Template:Infobox unit: Difference between revisions

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! ! colspan="2" style="border-radius: 8px;background-color: #7CBB1E; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" | <span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Health</span>
! ! colspan="2" style="border-radius: 8px;background-color: #7CBB1E; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" | <span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Health</span>
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" |Base Health:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" |Base Health:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health}}}}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|18px|link=Health]]|{{{max_health}}}}}
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Health Regen:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Health Regen:
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)|{{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen}}}}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)|{{Icon/Grey|[[File:Health regen.png|18px|link=Health Regen]]|{{{health_regen}}}}}
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Resist:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Bullet Resist:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist}}}%}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullet Armor.png|18px|link=Bullet Resist]]|{{{bullet_resist}}}%}}
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Spirit Resist:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Spirit Resist:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist}}}%}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Spirit Armor.png|18px|link=Spirit Resist]]|{{{spirit_resist}}}%}}
|-
|-
! colspan="2" style="border-radius: 8px;background-color: #d5903f; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none"| <span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Damage</span>
! colspan="2" style="border-radius: 8px;background-color: #d5903f; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none"| <span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Damage</span>
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Damage:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Damage:
|style="width: 120px;font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage}}}}}
|style="width: 120px;font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|18px|link=Bullet Damage]]|{{{bullet_damage}}}}}
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | DPS:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | DPS:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps}}}}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|18px|link=Damage per second]]|{{{dps}}}}}
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Range:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Range:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Assassinate.png|20px|link=]]|{{{attack_range}}}}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Assassinate.png|18px|link=]]|{{{attack_range}}}}}
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Melee Damage:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Melee Damage:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{melee_damage}}}}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|18px|link=Melee attack#Light]]|{{{melee_damage}}}}}
|-
|-
{{#ifeq: {{{can_move|}}}|true
{{#ifeq: {{{can_move|}}}|true
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  {{!}}-
  {{!}}-
  {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F"  {{!}}Move Speed:
  {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F"  {{!}}Move Speed:
  {{!}}style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) {{!}}{{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed}}} m/s}}
  {{!}}style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7) {{!}}{{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{move_speed}}} m/s}}
  {{!}}-
  {{!}}-
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} Sprint Speed:
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} Sprint Speed:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}}{{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed}}} m/s}}}}
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}}{{Icon/Grey|[[File:Move speed.png|18px|link=Move Speed]]|{{{sprint_speed}}} m/s}}}}
|-
|-
! colspan="2" style="border-radius: 8px;background-color: #69cfb0; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" |<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Souls</span>
! colspan="2" style="border-radius: 8px;background-color: #69cfb0; font-weight: bold; font-size: 16px; font-family: 'Retail Demo', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" |<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Souls</span>
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Total Souls:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" | Total Souls:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Souls|{{{soul_value}}}}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Souls|{{{soul_value}}}}}
|-
|-
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" |Soul Orbs:
| style="font-size: 15px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #afafaf; background-color: #2F2F2F" |Soul Orbs:
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{{soul_orbs}}}
|style="font-size: 17px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{{soul_orbs}}}
|}
|}
</div></onlyinclude><noinclude>{{Documentation}}</noinclude>
</div></onlyinclude><noinclude>{{Documentation}}</noinclude>

Revision as of 03:06, 22 October 2024

{{{name}}}
[[File:{{{Image}}}|200px]]

Stats
Health
Base Health:

{{{max_health}}}

Health Regen:

{{{health_regen}}}

Bullet Resist:

{{{bullet_resist}}}%

Spirit Resist:

{{{spirit_resist}}}%

Damage
Damage: {{{bullet_damage}}}
DPS: {{{dps}}}
Range: {{{attack_range}}}
Melee Damage: {{{melee_damage}}}
Souls
Total Souls: Souls{{{soul_value}}}
Soul Orbs: {{{soul_orbs}}}
Template documentation [view] [edit] [history] [purge]

Usage

This infobox template is used for NPCs. It should be placed at the top of the page. For the hero infobox, see {{Infobox hero}}.

Examples

{{Infobox unit
|name= Guardian
|Image= Guardian Icon.png
|max_health = 5500
|health_regen = 0
|bullet_resist = 0
|spirit_resist = 0
|dps = 28
|bullet_damage = 16
|melee_damage = 200
|stationary =
|move_speed = 0
|stamina = 0
|sprint_speed = 0
|attack_range = 1500
|soul_orbs = 4
|soul_value = 100
}}
Guardian

Stats
Health
Base Health:

5500

Health Regen:

0

Bullet Resist:

0%

Spirit Resist:

0%

Damage
Damage: 16
DPS: 28
Range: 1500
Melee Damage: 200
Souls
Total Souls: Souls100
Soul Orbs: 4
{{Infobox unit
|can_move=true
|name=Ranged Trooper
|Image=Trooper Icon.png
|max_health=300
|health_regen=0
|bullet_resist=0
|spirit_resist=0
|dps=28
|bullet_damage=36
|attack_range=1000
|melee_damage=25
|move_speed=2.4
|sprint_speed=4.33
|soul_value=75
|soul_orbs=1
}}
Ranged Trooper

Stats
Health
Base Health:

300

Health Regen:

0

Bullet Resist:

0%

Spirit Resist:

0%

Damage
Damage: 36
DPS: 28
Range: 1000
Melee Damage: 25
Movement
Move Speed:

2.4 m/s

Sprint Speed:

4.33 m/s

Souls
Total Souls: Souls75
Soul Orbs: 1

Template parameters[Edit template data]

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
namename

Name of the unit

Example
Guardian
Unknownrequired
ImageImage

Image file for the unit. Do not include the File: prefix.

Suggested values
Guardian Icon.png
Default
Guardian Icon.png
Filerequired
max_healthmax_health

Unit Health

Example
5500
Numberoptional
health_regenhealth_regen

Unit Health Regen (if applicable)

Numberoptional
bullet_resistbullet_resist

Unit Bullet Resistance %

Numberoptional
spirit_resistspirit_resist

Unit Spirit Resistance %

Numberoptional
dpsdps

Player DPS Value of the Unit

Numberoptional
bullet_damagebullet_damage

Individual attack damage

Numberoptional
attack_rangeattack_range

Maximum Attack Range

Numberoptional
melee_damagemelee_damage

Unit melee damage (if applicable)

Numberoptional
move_speedmove_speed

Unit walk speed (if applicable)

Numberoptional
sprint_speedsprint_speed

Unit sprint speed (if applicable)

Numberoptional
soul_valuesoul_value

How many Souls the unit grants in total (Including Base Amount + Soul Orbs)

Numberoptional
soul_orbssoul_orbs

Number of Soul Orbs spawned by the unit on death

Numberoptional
font-sizefont-size

no description

Unknownoptional
can_movecan_move

no description

Unknownoptional