User:Dragon Installman: Difference between revisions
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<div style="margin-left: 2em;"> | <div style="margin-left: 2em;"> | ||
{| class="infobox" style="border-left:solid 5px #2F2F2F;border-right:solid 5px #2F2F2F;border-top:solid 2px #2F2F2F;border-bottom:solid 0px #2F2F2F; font-family: | {| class="infobox" style="border-left:solid 5px #2F2F2F;border-right:solid 5px #2F2F2F;border-top:solid 2px #2F2F2F;border-bottom:solid 0px #2F2F2F; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif;padding:0px;border-radius: 13px;color: #FFEFD7;width: 270px; background-color: #2F2F2F; font-weight: bold" | ||
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: | ! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.2px 2px 3px black, 1.2px 1.2px 0.1px #A69885" | | ||
<div style="display: flex; justify-content: space-between"> | <div style="display: flex; justify-content: space-between"> | ||
<div style="width: 50px;"></div> | <div style="width: 50px;"></div> | ||
<div class="infobox-hero-name" style="margin-top:4px;font-family:'Forevs Demo', 'PT Serif','Palatino',serif;';"> | <div class="infobox-hero-name" style="margin-top:4px;font-family:'Forevs Demo', 'PT Serif','Palatino',serif;';">{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}</div> | ||
<div style="padding-left: 10px;">[[Image:{{{ | <div style="padding-left: 10px;">[[Image:{{{icon|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}_MM.png|frameless|center|35px]]</div></div> | ||
|- | |- | ||
! colspan="2"style="margin:auto;text-align:center;" |<div | ! colspan="2"style="margin:auto;text-align:center;" |<div style="overflow:hidden;border-radius: 15px;background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986;text-align:center;max-width:190px;height: auto;margin:auto;box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div> | ||
|- | |- | ||
!colspan="2" style="font-weight: bold; font-size: 16px; font-family: | !colspan="2" style="font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369;text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">{{#invoke:Lang|get_string|CitadelCategoryWeapon}}:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">{{#if:{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}|''"{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}"''}}</span> | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: | ! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;" | <b style="text-transform:lowercase"><br style="display: block; margin-top: -9px;">{{#invoke:Lang|get_string|Citadel_HeroPage_BaseStats}}</b> | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
! colspan="2" style="position:relative;box-shadow: 3px 3px 4px rgba(0, 0, 0, 0.7);border-radius: 7px;background-color: #d5903f; font-size: 16px; font-family: | ! colspan="2" style="position:relative;box-shadow: 3px 3px 4px rgba(0, 0, 0, 0.7);border-radius: 7px;background-color: #d5903f; font-size: 16px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]] | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="width:124px;font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|DPS_label}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_BulletDamage}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_ReloadTime}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_BulletSpeed}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
Line 56: | Line 56: | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}}{{Icon/Brown||{{{max_range|}}}m}}}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}}{{Icon/Brown||{{{max_range|}}}m}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
! colspan="2" style="position:relative;box-shadow: 3px 3px 4px rgba(0, 0, 0, 0.7);border-radius: 7px;background-color: #74b01c; font-weight: bold; font-size: 16px; font-family: | ! colspan="2" style="position:relative;box-shadow: 3px 3px 4px rgba(0, 0, 0, 0.7);border-radius: 7px;background-color: #74b01c; font-weight: bold; font-size: 16px; font-family:, 'PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black ; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]] | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_HealthAttribute}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_HealthRegen}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}} | ||
{{#ifeq: {{{no_bullet_resist|}}}|true| | {{#ifeq: {{{no_bullet_resist|}}}|true| | ||
Line 67: | Line 67: | ||
| | | | ||
{{!}}-style="vertical-align:middle;" | {{!}}-style="vertical-align:middle;" | ||
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} | {{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}: | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}} | ||
