User:Dragon Installman: Difference between revisions
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Undo revision 12721 by Dragon Installman (talk) Tag: Undo |
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! colspan="2" style="border-radius: 8px;background-color: #d5903f; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Weapon</span>]] | ! colspan="2" style="border-radius: 8px;background-color: #d5903f; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Weapon</span>]] | ||
|- | |- | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | DPS: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|18px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|18px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Bullet Damage: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|18px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|18px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Ammo: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|18px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|18px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Bullets per sec: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|18px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|18px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Reload Time: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|18px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|18px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Bullet Velocity: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|18px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|18px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Light Melee: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|18px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|18px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Heavy Melee: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|18px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|18px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Falloff Range: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
Line 58: | Line 58: | ||
! colspan="2" style="border-radius: 8px;background-color: #74b01c; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black ; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Vitality</span>]] | ! colspan="2" style="border-radius: 8px;background-color: #74b01c; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black ; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Vitality</span>]] | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Health: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|18px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|18px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Health Regen: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|18px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|18px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}} | ||
{{#ifeq: {{{no_bullet_resist|}}}|true| | {{#ifeq: {{{no_bullet_resist|}}}|true| | ||
Line 76: | Line 76: | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Spirit Armor.png|18px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Spirit Armor.png|18px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Move Speed: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}} | ||
{{#ifeq: {{{no_sprint|}}}|true| | {{#ifeq: {{{no_sprint|}}}|true| | ||
Line 85: | Line 85: | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}} {{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}} | ||
|-style="vertical-align:middle;" | |-style="vertical-align:middle;" | ||
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) | | style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Stamina: | ||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|18px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|18px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}} | ||
|} | |} | ||
{{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{Summary hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}</b>|{{Description hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}}}}}</div></onlyinclude><noinclude>{{Documentation}}</noinclude> | {{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{Summary hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}</b>|{{Description hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}}}}}</div></onlyinclude><noinclude>{{Documentation}}</noinclude> |
Revision as of 02:22, 22 October 2024
Hero Not Found
| |
---|---|
Weapon name: "" | |
Initial Stats | |
Weapon | |
DPS: | Hero Not Found |
Bullet Damage: | Hero Not Found |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | Hero Not Found |
Heavy Melee: | Hero Not Found |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
“
Abrams
| |
---|---|
Weapon: "Case Closed"
| |
Weapon Stats | |
DPS: | 70 |
Bullet Damage: | 4.68+0.25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 46m |
Vitality Stats | |
Health: |
570+34 |
Health Regen: | |
Move Speed: | |
Stamina: |
Abrams
| |
---|---|
Weapon name: "Case Closed" | |
Initial Stats | |
Weapon | |
DPS: | 70 |
Bullet Damage: | 4.68+0.25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 46m |
Vitality | |
Health: |
570+34 |
Health Regen: | |
Move Speed: | |
Stamina: |
Bebop
| |
---|---|
Weapon name: "Humble Pie" | |
Initial Stats | |
Weapon | |
DPS: | 66 |
Bullet Damage: | 5.3+0.29 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 22m → 51m |
Max Range: | 32+2m |
Vitality | |
Health: |
650+41 |
Health Regen: | |
Bullet Resist: |
10+1.25% |
Move Speed: | |
Sprint Speed: | |
Stamina: |
“Hooks an enemy for a knockout comboBebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves problems.
Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.
For example this "key" fills infobox with data for Ivy
|key = hero_tengu
or
|key = Ivy
Infobox for heroes.
Parameter | Description | Type | Status | |
---|---|---|---|---|
key | key | Autofills table contents
| String | required |
name | name | no description | Unknown | optional |
name_loc | name_loc | no description | Unknown | optional |
lang | lang | no description | Unknown | optional |
card | card | no description | Unknown | optional |
weapon_name | weapon_name | no description | Unknown | optional |
dps | dps | no description | Unknown | optional |
bullet_damage | bullet_damage | no description | Unknown | optional |
ammo | ammo | no description | Unknown | optional |
bullets_per_sec | bullets_per_sec | no description | Unknown | optional |
reload_time | reload_time | no description | Unknown | optional |
bullet_velocity | bullet_velocity | no description | Unknown | optional |
light_melee | light_melee | no description | Unknown | optional |
heavy_melee | heavy_melee | no description | Unknown | optional |
range | range | no description | Unknown | optional |
max_range | max_range | For Bebop | Unknown | optional |
max_health | max_health | no description | Unknown | optional |
health_regen | health_regen | no description | Unknown | optional |
bullet_resist | bullet_resist | no description | Unknown | optional |
spirit_resist | spirit_resist | no description | Unknown | optional |
move_speed | move_speed | no description | Unknown | optional |
sprint_speed | sprint_speed | no description | Unknown | optional |
stamina | stamina | no description | Unknown | optional |
no_spirit_resist | no_spirit_resist | Removes spirit resist from the table
| Unknown | optional |
no_bullet_resist | no_bullet_resist | Removes bullet resist from the table
| Unknown | optional |
no_sprint | no_sprint | Removes sprint speed from the table
| Unknown | optional |
has_max_range | has_max_range | Adds max range parameter (for Bebop)
| Unknown | optional |
no_summary | no_summary | Disables summary
| Unknown | optional |