Template:Infobox hero: Difference between revisions
Further reduced image size |
Added hover and shadow, I think it's a cute detail |
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{| class=" infobox" style="font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia','FreeSerif', serif;padding:8px;border-radius: 13px;border: none 1px #A69885;color: #FFEFD7;width: 250px; background-color: #2F2F2F; font-weight: bold" | {| class="infobox mw-collapsible" style="font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia','FreeSerif', serif;padding:8px;border-radius: 13px;border: none 1px #A69885;color: #FFEFD7;width: 250px; background-color: #2F2F2F; font-weight: bold" | ||
|+<span style="color: black;font-size:20px"></span> | |||
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;"; color:#FFEFD7;" | | ! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;"; color:#FFEFD7;" | | ||
<div style="display: flex; justify-content: space-between"> | <div style="display: flex; justify-content: space-between"> | ||
Line 17: | Line 18: | ||
|- | |- | ||
! colspan="2"style="margin:auto;text-align:center;" |<div style="overflow:hidden;border-radius: 15px;background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986;text-align:center;max-width:190px;height: auto;margin:auto;">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div> | ! colspan="2"style="margin:auto;text-align:center;" |<div class="HeroCard2"; style="transition: 0.2s transform ease-in-out;overflow:hidden;border-radius: 15px;background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986;text-align:center;max-width:190px;height: auto;margin:auto;box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div> | ||
|- | |- | ||
!colspan="2" style="font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;text-align:center;" | Weapon name:<br><span style="font-size: {{{weapon-font-size|19px}}}">{{#if:{{{weapon_name}}}|''"{{{weapon_name|}}}"''}}</span> | !colspan="2" style="font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 3px black, 1px 1px 2px #A69885, 0px 0px 1px black; color:#FFEFD7;text-align:center;" | Weapon name:<br><span style="font-size: {{{weapon-font-size|19px}}}">{{#if:{{{weapon_name}}}|''"{{{weapon_name|}}}"''}}</span> | ||
|- | |- | ||
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-style: italic; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;text-align:center;" | <b><br style="display: block; margin: | ! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-style: italic; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;text-align:center;" | <b><br style="display: block; margin: 2px">Initial Stats</b> | ||
|- | |- | ||
! colspan="2" style="border-radius: 10px;background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Weapon</span>]] | ! colspan="2" style="border-radius: 10px;background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Weapon</span>]] | ||
|- | |- | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | DPS: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Damage: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Ammo: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullets per sec: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Reload Time: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Velocity: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Light Melee: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Heavy Melee: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Falloff Range: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}} | ||
|- | |-style="vertical-align:middle;" | ||
{{#ifeq: {{{has_max_range|}}}|true | {{#ifeq: {{{has_max_range|}}}|true | ||
| | | | ||
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} Max Range: | {{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" {{!}} Max Range: | ||
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}}{{Icon/Brown||{{{max_range|}}}m}}}} | {{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7){{!}}{{Icon/Brown||{{{max_range|}}}m}}}} | ||
|- | |-style="vertical-align:middle;" | ||
! colspan="2" style="border-radius: 10px;background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black ; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Vitality</span>]] | ! colspan="2" style="border-radius: 10px;background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black ; color:#FFEFD7;text-align:center; border-bottom: none" | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">Vitality</span>]] | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Health: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Health Regen: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Bullet Resist: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Spirit Resist: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Move Speed: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Sprint Speed: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}} | ||
|- | |-style="vertical-align:middle;" | ||
| style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);text-align:right;color: #999999; background-color: #2F2F2F" | Stamina: | |||
|style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}} | |style="font-size: 16px;text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7)| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}} | ||
|} | |} | ||
{{Quotation||<b>{{Summary hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}</b>|{{Description hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}}}<noinclude>{{Documentation}} | {{Quotation||<b>{{Summary hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}</b>|{{Description hero|{{{name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}|{{{lang|English}}}}}}}<noinclude>{{Documentation}} | ||
</noinclude> | </noinclude> |
Revision as of 00:25, 21 October 2024
Hero Not Found
| |
---|---|
Weapon name: "" | |
Initial Stats | |
Weapon | |
DPS: | Hero Not Found |
Bullet Damage: | Hero Not Found |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | Hero Not Found |
Heavy Melee: | Hero Not Found |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
“
Abrams
| |
---|---|
Weapon name: "Case Closed" | |
Initial Stats | |
Weapon | |
DPS: | 70 |
Bullet Damage: | 4.68+0.25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 46m |
Vitality | |
Health: |
570+34 |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
“Charges into close combatAbrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.
Template fills in most parameters in infobox automatically with data from Data:HeroData.json. You need to put hero's code name or their capitalized name in English in "key" parameter first.
For example this "key" fills infobox with data for Ivy
|key = hero_tengu
or
|key = Ivy
Infobox for heroes.
Parameter | Description | Type | Status | |
---|---|---|---|---|
key | key | Autofills table contents
| String | required |
card | card | Adds hero's portrait
| Unknown | required |
icon | icon | no description | Unknown | optional |
name | name | no description | Unknown | optional |
weapon_name | weapon_name | no description | Unknown | optional |
dps | dps | no description | Unknown | optional |
bullet_damage | bullet_damage | no description | Unknown | optional |
ammo | ammo | no description | Unknown | optional |
bullets_per_sec | bullets_per_sec | no description | Unknown | optional |
reload_time | reload_time | no description | Unknown | optional |
bullet_velocity | bullet_velocity | no description | Unknown | optional |
light_melee | light_melee | no description | Unknown | optional |
heavy_melee | heavy_melee | no description | Unknown | optional |
range | range | no description | Unknown | optional |
max_range | max_range | For Bebop | Unknown | optional |
max_health | max_health | no description | Unknown | optional |
health_regen | health_regen | no description | Unknown | optional |
bullet_resist | bullet_resist | no description | Unknown | optional |
spirit_resist | spirit_resist | no description | Unknown | optional |
move_speed | move_speed | no description | Unknown | optional |
sprint_speed | sprint_speed | no description | Unknown | optional |
stamina | stamina | no description | Unknown | optional |
no_spirit_resist | no_spirit_resist | Removes spirit resist from the table
| Unknown | suggested |
no_bullet_resist | no_bullet_resist | Removes bullet resist from the table
| Unknown | suggested |
no_sprint | no_sprint | Removes sprint speed from the table
| Unknown | suggested |
has_max_range | has_max_range | Adds max range parameter (for Bebop)
| Unknown | optional |
no_summary | no_summary | Disables summary
| Unknown | optional |