{{#ifeq: {{{no_spirit_resist|}}}|true| | {{#ifeq: {{{no_spirit_resist|}}}|true| | ||
Line 73: | Line 73: | ||
| | | | ||
{{!}}-style="vertical-align:middle;" | {{!}}-style="vertical-align:middle;" | ||
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} | {{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}: | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" |{{#invoke:Lang|get_string|StatDesc_RunSpeed}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}} | ||
{{#ifeq: {{{no_sprint|}}}|true| | {{#ifeq: {{{no_sprint|}}}|true| | ||
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| | | | ||
{{!}}-style="vertical-align:middle;" | {{!}}-style="vertical-align:middle;" | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_SprintSpeed}}: | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | {{#invoke:Lang|get_string|StatDesc_Stamina}}: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}} | ||
|} | |} | ||
{{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b> | {{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{#invoke:Lang|get_string|{{{key}}}_role}}</b>|{{#invoke:Lang|get_string|{{{key}}}_playstyle}}}}}}</div></onlyinclude><noinclude>{{Documentation}}</noinclude> |
Revision as of 09:41, 22 October 2024
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Weapon: "Hero Not Found" | |
BASE STATS | |
Weapon Stats | |
DPS: | Hero Not Found |
Bullet Damage: | Hero Not Found |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | Hero Not Found |
Heavy Melee: | Hero Not Found |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
“
Abrams
| |
---|---|
Weapon: "Case Closed"
| |
Weapon Stats | |
DPS: | 70 |
Bullet Damage: | 4.68+0.25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 46m |
Vitality Stats | |
Health: |
570+34 |
Health Regen: | |
Move Speed: | |
Stamina: |
Abrams
| |
---|---|
Weapon: "Case Closed" | |
BASE STATS | |
Weapon Stats | |
DPS: | 70 |
Bullet Damage: | 4.68+0.25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 46m |
Vitality Stats | |
Health: |
570+34 |
Health Regen: | |
Move Speed: | |
Stamina: |
Bebop
| |
---|---|
Weapon: "Humble Pie" | |
BASE STATS | |
Weapon Stats | |
DPS: | 66 |
Bullet Damage: | 5.3+0.29 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 51m |
Max Range: | 32+2m |
Vitality Stats | |
Health: |
650+41 |
Health Regen: | |
Bullet Resist: |
10+1.25% |
Move Speed: | |
Sprint Speed: | |
Stamina: |
“Hooks an enemy for a knockout comboBebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.
Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.
For example this "key" fills infobox with data for Ivy
|key = hero_tengu
or
|key = Ivy
Infobox for heroes.
Parameter | Description | Type | Status | |
---|---|---|---|---|
key | key | Autofills table contents
| String | required |
name | name | no description | Unknown | optional |
name_loc | name_loc | no description | Unknown | optional |
lang | lang | no description | Unknown | optional |
card | card | no description | Unknown | optional |
weapon_name | weapon_name | no description | Unknown | optional |
dps | dps | no description | Unknown | optional |
bullet_damage | bullet_damage | no description | Unknown | optional |
ammo | ammo | no description | Unknown | optional |
bullets_per_sec | bullets_per_sec | no description | Unknown | optional |
reload_time | reload_time | no description | Unknown | optional |
bullet_velocity | bullet_velocity | no description | Unknown | optional |
light_melee | light_melee | no description | Unknown | optional |
heavy_melee | heavy_melee | no description | Unknown | optional |
range | range | no description | Unknown | optional |
max_range | max_range | For Bebop | Unknown | optional |
max_health | max_health | no description | Unknown | optional |
health_regen | health_regen | no description | Unknown | optional |
bullet_resist | bullet_resist | no description | Unknown | optional |
spirit_resist | spirit_resist | no description | Unknown | optional |
move_speed | move_speed | no description | Unknown | optional |
sprint_speed | sprint_speed | no description | Unknown | optional |
stamina | stamina | no description | Unknown | optional |
no_spirit_resist | no_spirit_resist | Removes spirit resist from the table
| Unknown | optional |
no_bullet_resist | no_bullet_resist | Removes bullet resist from the table
| Unknown | optional |
no_sprint | no_sprint | Removes sprint speed from the table
| Unknown | optional |
has_max_range | has_max_range | Adds max range parameter (for Bebop)
| Unknown | optional |
no_summary | no_summary | Disables summary
| Unknown | optional |