=+35 Heal per Stack |active1_stat2=15 Max Stacks }}
Restorative Locket | |||
---|---|---|---|
1,250 | Base Health
| ||
+10% Spirit Resist | |||
+5 Spirit Power | |||
+1m/s Sprint Speed |
Passive |
When an enemy uses an ability within 50m range from you, store one Restoration Stack. |
---|
Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
|
---|
Parameter | Description | Type | Status | |
---|---|---|---|---|
item_icon | item_icon | no description | Unknown | optional |
item_name | item_name | no description | Page name | required |
item_type | item_type | no description
| String | required |
item_tier | item_tier | no description
| Number | suggested |
souls | souls | no description
| Number | required |
has_components | has_components | no description
| Boolean | optional |
component1_name | component1_name | no description
| String | optional |
has_passive1 | has_passive1 | no description
| String | required |
has_passive2 | has_passive2 | no description
| String | required |
has_active1 | has_active1 | no description
| String | required |
has_iscomponentof | has_iscomponentof | no description
| String | required |
item_description | item_description | no description | String | optional |
item_stat1 | item_stat1 | no description | String | suggested |
item_stat2 | item_stat2 | no description | String | optional |
item_stat3 | item_stat3 | no description | String | optional |
item_stat4 | item_stat4 | no description | String | optional |
item_stat5 | item_stat5 | no description | String | optional |
passive1_description | passive1_description | no description | String | optional |
passive1_cooldown | passive1_cooldown | no description | Number | optional |
passive1_stat1 | passive1_stat1 | no description | String | optional |
passive1_stat2 | passive1_stat2 | no description | String | optional |
passive1_stat3 | passive1_stat3 | no description | String | optional |
passive1_stat4 | passive1_stat4 | no description | String | optional |
passive1_stat5 | passive1_stat5 | no description | String | optional |
passive2_description | passive2_description | no description | String | optional |
passive2_cooldown | passive2_cooldown | no description | Number | optional |
passive2_stat1 | passive2_stat1 | no description | String | optional |
passive2_stat2 | passive2_stat2 | no description | String | optional |
passive2_stat3 | passive2_stat3 | no description | String | optional |
passive2_stat4 | passive2_stat4 | no description | String | optional |
passive2_stat5 | passive2_stat5 | no description | String | optional |
active1_description | active1_description | no description | String | optional |
active1_cooldown | active1_cooldown | no description | Number | optional |
active1_stat1 | active1_stat1 | no description | String | optional |
active1_stat2 | active1_stat2 | no description | String | optional |
active1_stat3 | active1_stat3 | no description | String | optional |
active1_stat4 | active1_stat4 | no description | String | optional |
active1_stat5 | active1_stat5 | no description | String | optional |
iscomponentof1_name | iscomponentof1_name | no description | Page name | optional |
no_category | no_category | Sets whether this should categorize [[:Category:Items]] onto the transcluded page. | Boolean | optional |