Template:Infobox hero: Difference between revisions
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! colspan="2"style="margin:auto;text-align:center;" |<div class="HeroCard2"; style="transition: 0.2s transform ease-in-out;overflow:hidden;border-radius: 15px;background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986;text-align:center;max-width:190px;height: auto;margin:auto;box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div> | ! colspan="2"style="margin:auto;text-align:center;" |<div class="HeroCard2"; style="transition: 0.2s transform ease-in-out;overflow:hidden;border-radius: 15px;background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986;text-align:center;max-width:190px;height: auto;margin:auto;box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div> | ||
|- | |- | ||
!colspan="2" style="font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">Weapon name:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">{{#if:{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}|''"{{{ | !colspan="2" style="font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">Weapon name:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">{{#if:{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}|''"{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}"''}}</span> | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;" | <b><br style="display: block; margin-top: -9px;">Initial Stats</b> | ! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;" | <b><br style="display: block; margin-top: -9px;">Initial Stats</b> |
Revision as of 06:03, 22 October 2024
Hero Not Found
| |
---|---|
Weapon name: "Hero Not Found" | |
Initial Stats | |
Weapon Stats | |
DPS: | Hero Not Found |
Bullet Damage: | Hero Not Found |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | Hero Not Found |
Heavy Melee: | Hero Not Found |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
“
Abrams
| |
---|---|
Weapon name: "Case Closed" | |
Initial Stats | |
Weapon Stats | |
DPS: | 70 |
Bullet Damage: | 4.68+0.25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 46m |
Vitality Stats | |
Health: |
570+34 |
Health Regen: | |
Move Speed: | |
Stamina: |
“Charges into close combatAbrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.
Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.
For example this "key" fills infobox with data for Ivy
|key = hero_tengu
or
|key = Ivy
Infobox for heroes.
Parameter | Description | Type | Status | |
---|---|---|---|---|
key | key | Autofills table contents
| String | required |
card | card | Adds hero's portrait
| Unknown | required |
icon | icon | no description | Unknown | optional |
name | name | no description | Unknown | optional |
weapon_name | weapon_name | no description | Unknown | optional |
dps | dps | no description | Unknown | optional |
bullet_damage | bullet_damage | no description | Unknown | optional |
ammo | ammo | no description | Unknown | optional |
bullets_per_sec | bullets_per_sec | no description | Unknown | optional |
reload_time | reload_time | no description | Unknown | optional |
bullet_velocity | bullet_velocity | no description | Unknown | optional |
light_melee | light_melee | no description | Unknown | optional |
heavy_melee | heavy_melee | no description | Unknown | optional |
range | range | no description | Unknown | optional |
max_range | max_range | For Bebop | Unknown | optional |
max_health | max_health | no description | Unknown | optional |
health_regen | health_regen | no description | Unknown | optional |
bullet_resist | bullet_resist | no description | Unknown | optional |
spirit_resist | spirit_resist | no description | Unknown | optional |
move_speed | move_speed | no description | Unknown | optional |
sprint_speed | sprint_speed | no description | Unknown | optional |
stamina | stamina | no description | Unknown | optional |
no_spirit_resist | no_spirit_resist | Removes spirit resist from the table
| Unknown | suggested |
no_bullet_resist | no_bullet_resist | Removes bullet resist from the table
| Unknown | suggested |
no_sprint | no_sprint | Removes sprint speed from the table
| Unknown | suggested |
has_max_range | has_max_range | Adds max range parameter (for Bebop)
| Unknown | optional |
no_summary | no_summary | Disables summary
| Unknown | optional |